Player Matchup

Bacchus
Bacchus
ShadeDrakeKing
Bacchus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 147L
1,431 Elo+
Party 2
Tiamat
Tiamat
Sigilx
Tiamat
Level 124
God Stats
7W - 14L
1,597 SR
Queue Stats
49W - 53L
1,487 Elo+
Solo
Chernobog
Chernobog
SlimXRanthX
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 65
1,532 SR
1,473 Elo+

VS

Team Averages
Level 60
1,600 SR
1,489 Elo+
Danzaburou
Danzaburou
J WaR714
Danzaburou
Level 103
God Stats
42W - 39L
1,663 SR
Queue Stats
706W - 826L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
Maaglia4
Cu Chulainn
Level 52
God Stats
6W - 1L
1,599 SR
Queue Stats
101W - 87L
1,518 Elo+
Party 1
Scylla
Scylla
Pedroriq02
Scylla
Level 24
God Stats
16W - 18L
1,537 SR
Queue Stats
57W - 62L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
9,876
617
6,712
18,986
23,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Sigilx
Tiamat
13
1 / 2 / 2
9,323
583
14,175
9,917
7,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
SlimXRanthX
Chernobog
12
1 / 8 / 2
9,468
592
6,686
12,801
4,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
J WaR714
Danzaburou
15
9 / 0 / 9
12,616
789
15,619
14,660
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Maaglia4
Cu Chulainn
14
5 / 3 / 10
11,139
696
11,715
12,621
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Pedroriq02
Scylla
15
4 / 0 / 14
11,352
710
5,751
6,643
2,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
18
18
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
J WaR714
Danzaburou
9
0
9
13.5
W
Cu Chulainn
Maaglia4
Cu Chulainn
5
3
10
3.33
W
Scylla
Pedroriq02
Scylla
4
0
14
11
L
1
8
1
0.19
L
Tiamat
Sigilx
Tiamat
1
2
2
1
L
Chernobog
SlimXRanthX
Chernobog
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,573
Damage
33,085
41,704
Taken
33,924
35,795
Mitigated
17,156
7,064
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
J WaR714
Danzaburou
15,619
9,622
366
7,683
14,660
6,076
2,615
9,215
4,803
0
60,987
W
Cu Chulainn
Maaglia4
Cu Chulainn
11,715
2,541
0
1,337
12,621
8,622
93
6,377
5,796
0
53,406
W
Scylla
Pedroriq02
Scylla
5,751
973
0
1,780
6,643
2,458
925
4,052
2,391
42,227
0
L
6,712
673
0
3,214
18,986
23,348
0
3,189
15,514
27,870
0
L
Tiamat
Sigilx
Tiamat
14,175
970
0
2,510
9,917
7,869
0
1,080
8,732
45,843
0
L
Chernobog
SlimXRanthX
Chernobog
6,686
3,026
0
1,340
12,801
4,578
0
1,541
11,085
0
37,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,667
Gold Earned
35,107
160
Minions Killed
226
0
Camps Cleared
0
814,245
Distance Traveled
935,959
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,616
789
92
6
0
293,483
1
W
Cu Chulainn
11,139
696
61
4
0
319,987
5
W
Scylla
11,352
710
73
5
0
322,489
2
L
Bacchus
9,876
617
42
3
0
273,869
1
L
Tiamat
9,323
583
53
3
0
289,310
5
L
Chernobog
9,468
592
65
4
0
251,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role