Player Matchup

Bastet
Bastet
AMMQ19
Bastet
Level 8
God Stats
7W - 9L
1,341 SR
Queue Stats
24W - 26L
1,355 Elo+
Solo
Ares
Ares
OldDukeboy13
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 19L
1,049 Elo+
Solo
Neith
Neith
XCoN FrAG ImHiM
Neith
Level 25
God Stats
9W - 8L
1,267 SR
Queue Stats
23W - 23L
1,367 Elo+
Solo
Loki
Loki
brindled_she2
Loki
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 11L
1,081 Elo+
Solo
Chang'e
Chang'e
illuminatull
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,036 Elo+
Solo
Team Averages
Level 9
1,422 SR
1,177 Elo+

VS

Team Averages
Level 17
1,432 SR
1,370 Elo+
Neith
Neith
Ahazu_Hellslayer
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
CivilPenguin800
Tiamat
Level 5
God Stats
4W - 2L
1,300 SR
Queue Stats
31W - 34L
1,349 Elo+
Solo
Hel
Hel
MrSnowMxn
Hel
Level 16
God Stats
15W - 10L
1,311 SR
Queue Stats
38W - 34L
1,292 Elo+
Party 1
Izanami
Izanami
RohanG95794
Izanami
Level 17
God Stats
71W - 52L
1,547 SR
Queue Stats
170W - 179L
1,369 Elo+
Solo
Sobek
Sobek
ltz-_-Rico
Sobek
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 108L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AMMQ19
Bastet
16
0 / 5 / 3
9,563
869
5,823
13,245
6,315
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
1 / 11 / 2
9,444
859
2,455
15,133
6,952
16
2 / 9 / 2
10,485
953
12,976
16,224
6,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 9 / 3
11,600
1,055
10,940
19,593
7,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
illuminatull
Chang'e
16
1 / 11 / 5
10,164
924
7,169
20,188
11,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 14
12,504
1,137
13,114
9,971
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 7
9,770
888
2,542
3,350
2,345
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 3 / 20
12,686
1,153
14,617
10,098
4,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RohanG95794
Izanami
20
24 / 2 / 13
14,589
1,326
35,031
10,615
5,157
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
19
4 / 1 / 18
12,551
1,141
8,736
11,889
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
117
8
Kills
45
45
Deaths
9
15
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bastet
AMMQ19
Bastet
0
5
3
0.3
W
7
1
14
14
W
2
2
7
2.75
W
8
3
20
6
L
1
11
2
0.18
W
Izanami
RohanG95794
Izanami
24
2
13
15.25
L
2
9
2
0.33
L
4
9
3
0.61
L
Chang'e
illuminatull
Chang'e
1
11
5
0.32
W
Sobek
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,363
Damage
74,040
84,383
Taken
45,923
39,220
Mitigated
31,617
4,066
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AMMQ19
Bastet
5,823
1,924
0
18
13,245
6,315
0
4,978
8,267
0
15,156
W
13,114
5,946
0
2,726
9,971
4,729
0
905
9,066
0
33,584
W
2,542
708
0
204
3,350
2,345
0
1,293
2,057
6,314
0
W
14,617
658
4,902
4,773
10,098
4,052
0
1,800
7,128
38,606
0
L
2,455
744
0
0
15,133
6,952
0
5,847
9,286
17,293
0
W
Izanami
RohanG95794
Izanami
35,031
30,138
0
967
10,615
5,157
0
2,309
8,306
0
57,368
L
12,976
6,080
0
203
16,224
6,839
0
3,148
13,076
0
34,944
L
10,940
5,145
0
476
19,593
7,196
0
7,195
12,398
0
26,442
L
Chang'e
illuminatull
Chang'e
7,169
1,709
683
2,686
20,188
11,918
0
4,727
15,461
26,452
0
W
Sobek
8,736
1,227
0
2,511
11,889
15,334
0
3,317
8,572
11,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,256
Gold Earned
62,100
159
Minions Killed
205
5
Camps Cleared
5
875,264
Distance Traveled
786,540
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,563
869
24
2
0
226,349
2
W
Neith
12,504
1,137
55
5
2
151,353
0
W
Tiamat
9,770
888
12
1
1
67,015
1
W
Hel
12,686
1,153
59
5
2
199,127
1
L
Ares
9,444
859
7
1
1
127,849
0
W
Izanami
14,589
1,326
74
7
0
174,878
0
L
Neith
10,485
953
59
5
1
159,381
0
L
Loki
11,600
1,055
22
2
2
195,118
0
L
Chang'e
10,164
924
47
4
1
166,567
0
W
Sobek
12,551
1,141
5
0
0
194,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role