Player Matchup

Chronos
Chronos
IamGarp
Chronos
Level 158
God Stats
18W - 4L
1,724 SR
Queue Stats
509W - 245L
1,763 Elo+
Party 1
Ganesha
Ganesha
JayEpicus1337
Ganesha
Level 160
God Stats
17W - 9L
1,821 SR
Queue Stats
513W - 250L
1,756 Elo+
Party 1
Ares
Ares
MisterFlicko
Ares
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 67L
1,768 Elo+
Party 1
Cupid
Cupid
SΛLVΛJΞ
Cupid
Level 41
God Stats
66W - 20L
1,500 SR
Queue Stats
173W - 54L
1,859 Elo+
Party 1
Ne Zha
Ne Zha
Th3W4lkingMar
Ne Zha
Level 146
God Stats
26W - 2L
1,952 SR
Queue Stats
110W - 24L
1,836 Elo+
Party 1
Team Averages
Level 132
1,699 SR
1,796 Elo+

VS

Team Averages
Level 89
1,597 SR
1,532 Elo+
Cu Chulainn
Cu Chulainn
Asbestos Dog
Cu Chulainn
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 235L
1,364 Elo+
Party 2
Sylvanus
Sylvanus
Christoffsky
Sylvanus
Level 34
God Stats
7W - 6L
1,545 SR
Queue Stats
110W - 117L
1,535 Elo+
Party 2
Cupid
Cupid
Jokee59
Cupid
Level 119
God Stats
2W - 3L
1,645 SR
Queue Stats
35W - 27L
1,538 Elo+
Party 3
Janus
Janus
Kilboss_78
Janus
Level 125
God Stats
4W - 3L
1,706 SR
Queue Stats
71W - 30L
1,674 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Senkø
Tsukuyomi
Level 26
God Stats
16W - 15L
1,588 SR
Queue Stats
55W - 42L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IamGarp
Chronos
20
11 / 2 / 9
13,659
621
19,649
19,082
10,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
16
0 / 2 / 17
10,925
497
5,470
19,421
23,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 3 / 5
11,974
544
16,514
17,907
19,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
17
4 / 3 / 2
11,074
503
7,054
9,947
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 1 / 9
13,562
616
19,448
18,125
17,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Asbestos Dog
Cu Chulainn
17
4 / 4 / 1
10,881
495
16,666
28,514
19,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Christoffsky
Sylvanus
13
1 / 5 / 2
9,501
432
5,240
16,768
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Jokee59
Cupid
16
1 / 5 / 2
10,122
460
6,767
11,269
3,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
16
2 / 8 / 1
10,031
456
10,828
13,622
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Senkø
Tsukuyomi
15
3 / 10 / 3
10,594
482
10,169
21,398
7,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
32
Kills
11
11
Deaths
32
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Asbestos Dog
Cu Chulainn
4
4
1
1.13
L
Sylvanus
Christoffsky
Sylvanus
1
5
2
0.4
W
Chronos
IamGarp
Chronos
11
2
9
7.75
W
Ganesha
0
2
17
4.25
L
Cupid
Jokee59
Cupid
1
5
2
0.4
L
Janus
2
8
1
0.31
W
5
3
5
2.5
L
Tsukuyomi
Senkø
Tsukuyomi
3
10
3
0.45
W
Cupid
4
3
2
1.67
W
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,135
Damage
49,670
84,482
Taken
91,571
76,391
Mitigated
49,873
28,962
Healing
23,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Asbestos Dog
Cu Chulainn
16,666
2,058
0
8,578
28,514
19,400
0
12,700
15,814
2,475
79,583
L
Sylvanus
Christoffsky
Sylvanus
5,240
1,347
1,158
3,155
16,768
14,567
102
9,725
7,043
27,772
0
W
Chronos
IamGarp
Chronos
19,649
8,329
0
10,007
19,082
10,245
2,716
6,360
12,344
105,189
0
W
Ganesha
5,470
663
0
4,076
19,421
23,137
0
3,282
16,115
35,596
0
L
Cupid
Jokee59
Cupid
6,767
2,949
753
973
11,269
3,327
1,772
2,828
8,441
0
58,603
L
Janus
10,828
186
0
2,158
13,622
5,076
1,010
9,460
4,162
59,136
0
W
16,514
1,458
0
6,443
17,907
19,689
0
903
16,990
77,987
0
L
Tsukuyomi
Senkø
Tsukuyomi
10,169
2,682
0
6,387
21,398
7,503
0
6,920
14,478
0
56,363
W
Cupid
7,054
5,132
329
4,170
9,947
6,173
1,276
2,271
7,588
0
70,731
W
19,448
6,505
0
3,937
18,125
17,147
1,394
3,132
14,751
0
129,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,194
Gold Earned
51,129
678
Minions Killed
502
0
Camps Cleared
0
2,024,751
Distance Traveled
1,887,829
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,881
495
142
6
0
378,543
8
L
Sylvanus
9,501
432
46
2
0
372,284
9
W
Chronos
13,659
621
197
9
0
422,660
8
W
Ganesha
10,925
497
13
1
0
426,161
9
L
Cupid
10,122
460
110
5
0
397,688
2
L
Janus
10,031
456
115
5
0
359,021
5
W
Ares
11,974
544
128
6
0
436,809
4
L
Tsukuyomi
10,594
482
89
4
0
380,293
2
W
Cupid
11,074
503
155
7
0
268,554
6
W
Ne Zha
13,562
616
185
8
0
470,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role