Player Matchup

Cupid
Cupid
Enchir
Cupid
Level 14
God Stats
9W - 4L
1,753 SR
Queue Stats
28W - 24L
1,510 Elo+
Party 1
Set
Set
Matt_S_PS
Set
Level 8
God Stats
1W - 2L
1,394 SR
Queue Stats
636W - 662L
1,525 Elo+
Party 1
Ymir
Ymir
SlothBandit
Ymir
Level 13
God Stats
7W - 6L
1,627 SR
Queue Stats
13W - 16L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
TempusSkye
Kukulkan
Level 11
God Stats
4W - 4L
1,379 SR
Queue Stats
11W - 13L
1,494 Elo+
Party 1
Chaac
Chaac
smileylegend
Chaac
Level 18
God Stats
18W - 26L
1,775 SR
Queue Stats
415W - 428L
1,525 Elo+
Party 1
Team Averages
Level 13
1,586 SR
1,516 Elo+

VS

Team Averages
Level 18
1,559 SR
1,527 Elo+
Ymir
Ymir
Indisgodx
Ymir
Level 29
God Stats
14W - 6L
1,864 SR
Queue Stats
48W - 43L
1,630 Elo+
Solo
Bakasura
Bakasura
ItsP0lley
Bakasura
Level 5
God Stats
1W - 1L
1,126 SR
Queue Stats
5W - 10L
1,205 Elo+
Solo
Bellona
Bellona
PaypalMeF07Fort
Bellona
Level 17
God Stats
7W - 4L
1,717 SR
Queue Stats
10W - 10L
1,536 Elo+
Solo
Rama
Rama
gray2286
Rama
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 76L
1,559 Elo+
Solo
Persephone
Persephone
radical_wolf_23
Persephone
Level 12
God Stats
3W - 0L
1,588 SR
Queue Stats
8W - 10L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Enchir
Cupid
20
14 / 2 / 5
15,624
601
38,923
23,838
10,557
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 10 / 7
11,510
443
9,234
20,294
9,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 13
11,836
455
10,598
23,341
26,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
TempusSkye
Kukulkan
15
0 / 10 / 7
9,894
381
6,657
16,938
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 5 / 6
13,317
512
19,797
29,401
29,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 8 / 7
11,991
461
11,940
28,440
37,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
ItsP0lley
Bakasura
19
3 / 13 / 5
12,991
500
7,881
22,284
22,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
15 / 2 / 2
17,107
658
19,777
27,136
22,036
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
20
5 / 5 / 6
13,696
527
18,138
25,836
11,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
radical_wolf_23
Persephone
19
7 / 3 / 12
13,553
521
19,552
18,353
8,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
62
30
Kills
30
31
Deaths
31
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cupid
Enchir
Cupid
14
2
5
8.25
W
Ymir
0
8
7
0.44
W
Bakasura
ItsP0lley
Bakasura
3
13
5
0.42
L
3
10
7
0.65
W
15
2
2
8
L
2
4
13
2.13
L
Kukulkan
TempusSkye
Kukulkan
0
10
7
0.35
W
Rama
5
5
6
1.6
W
Persephone
radical_wolf_23
Persephone
7
3
12
4.33
L
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,209
Damage
77,288
113,812
Taken
122,049
82,474
Mitigated
103,035
31,826
Healing
40,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Enchir
Cupid
38,923
19,578
1,766
14,694
23,838
10,557
3,407
6,795
17,043
0
136,648
W
Ymir
11,940
757
0
5,790
28,440
37,763
796
7,010
21,430
41,102
0
W
Bakasura
ItsP0lley
Bakasura
7,881
5,866
0
2,479
22,284
22,976
4,105
2,015
20,269
0
32,613
L
9,234
3,661
0
1,212
20,294
9,067
1,057
6,092
13,802
0
54,367
W
19,777
11,458
0
10,083
27,136
22,036
2,190
3,721
23,415
0
185,054
L
10,598
1,669
0
3,375
23,341
26,682
0
7,136
16,205
37,407
0
L
Kukulkan
TempusSkye
Kukulkan
6,657
1,328
0
1,487
16,938
6,349
1,498
5,311
11,502
42,370
0
W
Rama
18,138
12,300
0
12,470
25,836
11,789
2,503
4,335
21,501
0
87,933
W
Persephone
radical_wolf_23
Persephone
19,552
2,522
2,692
7,248
18,353
8,471
3,539
2,088
16,263
69,977
0
L
19,797
2,973
0
9,292
29,401
29,819
354
6,158
22,651
260
97,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,181
Gold Earned
69,338
546
Minions Killed
569
0
Camps Cleared
0
2,274,123
Distance Traveled
2,177,661
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
15,624
601
185
7
0
461,390
0
W
Ymir
11,991
461
57
2
0
397,217
5
W
Bakasura
12,991
500
80
3
0
363,512
0
L
Set
11,510
443
96
4
0
431,529
0
W
Bellona
17,107
658
205
8
0
522,477
0
L
Ymir
11,836
455
56
2
0
486,893
0
L
Kukulkan
9,894
381
59
2
0
440,543
0
W
Rama
13,696
527
122
5
0
440,983
5
W
Persephone
13,553
521
105
4
0
453,472
2
L
Chaac
13,317
512
150
6
0
453,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role