Player Matchup

Ao Kuang
Ao Kuang
CRzombie
Ao Kuang
Level 65
God Stats
2W - 5L
1,197 SR
Queue Stats
437W - 482L
1,447 Elo+
Party 2
Artemis
Artemis
CamaradaSolano
Artemis
Level 106
God Stats
14W - 16L
1,719 SR
Queue Stats
497W - 544L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
Stonfol_wewe
Zhong Kui
Level 67
God Stats
30W - 34L
1,397 SR
Queue Stats
370W - 423L
1,382 Elo+
Party 2
Odin
Odin
coshahemosha69
Odin
Level 58
God Stats
2W - 2L
1,425 SR
Queue Stats
28W - 55L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
xXZtRyKeRXx
Sun Wukong
Level 107
God Stats
6W - 5L
1,310 SR
Queue Stats
11W - 23L
1,349 Elo+
Solo
Team Averages
Level 81
1,410 SR
1,398 Elo+

VS

Team Averages
Level 76
1,552 SR
1,405 Elo+
Sylvanus
Sylvanus
DeeBreak
Sylvanus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KingLiamidas
Tiamat
Level 29
God Stats
12W - 17L
1,446 SR
Queue Stats
87W - 116L
1,343 Elo+
Party 1
Hercules
Hercules
TGT4
Hercules
Level 78
God Stats
12W - 13L
1,559 SR
Queue Stats
189W - 199L
1,379 Elo+
Party 1
Ullr
Ullr
ToxicExotics
Ullr
Level 58
God Stats
2W - 2L
1,471 SR
Queue Stats
228W - 275L
1,361 Elo+
Party 1
Pele
Pele
tinnytom1
Pele
Level 77
God Stats
9W - 6L
1,784 SR
Queue Stats
302W - 337L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CRzombie
Ao Kuang
14
2 / 2 / 1
8,457
497
2,474
11,780
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
4 / 6 / 0
7,699
453
7,117
12,756
4,310
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Stonfol_wewe
Zhong Kui
13
0 / 5 / 0
7,986
470
4,761
10,271
6,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 4
7,086
417
2,789
14,906
7,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
xXZtRyKeRXx
Sun Wukong
15
1 / 1 / 2
8,886
523
11,068
15,151
8,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeeBreak
Sylvanus
13
2 / 2 / 8
8,185
481
6,304
9,621
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
13
1 / 2 / 8
7,691
452
8,074
7,203
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TGT4
Hercules
14
0 / 2 / 0
7,391
435
7,188
12,355
10,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 0 / 7
9,793
576
10,710
9,047
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
16
9 / 1 / 7
9,962
586
13,082
13,020
5,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
19
19
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CRzombie
Ao Kuang
2
2
1
1.25
L
4
6
0
0.67
W
Sylvanus
DeeBreak
Sylvanus
2
2
8
3
W
Tiamat
1
2
8
2.5
L
Zhong Kui
Stonfol_wewe
Zhong Kui
0
5
0
0
W
Hercules
TGT4
Hercules
0
2
0
0
W
7
0
7
10.5
L
0
5
4
0.4
W
Pele
9
1
7
12.5
L
Sun Wukong
xXZtRyKeRXx
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,209
Damage
45,358
64,864
Taken
51,246
30,678
Mitigated
31,587
25,352
Healing
20,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CRzombie
Ao Kuang
2,474
712
0
6,423
11,780
4,101
0
448
11,332
42,455
0
L
7,117
4,188
0
4,346
12,756
4,310
882
6,521
5,841
0
45,819
W
Sylvanus
DeeBreak
Sylvanus
6,304
962
4,016
5,385
9,621
6,841
1,417
655
8,884
26,856
0
W
Tiamat
8,074
1,480
0
2,000
7,203
4,477
687
0
7,203
40,655
0
L
Zhong Kui
Stonfol_wewe
Zhong Kui
4,761
373
0
2,832
10,271
6,333
387
821
9,430
43,117
0
W
Hercules
TGT4
Hercules
7,188
2,168
0
6,509
12,355
10,469
924
745
11,610
0
37,832
W
10,710
3,243
0
250
9,047
4,168
1,959
3,401
5,378
0
49,158
L
2,789
794
0
3,483
14,906
7,400
369
5,221
9,315
0
16,937
W
Pele
13,082
3,719
0
2,600
13,020
5,632
0
1,986
10,936
0
68,939
L
Sun Wukong
xXZtRyKeRXx
Sun Wukong
11,068
2,284
231
8,037
15,151
8,534
223
583
14,568
0
61,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,114
Gold Earned
43,022
450
Minions Killed
402
0
Camps Cleared
0
1,520,941
Distance Traveled
1,474,596
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,457
497
92
5
0
350,597
1
L
Artemis
7,699
453
108
6
0
253,362
5
W
Sylvanus
8,185
481
41
2
0
228,939
7
W
Tiamat
7,691
452
75
4
0
287,147
2
L
Zhong Kui
7,986
470
112
7
0
311,754
6
W
Hercules
7,391
435
66
4
0
298,736
2
W
Ullr
9,793
576
110
6
0
320,596
0
L
Odin
7,086
417
37
2
0
291,867
3
W
Pele
9,962
586
110
6
0
339,178
2
L
Sun Wukong
8,886
523
101
6
0
313,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role