Player Matchup

Bastet
Bastet
Kwinu_
Bastet
Level 101
God Stats
15W - 15L
1,187 SR
Queue Stats
300W - 346L
1,357 Elo+
Party 1
Guan Yu
Guan Yu
Ludwig77
Guan Yu
Level 83
God Stats
12W - 22L
1,364 SR
Queue Stats
230W - 290L
1,395 Elo+
Party 1
Tiamat
Tiamat
Symnel
Tiamat
Level 56
God Stats
8W - 7L
1,371 SR
Queue Stats
195W - 198L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XprtFxZion
Ah Muzen Cab
Level 65
God Stats
2W - 3L
1,523 SR
Queue Stats
175W - 237L
1,429 Elo+
Party 1
Bacchus
Bacchus
akakino
Bacchus
Level 69
God Stats
11W - 19L
1,514 SR
Queue Stats
167W - 213L
1,378 Elo+
Party 1
Team Averages
Level 75
1,392 SR
1,414 Elo+

VS

Team Averages
Level 61
1,604 SR
1,544 Elo+
Cerberus
Cerberus
Alecmx3
Cerberus
Level 61
God Stats
37W - 20L
1,765 SR
Queue Stats
188W - 175L
1,613 Elo+
Party 2
Olorun
Olorun
Canco66
Olorun
Level 51
God Stats
1W - 4L
1,500 SR
Queue Stats
163W - 150L
1,604 Elo+
Party 2
Bellona
Bellona
Herâckles
Bellona
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,323 Elo+
Solo
Set
Set
MailableFawn586
Set
Level 67
God Stats
9W - 7L
1,552 SR
Queue Stats
261W - 215L
1,635 Elo+
Party 2
Tiamat
Tiamat
vanix300
Tiamat
Level 86
God Stats
19W - 14L
1,701 SR
Queue Stats
400W - 366L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kwinu_
Bastet
10
1 / 3 / 3
6,719
420
2,598
7,950
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Ludwig77
Guan Yu
14
0 / 5 / 0
7,784
487
3,801
12,145
5,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Symnel
Tiamat
15
3 / 3 / 1
9,038
565
5,782
8,447
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
XprtFxZion
Ah Muzen Cab
13
3 / 7 / 2
7,960
498
10,626
12,713
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
akakino
Bacchus
11
1 / 5 / 5
7,816
489
6,136
11,534
8,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alecmx3
Cerberus
12
2 / 2 / 8
8,137
509
5,184
12,360
7,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Canco66
Olorun
13
4 / 3 / 7
7,981
499
5,699
11,281
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Herâckles
Bellona
17
10 / 1 / 1
10,057
629
12,713
13,007
9,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 1 / 5
9,654
603
6,421
8,696
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
vanix300
Tiamat
15
1 / 1 / 2
9,084
568
5,648
6,366
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
23
23
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alecmx3
Cerberus
2
2
8
3
W
Olorun
Canco66
Olorun
4
3
7
2.5
W
Bellona
Herâckles
Bellona
10
1
1
10.5
L
Bastet
Kwinu_
Bastet
1
3
3
0.83
L
Guan Yu
Ludwig77
Guan Yu
0
5
0
0
W
6
1
5
8.5
L
Tiamat
Symnel
Tiamat
3
3
1
1.17
L
Ah Muzen Cab
XprtFxZion
Ah Muzen Cab
3
7
2
0.57
L
Bacchus
akakino
Bacchus
1
5
5
0.7
W
Tiamat
vanix300
Tiamat
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,943
Damage
35,665
52,789
Taken
51,710
24,603
Mitigated
27,788
14,166
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alecmx3
Cerberus
5,184
307
0
3,276
12,360
7,187
197
4,122
8,068
27,450
0
W
Olorun
Canco66
Olorun
5,699
3,575
672
5,605
11,281
3,717
670
1,690
9,591
33,021
0
W
Bellona
Herâckles
Bellona
12,713
4,582
0
7,411
13,007
9,172
1,246
388
12,609
0
59,159
L
Bastet
Kwinu_
Bastet
2,598
704
0
2,538
7,950
2,344
0
1,884
6,026
0
25,220
L
Guan Yu
Ludwig77
Guan Yu
3,801
606
0
3,791
12,145
5,644
0
0
12,145
0
50,691
W
6,421
2,995
0
460
8,696
3,219
1,401
1,890
6,742
0
69,107
L
Tiamat
Symnel
Tiamat
5,782
864
0
2,436
8,447
3,810
167
3,582
4,635
59,820
0
L
Ah Muzen Cab
XprtFxZion
Ah Muzen Cab
10,626
4,068
0
4,169
12,713
3,876
0
6,420
6,293
0
53,875
L
Bacchus
akakino
Bacchus
6,136
763
0
1,232
11,534
8,929
0
4,260
7,159
15,214
0
W
Tiamat
vanix300
Tiamat
5,648
818
0
3,073
6,366
4,493
903
3,402
2,782
61,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,317
Gold Earned
44,913
468
Minions Killed
544
0
Camps Cleared
0
1,430,656
Distance Traveled
1,531,066
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,137
509
56
4
0
316,829
2
W
Olorun
7,981
499
76
5
0
286,000
3
W
Bellona
10,057
629
117
7
0
299,284
1
L
Bastet
6,719
420
58
4
0
290,689
8
L
Guan Yu
7,784
487
110
7
0
290,376
6
W
Set
9,654
603
131
8
0
341,977
2
L
Tiamat
9,038
565
180
11
0
291,351
7
L
Ah Muzen Cab
7,960
498
96
6
0
262,748
2
L
Bacchus
7,816
489
24
2
0
295,492
2
W
Tiamat
9,084
568
164
10
0
286,976
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role