Player Matchup

Thanatos
Thanatos
Peidurit
Thanatos
Level 27
God Stats
57W - 57L
1,518 SR
Queue Stats
72W - 78L
1,378 Elo+
Solo
Ganesha
Ganesha
Rakord125
Ganesha
Level 17
God Stats
0W - 1L
1,316 SR
Queue Stats
3W - 8L
1,275 Elo+
Party 2
Mercury
Mercury
Vadka911
Mercury
Level 27
God Stats
8W - 13L
1,772 SR
Queue Stats
271W - 289L
1,451 Elo+
Solo
Anubis
Anubis
eloyb11111
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
poorghot
Cupid
Level 12
God Stats
2W - 1L
1,926 SR
Queue Stats
3W - 8L
1,275 Elo+
Party 2
Team Averages
Level 17
1,606 SR
1,376 Elo+

VS

Team Averages
Level 7
1,445 SR
1,477 Elo+
Bellona
Bellona
Lensterr
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
Nexxington
Cupid
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 59L
1,500 Elo+
Party 3
Nemesis
Nemesis
Nov0xx
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,500 Elo+
Party 3
Cerberus
Cerberus
Tomie971285
Cerberus
Level 28
God Stats
10W - 6L
1,225 SR
Queue Stats
132W - 153L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
cam1k
Baron Samedi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Peidurit
Thanatos
15
12 / 2 / 3
9,352
623
10,014
13,094
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Rakord125
Ganesha
8
0 / 5 / 5
6,301
420
2,610
7,846
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Vadka911
Mercury
12
2 / 3 / 4
7,186
479
4,017
10,216
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
eloyb11111
Anubis
13
3 / 7 / 3
7,945
530
8,471
9,016
3,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
poorghot
Cupid
8
3 / 3 / 2
6,207
414
3,773
5,264
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lensterr
Bellona
11
2 / 2 / 3
6,953
464
3,414
6,028
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
11
4 / 6 / 4
7,176
478
5,048
10,247
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Nov0xx
Nemesis
13
5 / 4 / 7
7,926
528
7,062
9,263
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Tomie971285
Cerberus
12
3 / 4 / 6
7,718
515
5,376
12,149
8,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Baron Samedi
cam1k
Baron Samedi
11
5 / 4 / 4
7,598
507
6,461
7,142
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
20
Kills
19
20
Deaths
20
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
Lensterr
Bellona
2
2
3
1.75
W
Cupid
4
6
4
1
W
Nemesis
Nov0xx
Nemesis
5
4
7
2.13
L
Thanatos
Peidurit
Thanatos
12
2
3
6.75
L
Ganesha
Rakord125
Ganesha
0
5
5
0.5
W
Cerberus
Tomie971285
Cerberus
3
4
6
1.5
L
Mercury
Vadka911
Mercury
2
3
4
1.33
W
Baron Samedi
cam1k
Baron Samedi
5
4
4
1.75
L
Anubis
eloyb11111
Anubis
3
7
3
0.64
L
Cupid
poorghot
Cupid
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,885
Damage
27,361
45,436
Taken
44,829
15,077
Mitigated
19,947
18,820
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Lensterr
Bellona
3,414
724
0
497
6,028
5,083
704
866
5,162
4,682
17,877
W
Cupid
5,048
2,768
577
3,079
10,247
2,500
830
2,115
8,132
0
26,671
W
Nemesis
Nov0xx
Nemesis
7,062
2,737
0
1,819
9,263
2,037
267
3,475
5,788
0
30,529
L
Thanatos
Peidurit
Thanatos
10,014
2,789
0
13,077
13,094
4,248
0
3,359
9,660
0
50,702
L
Ganesha
Rakord125
Ganesha
2,610
546
0
722
7,846
3,093
0
1,964
5,882
11,260
0
W
Cerberus
Tomie971285
Cerberus
5,376
593
0
2,729
12,149
8,121
510
2,207
9,942
27,684
0
L
Mercury
Vadka911
Mercury
4,017
1,437
0
2,713
10,216
3,210
0
3,941
6,100
0
28,538
W
Baron Samedi
cam1k
Baron Samedi
6,461
1,822
535
422
7,142
2,206
535
2,418
4,724
19,192
0
L
Anubis
eloyb11111
Anubis
8,471
315
0
1,013
9,016
3,179
1,346
1,585
7,406
43,504
0
L
Cupid
poorghot
Cupid
3,773
1,945
285
1,010
5,264
1,347
0
1,557
3,707
0
16,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,991
Gold Earned
37,371
257
Minions Killed
232
0
Camps Cleared
0
1,223,258
Distance Traveled
1,412,737
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,953
464
52
3
0
328,480
1
W
Cupid
7,176
478
43
3
0
235,189
1
W
Nemesis
7,926
528
54
4
0
309,139
3
L
Thanatos
9,352
623
84
6
0
315,965
4
L
Ganesha
6,301
420
4
0
0
204,651
2
W
Cerberus
7,718
515
63
4
0
266,109
4
L
Mercury
7,186
479
57
4
0
291,931
2
W
Baron Samedi
7,598
507
20
1
0
273,820
0
L
Anubis
7,945
530
75
5
0
246,295
3
L
Cupid
6,207
414
37
2
0
164,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role