Player Matchup

Bastet
Bastet
ClumsyRed
Bastet
Level 29
God Stats
50W - 80L
1,448 SR
Queue Stats
67W - 113L
1,394 Elo+
Party 3
Fenrir
Fenrir
Gabriel005-5
Fenrir
Level 13
God Stats
14W - 8L
1,456 SR
Queue Stats
199W - 231L
1,243 Elo+
Party 1
Set
Set
Lord-Bitola
Set
Level 23
God Stats
7W - 5L
1,550 SR
Queue Stats
37W - 23L
1,453 Elo+
Solo
Hera
Hera
NikitaWild
Hera
Level 27
God Stats
15W - 16L
1,294 SR
Queue Stats
417W - 699L
1,274 Elo+
Party 3
Arachne
Arachne
SuperDarkTiki1
Arachne
Level 14
God Stats
15W - 6L
1,683 SR
Queue Stats
63W - 71L
1,230 Elo+
Party 1
Team Averages
Level 21
1,486 SR
1,319 Elo+

VS

Team Averages
Level 12
1,526 SR
1,333 Elo+
Ymir
Ymir
Aliencito_29
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 2
Cernunnos
Cernunnos
ECHO W0LFE
Cernunnos
Level 25
God Stats
2W - 2L
1,842 SR
Queue Stats
40W - 39L
1,367 Elo+
Solo
Fenrir
Fenrir
Jonatitis
Fenrir
Level 13
God Stats
0W - 2L
1,286 SR
Queue Stats
3W - 9L
1,197 Elo+
Party 2
Chaac
Chaac
RoyalBanana1
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
guizmitu098
Ratatoskr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ClumsyRed
Bastet
17
8 / 2 / 27
10,302
1,145
15,716
7,041
2,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
18
13 / 0 / 24
11,257
1,251
19,802
8,485
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
15 / 1 / 16
11,823
1,314
15,605
9,632
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 31
9,788
1,088
10,251
2,315
644
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
12 / 1 / 17
11,232
1,248
16,753
15,109
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

369

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 2
8,267
919
4,566
21,606
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
ECHO W0LFE
Cernunnos
14
1 / 7 / 1
8,559
951
12,567
16,124
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Jonatitis
Fenrir
14
2 / 12 / 1
8,864
985
4,949
18,846
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 5 / 2
8,713
968
6,804
14,505
13,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
guizmitu098
Ratatoskr
14
0 / 13 / 2
8,347
927
5,328
16,629
5,906
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
12
49
Kills
4
4
Deaths
50
115
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
13
2
0.08
W
Bastet
ClumsyRed
Bastet
8
2
27
10.75
L
Cernunnos
ECHO W0LFE
Cernunnos
1
7
1
0.21
W
Fenrir
13
0
24
25
L
Fenrir
Jonatitis
Fenrir
2
12
1
0.21
W
15
1
16
23
W
1
0
31
16.5
L
1
5
2
0.4
W
12
1
17
20.5
L
Ratatoskr
guizmitu098
Ratatoskr
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,127
Damage
34,214
42,582
Taken
87,710
19,723
Mitigated
45,743
9,368
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,566
995
0
414
21,606
13,536
0
1,534
20,072
11,765
0
W
Bastet
ClumsyRed
Bastet
15,716
5,249
402
810
7,041
2,999
0
1,301
5,070
0
24,017
L
Cernunnos
ECHO W0LFE
Cernunnos
12,567
7,377
0
3,588
16,124
5,481
0
2,247
13,877
0
31,328
W
Fenrir
19,802
5,942
0
1,360
8,485
4,470
0
1,180
7,180
0
28,676
L
Fenrir
Jonatitis
Fenrir
4,949
3,332
0
890
18,846
7,517
0
2,815
16,031
0
13,329
W
15,605
6,751
0
1,383
9,632
4,859
0
1,225
8,282
0
21,980
W
10,251
3,537
318
184
2,315
644
0
113
2,202
19,910
0
L
6,804
1,689
0
1,987
14,505
13,303
0
1,381
13,124
639
17,743
W
16,753
12,104
0
4,911
15,109
6,751
0
1,065
13,844
0
37,573
L
Ratatoskr
guizmitu098
Ratatoskr
5,328
2,942
0
1,068
16,629
5,906
0
2,274
14,355
0
20,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,402
Gold Earned
42,750
127
Minions Killed
113
2
Camps Cleared
4
951,142
Distance Traveled
800,407
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,267
919
24
3
0
164,275
0
W
Bastet
10,302
1,145
24
3
0
209,370
1
L
Cernunnos
8,559
951
18
2
0
149,202
0
W
Fenrir
11,257
1,251
17
2
0
216,350
0
L
Fenrir
8,864
985
19
2
1
152,273
0
W
Set
11,823
1,314
9
1
0
197,896
0
W
Hera
9,788
1,088
28
3
1
141,164
0
L
Chaac
8,713
968
21
2
0
166,951
2
W
Arachne
11,232
1,248
49
5
1
186,362
0
L
Ratatoskr
8,347
927
31
3
3
167,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role