Player Matchup

Discordia
Discordia
FocusMeHarder
Discordia
Level 31
God Stats
25W - 35L
1,322 SR
Queue Stats
679W - 825L
1,436 Elo+
Party 1
Da Ji
Da Ji
Intersperse
Da Ji
Level 28
God Stats
75W - 79L
1,777 SR
Queue Stats
482W - 589L
1,402 Elo+
Party 1
Yemoja
Yemoja
Luciferthed3vil
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
MrSalt09
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,271 Elo+
Solo
Ares
Ares
PicakuElecr
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 16
1,520 SR
1,422 Elo+

VS

Team Averages
Level 24
1,524 SR
1,443 Elo+
Geb
Geb
Dubuckous
Geb
Level 28
God Stats
3W - 1L
1,617 SR
Queue Stats
61W - 60L
1,419 Elo+
Party 2
Skadi
Skadi
angrrrrygamefish
Skadi
Level 20
God Stats
11W - 10L
1,593 SR
Queue Stats
77W - 84L
1,459 Elo+
Party 2
Merlin
Merlin
chuculain
Merlin
Level 18
God Stats
5W - 2L
1,276 SR
Queue Stats
41W - 46L
1,500 Elo+
Solo
Thanatos
Thanatos
sirhardscopes
Thanatos
Level 27
God Stats
14W - 13L
1,633 SR
Queue Stats
60W - 78L
1,335 Elo+
Party 2
Kali
Kali
Палач300
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FocusMeHarder
Discordia
13
2 / 7 / 5
7,941
441
12,625
11,883
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 6 / 3
9,261
515
10,826
15,393
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 6
7,869
437
3,447
9,975
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
3
0 / 4 / 0
5,161
287
766
3,497
1,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 8 / 5
7,214
401
4,747
16,011
10,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 15
9,451
525
6,920
15,367
17,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
11 / 2 / 5
9,879
549
11,940
10,602
4,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
chuculain
Merlin
12
1 / 4 / 6
7,918
440
6,539
10,220
3,942
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
sirhardscopes
Thanatos
14
8 / 4 / 6
9,650
536
10,731
13,509
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 1
9,736
541
3,950
9,341
4,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
12
Kills
28
28
Deaths
12
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
L
Discordia
FocusMeHarder
Discordia
2
7
5
0.64
L
8
6
3
1.58
L
1
3
6
1.33
L
Ymir
0
4
0
0
L
1
8
5
0.44
W
11
2
5
6.75
W
Merlin
chuculain
Merlin
1
4
6
1
W
Thanatos
sirhardscopes
Thanatos
8
4
6
2.75
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,411
Damage
40,080
56,759
Taken
59,039
28,880
Mitigated
34,422
8,141
Healing
21,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,920
1,277
402
2,171
15,367
17,029
287
6,373
8,994
17,393
0
L
Discordia
FocusMeHarder
Discordia
12,625
426
195
1,760
11,883
3,898
612
4,397
7,486
45,023
0
L
10,826
3,461
0
3,167
15,393
5,543
0
3,932
11,461
0
45,386
L
3,447
815
1,769
922
9,975
7,731
118
1,232
8,743
22,095
0
L
Ymir
766
400
0
0
3,497
1,111
0
978
2,519
3,682
0
L
4,747
561
0
328
16,011
10,597
688
2,920
13,091
19,645
0
W
11,940
6,840
0
2,642
10,602
4,251
3,359
5,295
5,285
0
56,265
W
Merlin
chuculain
Merlin
6,539
109
0
36
10,220
3,942
922
5,032
5,188
34,842
0
W
Thanatos
sirhardscopes
Thanatos
10,731
5,893
0
10,804
13,509
5,145
774
2,775
10,623
0
51,914
W
3,950
1,033
0
5,048
9,341
4,055
4,337
1,905
7,364
0
50,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
46,634
191
Minions Killed
328
0
Camps Cleared
0
1,274,718
Distance Traveled
1,523,066
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,451
525
21
1
0
297,689
1
L
Discordia
7,941
441
53
3
0
313,755
2
L
Da Ji
9,261
515
68
4
0
325,008
0
L
Yemoja
7,869
437
44
2
0
294,719
1
L
Ymir
5,161
287
3
0
0
87,182
1
L
Ares
7,214
401
23
1
0
254,054
3
W
Skadi
9,879
549
91
5
0
291,058
1
W
Merlin
7,918
440
43
2
0
306,617
3
W
Thanatos
9,650
536
86
5
0
304,561
4
W
Kali
9,736
541
87
5
0
323,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role