Player Matchup

Zeus
Zeus
ATKBLADE
Zeus
Level 44
God Stats
21W - 30L
1,489 SR
Queue Stats
686W - 944L
1,471 Elo+
Party 1
Izanami
Izanami
HyoudoIseii
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 101L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
TKSJOAO
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,275 Elo+
Party 1
Arachne
Arachne
WNCHSTR-RevVltZ
Arachne
Level 82
God Stats
12W - 9L
1,566 SR
Queue Stats
70W - 87L
1,459 Elo+
Party 1
Ymir
Ymir
iagossayt3
Ymir
Level 68
God Stats
4W - 5L
1,325 SR
Queue Stats
473W - 532L
1,505 Elo+
Party 1
Team Averages
Level 46
1,476 SR
1,427 Elo+

VS

Team Averages
Level 46
1,518 SR
1,595 Elo+
Nu Wa
Nu Wa
Kalamidus
Nu Wa
Level 32
God Stats
4W - 0L
1,803 SR
Queue Stats
110W - 106L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
LemesGu
Tsukuyomi
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
323W - 320L
1,480 Elo+
Solo
Artio
Artio
LordRaiGoN
Artio
Level 23
God Stats
2W - 2L
1,294 SR
Queue Stats
45W - 19L
1,648 Elo+
Party 2
Apollo
Apollo
OneForTEX
Apollo
Level 83
God Stats
8W - 1L
1,766 SR
Queue Stats
71W - 35L
1,682 Elo+
Party 2
Achilles
Achilles
Sirtonebell
Achilles
Level 26
God Stats
1W - 1L
1,229 SR
Queue Stats
66W - 31L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 6 / 2
7,721
406
7,377
12,825
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HyoudoIseii
Izanami
14
1 / 7 / 0
8,252
434
6,310
12,528
3,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
TKSJOAO
Guan Yu
13
0 / 2 / 0
7,379
388
3,000
11,289
8,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 7 / 1
7,828
412
5,723
16,758
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 7 / 2
7,004
369
4,905
19,352
8,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kalamidus
Nu Wa
18
2 / 1 / 15
11,564
609
15,936
6,910
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
LemesGu
Tsukuyomi
19
8 / 0 / 7
11,736
618
7,442
10,873
4,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
14
2 / 2 / 12
9,839
518
3,500
16,184
12,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
OneForTEX
Apollo
19
12 / 0 / 9
12,257
645
21,694
12,521
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Sirtonebell
Achilles
17
5 / 0 / 1
11,344
597
9,789
10,309
8,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
73
3
Kills
29
29
Deaths
3
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
6
2
0.17
L
Izanami
HyoudoIseii
Izanami
1
7
0
0.14
W
Nu Wa
Kalamidus
Nu Wa
2
1
15
9.5
W
Tsukuyomi
LemesGu
Tsukuyomi
8
0
7
11.5
W
Artio
2
2
12
4
W
Apollo
OneForTEX
Apollo
12
0
9
16.5
W
Achilles
Sirtonebell
Achilles
5
0
1
5.5
L
Guan Yu
TKSJOAO
Guan Yu
0
2
0
0
L
2
7
1
0.36
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
58,361
72,752
Taken
56,797
29,308
Mitigated
32,737
18,081
Healing
26,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
7,377
617
207
2,824
12,825
3,364
0
3,602
8,982
42,490
0
L
Izanami
HyoudoIseii
Izanami
6,310
4,541
662
2,988
12,528
3,436
0
3,973
8,306
0
57,328
W
Nu Wa
Kalamidus
Nu Wa
15,936
2,309
0
1,283
6,910
2,601
1,678
1,892
4,800
84,250
0
W
Tsukuyomi
LemesGu
Tsukuyomi
7,442
1,266
0
6,376
10,873
4,575
150
2,519
8,242
0
84,436
W
Artio
3,500
531
594
5,785
16,184
12,033
247
3,517
12,567
16,313
0
W
Apollo
OneForTEX
Apollo
21,694
12,922
0
7,765
12,521
4,984
3,518
2,643
9,800
0
114,696
W
Achilles
Sirtonebell
Achilles
9,789
2,618
0
4,853
10,309
8,544
1,096
1,123
8,806
0
50,619
L
Guan Yu
TKSJOAO
Guan Yu
3,000
671
88
2,924
11,289
8,846
0
2,889
7,723
0
24,038
L
5,723
3,847
0
5,729
16,758
5,219
0
3,718
12,702
0
43,251
L
4,905
440
0
2,659
19,352
8,443
0
4,018
15,025
20,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
56,740
389
Minions Killed
589
0
Camps Cleared
0
1,736,073
Distance Traveled
1,922,145
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,721
406
83
4
0
310,586
5
L
Izanami
8,252
434
132
7
0
345,903
4
W
Nu Wa
11,564
609
144
8
0
333,889
5
W
Tsukuyomi
11,736
618
141
7
0
437,941
8
W
Artio
9,839
518
8
0
0
394,718
9
W
Apollo
12,257
645
160
8
0
364,920
2
W
Achilles
11,344
597
136
7
0
390,677
2
L
Guan Yu
7,379
388
59
3
0
391,864
1
L
Arachne
7,828
412
82
4
0
334,414
3
L
Ymir
7,004
369
33
2
0
353,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role