Player Matchup

Fenrir
Fenrir
Ph4_Mambii
Fenrir
Level 6
God Stats
2W - 4L
1,363 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 2
Kuzenbo
Kuzenbo
TheCopyHotDog
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,437 Elo+
Party 4
Cupid
Cupid
YsokA
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,076 Elo+
Party 2
Janus
Janus
dubeche
Janus
Level 22
God Stats
11W - 21L
1,163 SR
Queue Stats
102W - 145L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
vlemslinger
Sun Wukong
Level 25
God Stats
8W - 4L
1,778 SR
Queue Stats
22W - 18L
1,519 Elo+
Party 4
Team Averages
Level 17
1,461 SR
1,362 Elo+

VS

Team Averages
Level 17
1,543 SR
1,441 Elo+
Aphrodite
Aphrodite
Damayanti
Aphrodite
Level 18
God Stats
15W - 16L
1,300 SR
Queue Stats
17W - 19L
1,241 Elo+
Party 3
Vulcan
Vulcan
Falcutza
Vulcan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,241 Elo+
Party 3
Guan Yu
Guan Yu
Kasperdrengenxd1
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,436 Elo+
Party 1
Neith
Neith
YungShio
Neith
Level 27
God Stats
9W - 11L
1,677 SR
Queue Stats
462W - 459L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
talch4r
Danzaburou
Level 7
God Stats
8W - 4L
1,739 SR
Queue Stats
54W - 47L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ph4_Mambii
Fenrir
20
6 / 7 / 6
14,319
494
7,834
30,338
15,832
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
16
2 / 7 / 14
12,015
414
13,391
28,907
44,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
YsokA
Cupid
18
5 / 10 / 12
12,875
444
13,891
21,266
8,896
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
dubeche
Janus
19
4 / 12 / 4
12,309
424
15,523
20,029
8,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
vlemslinger
Sun Wukong
20
12 / 6 / 6
15,342
529
29,163
32,114
34,158
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Damayanti
Aphrodite
17
8 / 10 / 11
13,015
449
12,802
21,420
11,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Falcutza
Vulcan
18
1 / 9 / 11
13,474
465
12,944
17,589
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 2 / 12
13,730
473
11,480
23,302
25,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
YungShio
Neith
18
15 / 7 / 13
14,420
497
36,508
31,052
13,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
talch4r
Danzaburou
20
14 / 2 / 2
18,730
646
23,128
19,913
9,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
91
29
Kills
42
42
Deaths
30
42
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Damayanti
Aphrodite
8
10
11
1.35
W
Vulcan
Falcutza
Vulcan
1
9
11
0.72
W
4
2
12
5
L
Fenrir
Ph4_Mambii
Fenrir
6
7
6
1.29
L
Kuzenbo
2
7
14
1.29
L
Cupid
YsokA
Cupid
5
10
12
1.1
W
Neith
YungShio
Neith
15
7
13
3.07
L
Janus
dubeche
Janus
4
12
4
0.5
W
Danzaburou
talch4r
Danzaburou
14
2
2
7.5
L
Sun Wukong
vlemslinger
Sun Wukong
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,802
Damage
96,862
132,654
Taken
113,276
112,132
Mitigated
66,442
31,016
Healing
49,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Damayanti
Aphrodite
12,802
3,422
12,817
7,859
21,420
11,818
211
9,473
11,872
29,917
0
W
Vulcan
Falcutza
Vulcan
12,944
3,341
0
0
17,589
6,663
396
2,598
14,669
75,432
0
W
11,480
1,533
2,860
6,139
23,302
25,530
236
6,836
15,991
0
53,700
L
Fenrir
Ph4_Mambii
Fenrir
7,834
1,648
0
11,994
30,338
15,832
0
4,172
26,116
0
114,698
L
Kuzenbo
13,391
4,438
0
2,217
28,907
44,948
159
8,683
20,114
37,436
0
L
Cupid
YsokA
Cupid
13,891
7,391
910
4,118
21,266
8,896
250
3,779
17,412
0
70,834
W
Neith
YungShio
Neith
36,508
17,455
0
9,939
31,052
13,371
3,917
10,242
20,463
0
94,107
L
Janus
dubeche
Janus
15,523
890
0
1,254
20,029
8,298
124
2,762
17,192
82,283
0
W
Danzaburou
talch4r
Danzaburou
23,128
12,598
0
10,001
19,913
9,060
14,646
6,283
13,455
0
131,821
L
Sun Wukong
vlemslinger
Sun Wukong
29,163
6,988
0
10,523
32,114
34,158
602
9,494
22,145
1,136
90,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,860
Gold Earned
73,369
549
Minions Killed
590
0
Camps Cleared
0
2,476,954
Distance Traveled
2,548,363
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,015
449
47
2
0
450,139
1
W
Vulcan
13,474
465
111
4
0
563,625
3
W
Guan Yu
13,730
473
79
3
0
583,643
3
L
Fenrir
14,319
494
168
6
0
490,491
1
L
Kuzenbo
12,015
414
31
1
0
526,499
5
L
Cupid
12,875
444
90
3
0
431,323
0
W
Neith
14,420
497
116
4
0
479,521
1
L
Janus
12,309
424
130
4
0
477,347
0
W
Danzaburou
18,730
646
237
8
0
471,435
0
L
Sun Wukong
15,342
529
130
4
0
551,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role