Player Matchup

Scylla
Scylla
Eggscalibre
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,213 Elo+
Party 1
King Arthur
King Arthur
HH-HS99
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,172 Elo+
Party 1
Camazotz
Camazotz
Kymimaro91
Camazotz
Level 34
God Stats
12W - 26L
1,312 SR
Queue Stats
61W - 106L
1,318 Elo+
Solo
Achilles
Achilles
X-ToX1C_C19
Achilles
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,335 Elo+
Party 1
Neith
Neith
yyahyaa
Neith
Level 8
God Stats
0W - 5L
1,201 SR
Queue Stats
8W - 32L
1,204 Elo+
Party 1
Team Averages
Level 61
1,403 SR
1,248 Elo+

VS

Team Averages
Level 62
1,395 SR
1,353 Elo+
Ra
Ra
Denkiwashi
Ra
Level 25
God Stats
2W - 4L
1,166 SR
Queue Stats
8W - 12L
1,204 Elo+
Party 2
Osiris
Osiris
Exkaliator
Osiris
Level 31
God Stats
8W - 15L
1,356 SR
Queue Stats
90W - 141L
1,316 Elo+
Party 3
Chiron
Chiron
Selenba
Chiron
Level 117
God Stats
7W - 11L
1,243 SR
Queue Stats
156W - 180L
1,386 Elo+
Party 2
Bacchus
Bacchus
Syldin
Bacchus
Level 100
God Stats
11W - 11L
1,667 SR
Queue Stats
93W - 90L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
Vixtorixx
Ratatoskr
Level 38
God Stats
4W - 3L
1,541 SR
Queue Stats
95W - 129L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 5 / 2
11,031
460
13,666
17,921
6,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
HH-HS99
King Arthur
16
1 / 9 / 2
9,897
412
8,588
21,225
20,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Kymimaro91
Camazotz
14
2 / 0 / 1
9,410
392
1,767
9,233
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
X-ToX1C_C19
Achilles
15
2 / 6 / 2
9,130
380
9,353
21,553
17,111
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
yyahyaa
Neith
16
1 / 7 / 2
10,119
422
3,784
12,685
4,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 8
11,092
462
10,427
16,896
7,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Exkaliator
Osiris
20
7 / 2 / 7
13,568
565
13,675
15,308
13,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Selenba
Chiron
20
10 / 1 / 8
13,874
578
20,982
12,043
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Syldin
Bacchus
17
4 / 0 / 17
12,226
509
11,147
12,091
16,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Vixtorixx
Ratatoskr
16
3 / 2 / 8
10,859
452
4,998
14,653
5,772
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
10
Kills
27
27
Deaths
10
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
L
Scylla
4
5
2
1
W
Osiris
Exkaliator
Osiris
7
2
7
5.25
L
King Arthur
HH-HS99
King Arthur
1
9
2
0.22
L
Camazotz
Kymimaro91
Camazotz
2
0
1
2.5
W
Chiron
Selenba
Chiron
10
1
8
14
W
Bacchus
Syldin
Bacchus
4
0
17
12.5
W
Ratatoskr
Vixtorixx
Ratatoskr
3
2
8
3.5
L
Achilles
X-ToX1C_C19
Achilles
2
6
2
0.5
L
Neith
yyahyaa
Neith
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,158
Damage
61,229
82,617
Taken
70,991
51,775
Mitigated
48,039
15,467
Healing
28,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,427
2,109
2,865
6,273
16,896
7,101
2,158
5,722
11,099
61,804
0
L
Scylla
13,666
1,483
0
5,213
17,921
6,736
79
4,073
13,512
78,537
0
W
Osiris
Exkaliator
Osiris
13,675
5,620
0
3,672
15,308
13,091
1,102
3,433
9,744
45
84,574
L
King Arthur
HH-HS99
King Arthur
8,588
1,149
0
848
21,225
20,765
64
5,055
16,078
0
57,501
L
Camazotz
Kymimaro91
Camazotz
1,767
251
0
4,150
9,233
2,922
0
1,987
7,196
0
43,918
W
Chiron
Selenba
Chiron
20,982
10,977
2,192
4,543
12,043
5,594
5,526
105
11,868
0
114,566
W
Bacchus
Syldin
Bacchus
11,147
2,303
0
2,158
12,091
16,481
717
1,371
10,674
34,629
0
W
Ratatoskr
Vixtorixx
Ratatoskr
4,998
984
0
6,549
14,653
5,772
1,237
3,035
11,568
0
52,423
L
Achilles
X-ToX1C_C19
Achilles
9,353
3,942
489
2,830
21,553
17,111
0
6,686
14,681
0
40,607
L
Neith
yyahyaa
Neith
3,784
1,516
0
1,937
12,685
4,241
1,261
3,132
9,531
0
63,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,587
Gold Earned
61,619
480
Minions Killed
557
0
Camps Cleared
0
2,004,708
Distance Traveled
2,227,631
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,092
462
110
5
0
407,464
1
L
Scylla
11,031
460
132
6
0
391,361
2
W
Osiris
13,568
565
156
7
0
459,998
2
L
King Arthur
9,897
412
86
4
0
399,582
0
L
Camazotz
9,410
392
83
3
0
447,859
0
W
Chiron
13,874
578
173
7
0
425,019
3
W
Bacchus
12,226
509
37
2
0
487,065
6
W
Ratatoskr
10,859
452
81
3
0
448,085
0
L
Achilles
9,130
380
62
3
0
410,211
2
L
Neith
10,119
422
117
5
0
355,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role