Player Matchup

Osiris
Osiris
Jormmain223
Osiris
Level 123
God Stats
10W - 8L
1,483 SR
Queue Stats
806W - 381L
1,823 Elo+
Party 1
Ah Puch
Ah Puch
MrFlarpFlarp
Ah Puch
Level 138
God Stats
26W - 7L
1,740 SR
Queue Stats
666W - 222L
1,817 Elo+
Party 1
Yemoja
Yemoja
lilcuzi777
Yemoja
Level 28
God Stats
36W - 12L
1,643 SR
Queue Stats
59W - 34L
1,348 Elo+
Party 1
Team Averages
Level 96
1,622 SR
1,663 Elo+

VS

Team Averages
Level 75
1,555 SR
1,480 Elo+
Tiamat
Tiamat
MonkyDGoDlY
Tiamat
Level 89
God Stats
15W - 18L
1,449 SR
Queue Stats
222W - 249L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
TenguTh3ory
Danzaburou
Level 118
God Stats
90W - 75L
1,764 SR
Queue Stats
311W - 337L
1,550 Elo+
Party 2
Ares
Ares
X19xVENGEx90X
Ares
Level 17
God Stats
21W - 31L
1,453 SR
Queue Stats
32W - 57L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
3 / 4 / 8
13,921
605
12,200
27,986
25,731
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
MrFlarpFlarp
Ah Puch
19
8 / 4 / 4
15,546
676
32,548
20,193
7,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
lilcuzi777
Yemoja
15
2 / 10 / 4
12,934
562
8,797
23,900
23,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 6 / 10
14,255
620
21,059
17,502
10,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TenguTh3ory
Danzaburou
19
10 / 6 / 5
16,851
733
24,502
23,434
9,869
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 1 / 12
15,058
655
10,584
26,777
22,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
13
Kills
17
18
Deaths
13
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
4
8
1.75
W
Tiamat
3
6
10
1.33
L
Ah Puch
MrFlarpFlarp
Ah Puch
8
4
4
2.5
W
Danzaburou
TenguTh3ory
Danzaburou
10
6
5
2.08
W
4
1
12
10
L
Yemoja
lilcuzi777
Yemoja
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,545
Damage
56,145
72,079
Taken
67,713
57,527
Mitigated
42,636
16,599
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
12,200
4,695
1,062
6,823
27,986
25,731
1,146
12,791
14,509
0
43,686
W
Tiamat
21,059
1,264
317
3,209
17,502
10,064
1,121
10,912
6,590
62,033
0
L
Ah Puch
MrFlarpFlarp
Ah Puch
32,548
991
0
7,426
20,193
7,876
1,003
6,134
13,711
128,408
0
W
Danzaburou
TenguTh3ory
Danzaburou
24,502
9,189
0
5,587
23,434
9,869
2,659
13,332
10,102
0
135,804
W
10,584
117
0
1,222
26,777
22,703
338
17,176
9,601
34,016
0
L
Yemoja
lilcuzi777
Yemoja
8,797
542
1,200
88
23,900
23,920
944
11,152
12,158
22,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,401
Gold Earned
46,164
238
Minions Killed
271
0
Camps Cleared
0
1,203,300
Distance Traveled
1,190,073
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,921
605
41
2
0
457,007
1
W
Tiamat
14,255
620
75
3
0
370,477
1
L
Ah Puch
15,546
676
178
8
0
394,610
3
W
Danzaburou
16,851
733
154
7
0
384,521
4
W
Ares
15,058
655
42
2
0
435,075
0
L
Yemoja
12,934
562
19
1
0
351,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role