Player Matchup

Ra
Ra
AndreDL
Ra
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 54L
1,587 Elo+
Party 2
Ymir
Ymir
Kulbayo
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ProjectXOF
Hades
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
73W - 57L
1,665 Elo+
Party 2
Loki
Loki
alekl2
Loki
Level 6
God Stats
5W - 0L
1,731 SR
Queue Stats
16W - 3L
1,901 Elo+
Solo
Neith
Neith
kyungyel
Neith
Level 22
God Stats
7W - 1L
1,868 SR
Queue Stats
73W - 56L
1,523 Elo+
Solo
Team Averages
Level 15
1,620 SR
1,635 Elo+

VS

Team Averages
Level 21
1,616 SR
1,451 Elo+
Mulan
Mulan
OluapoK1
Mulan
Level 5
God Stats
15W - 9L
1,791 SR
Queue Stats
20W - 18L
1,408 Elo+
Party 1
Ares
Ares
RjBrunoRapha
Ares
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
111W - 103L
1,500 Elo+
Party 1
Chaac
Chaac
UnableOdin81902
Chaac
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 22L
1,413 Elo+
Party 1
Cerberus
Cerberus
ZeigaHem
Cerberus
Level 29
God Stats
6W - 2L
1,789 SR
Queue Stats
48W - 39L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
mestreGAMER99
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 24
11,574
1,052
21,613
9,228
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Kulbayo
Ymir
18
4 / 4 / 26
12,109
1,101
15,469
14,180
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
19
7 / 0 / 32
12,179
1,107
21,175
9,186
5,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
alekl2
Loki
18
9 / 2 / 20
12,405
1,128
17,828
8,584
3,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
kyungyel
Neith
19
14 / 1 / 22
12,950
1,177
31,054
8,955
3,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
OluapoK1
Mulan
15
1 / 14 / 3
9,571
870
6,805
25,145
18,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 5 / 7
10,675
970
10,853
21,983
24,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 9 / 5
10,150
923
8,876
21,340
16,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
ZeigaHem
Cerberus
17
4 / 4 / 5
12,102
1,100
10,922
25,805
27,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
mestreGAMER99
Sun Wukong
16
1 / 8 / 5
10,083
917
7,280
21,370
13,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
34
40
Kills
9
9
Deaths
40
124
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
24
9
W
Ymir
Kulbayo
Ymir
4
4
26
4.25
L
Mulan
OluapoK1
Mulan
1
14
3
0.18
W
Hades
7
0
32
23
L
2
5
7
1.1
L
1
9
5
0.39
L
Cerberus
ZeigaHem
Cerberus
4
4
5
1.63
W
Loki
alekl2
Loki
9
2
20
9.5
W
Neith
kyungyel
Neith
14
1
22
25
L
Sun Wukong
mestreGAMER99
Sun Wukong
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,139
Damage
44,736
50,133
Taken
115,643
30,200
Mitigated
99,434
14,267
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,613
2,151
2,419
1,579
9,228
3,378
0
4,649
4,479
36,052
0
W
Ymir
Kulbayo
Ymir
15,469
1,583
1,112
1,830
14,180
14,488
0
5,961
7,903
23,832
0
L
Mulan
OluapoK1
Mulan
6,805
2,250
0
1,818
25,145
18,649
0
11,075
14,070
185
17,740
W
Hades
21,175
3,185
1,076
3,136
9,186
5,404
0
5,298
3,814
34,463
0
L
10,853
597
0
243
21,983
24,136
0
10,645
11,338
26,487
0
L
8,876
244
0
2,799
21,340
16,175
0
11,367
9,973
0
21,007
L
Cerberus
ZeigaHem
Cerberus
10,922
156
0
4,278
25,805
27,364
0
12,477
13,328
31,272
0
W
Loki
alekl2
Loki
17,828
6,455
0
186
8,584
3,478
0
2,535
5,877
0
50,146
W
Neith
kyungyel
Neith
31,054
18,266
0
2,929
8,955
3,452
0
3,489
5,341
0
49,651
L
Sun Wukong
mestreGAMER99
Sun Wukong
7,280
366
0
1,705
21,370
13,110
0
12,693
8,677
0
24,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,217
Gold Earned
52,581
204
Minions Killed
189
6
Camps Cleared
5
957,474
Distance Traveled
970,314
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,574
1,052
27
2
1
203,781
0
W
Ymir
12,109
1,101
34
3
0
166,175
1
L
Mulan
9,571
870
20
2
1
179,173
2
W
Hades
12,179
1,107
40
4
2
207,698
0
L
Ares
10,675
970
23
2
0
200,780
0
L
Chaac
10,150
923
32
3
1
189,896
0
L
Cerberus
12,102
1,100
65
6
2
215,808
0
W
Loki
12,405
1,128
52
5
3
218,220
0
W
Neith
12,950
1,177
51
5
0
161,600
0
L
Sun Wukong
10,083
917
49
4
1
184,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role