Player Matchup

Agni
Agni
Gold IV
Aimboot_10
Agni
Gold IV
Level 110
God Stats
15W - 15L
1,438 SR
Queue Stats
180W - 173L
1,541 MMR
Solo
Bakasura
Bakasura
Gold III
ThirstyWhiteKid
Bakasura
Gold III
Level 127
God Stats
3W - 2L
1,784 SR
Queue Stats
420W - 412L
1,538 MMR
Solo
Geb
Geb
Gold III
TrickySkilIz
Geb
Gold III
Level 79
God Stats
11W - 7L
1,507 SR
Queue Stats
164W - 155L
1,557 MMR
Solo
Medusa
Medusa
Gold IV
dekoroked
Medusa
Gold IV
Level 125
God Stats
6W - 9L
1,419 SR
Queue Stats
218W - 237L
1,542 MMR
Solo
Amaterasu
Amaterasu
Bronze III
mefeedron
Amaterasu
Bronze III
Level 33
God Stats
1W - 1L
1,495 SR
Queue Stats
147W - 158L
1,556 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,529 SR
1,547 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,527 SR
1,548 MMR
Ares
Ares
Bronze III
Sparky Np
Ares
Bronze III
Level 147
God Stats
20W - 14L
1,590 SR
Queue Stats
402W - 395L
1,553 MMR
Solo
Bastet
Bastet
Gold III
StatusAndChase
Bastet
Gold III
Level 157
God Stats
18W - 17L
1,558 SR
Queue Stats
407W - 383L
1,554 MMR
Solo
Apollo
Apollo
Gold III
THEROUGHNECK
Apollo
Gold III
Level 122
God Stats
12W - 8L
1,648 SR
Queue Stats
127W - 127L
1,573 MMR
Solo
Mulan
Mulan
Gold III
keetzy14
Mulan
Gold III
Level 117
God Stats
8W - 4L
1,187 SR
Queue Stats
70W - 68L
1,498 MMR
Party 1
Scylla
Scylla
Gold I
picklejarkid
Scylla
Gold I
Level 143
God Stats
19W - 10L
1,653 SR
Queue Stats
85W - 83L
1,562 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,193
410
4,506
8,066
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
16
2 / 7 / 2
9,898
495
7,067
16,991
11,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 3
9,067
453
6,378
16,437
14,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
dekoroked
Medusa
14
1 / 8 / 0
8,190
410
6,467
15,525
4,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
mefeedron
Amaterasu
14
0 / 8 / 1
8,112
406
6,847
22,076
12,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
Nu WaSetCu ChulainnDanzaburouPersephone

VS

Bans
TsukuyomiAnhurSobekJanusTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 3 / 7
10,722
536
6,913
17,815
19,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
18 / 1 / 2
13,492
675
15,905
13,895
6,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
19
2 / 1 / 11
12,830
642
9,048
15,053
6,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
keetzy14
Mulan
19
2 / 0 / 15
12,580
629
16,484
20,983
18,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
18
4 / 0 / 8
12,037
602
10,605
9,869
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
5
Kills
29
29
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Ares
3
3
7
2.17
W
18
1
2
19
W
Apollo
2
1
11
7.5
L
Bakasura
2
7
2
0.43
L
0
2
3
0.75
L
Medusa
dekoroked
Medusa
1
8
0
0.13
W
Mulan
keetzy14
Mulan
2
0
15
9.5
L
Amaterasu
mefeedron
Amaterasu
0
8
1
0.06
W
Scylla
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,265
Damage
58,955
79,095
Taken
77,615
45,715
Mitigated
54,500
15,991
Healing
35,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,506
159
0
804
8,066
2,516
38
2,263
5,719
42,587
0
W
Ares
6,913
208
0
2,364
17,815
19,245
551
3,982
13,467
23,584
0
W
15,905
3,132
0
6,906
13,895
6,224
1,822
1,425
12,394
0
100,706
W
Apollo
9,048
4,258
0
8,228
15,053
6,799
5,301
1,477
13,266
0
102,127
L
Bakasura
7,067
5,090
0
3,579
16,991
11,475
0
2,660
14,307
0
57,277
L
6,378
298
0
1,125
16,437
14,182
0
6,148
10,045
36,176
0
L
Medusa
dekoroked
Medusa
6,467
2,185
0
4,550
15,525
4,662
1,209
2,749
12,776
0
49,478
W
Mulan
keetzy14
Mulan
16,484
1,983
0
11,834
20,983
18,263
3,170
2,573
17,645
0
73,717
L
Amaterasu
mefeedron
Amaterasu
6,847
3,058
0
5,933
22,076
12,880
684
3,219
18,730
9
44,453
W
Scylla
10,605
350
452
5,310
9,869
3,969
3,172
2,976
6,659
90,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,460
Gold Earned
61,661
424
Minions Killed
631
0
Camps Cleared
0
1,722,168
Distance Traveled
1,944,274
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,193
410
93
5
0
286,632
4
W
Ares
10,722
536
18
1
0
373,612
11
W
Bastet
13,492
675
138
7
0
424,539
3
W
Apollo
12,830
642
166
8
0
370,987
4
L
Bakasura
9,898
495
132
7
0
412,445
6
L
Geb
9,067
453
35
2
0
340,662
4
L
Medusa
8,190
410
84
4
0
305,010
5
W
Mulan
12,580
629
139
7
0
406,055
3
L
Amaterasu
8,112
406
80
4
0
377,419
3
W
Scylla
12,037
602
170
9
0
369,081
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role