Player Matchup

Bacchus
Bacchus
DIEGO2810
Bacchus
Level 83
God Stats
13W - 6L
1,291 SR
Queue Stats
55W - 27L
1,648 Elo+
Party 1
Odin
Odin
DarkEvol
Odin
Level 131
God Stats
5W - 0L
1,646 SR
Queue Stats
82W - 41L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SilentedSpecter
Tsukuyomi
Level 101
God Stats
2W - 1L
1,449 SR
Queue Stats
63W - 31L
1,623 Elo+
Party 1
The Morrigan
The Morrigan
xxmatutexx
The Morrigan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 108
1,472 SR
1,609 Elo+

VS

Team Averages
Level 122
1,536 SR
1,548 Elo+
Janus
Janus
God_of_Foresight
Janus
Level 117
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Liam4332
Tiamat
Level 68
God Stats
5W - 4L
1,669 SR
Queue Stats
36W - 45L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
OdaanyO
Tsukuyomi
Level 145
God Stats
9W - 10L
1,523 SR
Queue Stats
168W - 184L
1,607 Elo+
Solo
Skadi
Skadi
SpTk x Reptar
Skadi
Level 157
God Stats
4W - 3L
1,708 SR
Queue Stats
38W - 58L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DIEGO2810
Bacchus
18
2 / 4 / 12
12,421
828
9,672
18,001
23,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
18
5 / 0 / 6
12,008
801
9,334
17,201
15,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
SilentedSpecter
Tsukuyomi
19
7 / 4 / 5
12,344
823
17,400
16,893
7,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
xxmatutexx
The Morrigan
19
6 / 1 / 5
12,753
850
11,087
7,613
3,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 5
9,918
661
10,534
10,853
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Liam4332
Tiamat
17
3 / 6 / 5
10,938
729
10,801
16,128
10,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
OdaanyO
Tsukuyomi
15
1 / 5 / 2
10,002
667
9,081
13,683
5,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
5 / 4 / 1
10,952
730
9,463
14,231
5,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
20
Kills
9
9
Deaths
20
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DIEGO2810
Bacchus
2
4
12
2
W
Odin
5
0
6
8
L
0
5
5
0.5
L
Tiamat
Liam4332
Tiamat
3
6
5
0.92
L
Tsukuyomi
OdaanyO
Tsukuyomi
1
5
2
0.4
W
Tsukuyomi
SilentedSpecter
Tsukuyomi
7
4
5
2.38
L
5
4
1
1.38
W
The Morrigan
xxmatutexx
The Morrigan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,493
Damage
39,879
59,708
Taken
54,895
50,070
Mitigated
25,668
9,709
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DIEGO2810
Bacchus
9,672
482
498
1,398
18,001
23,476
148
6,846
10,591
20,958
0
W
Odin
9,334
1,217
0
927
17,201
15,738
711
4,821
12,026
5,163
25,933
L
10,534
199
112
846
10,853
3,449
53
3,960
6,885
34,600
0
L
Tiamat
Liam4332
Tiamat
10,801
1,537
122
4,288
16,128
10,684
18
7,369
8,750
41,749
0
L
Tsukuyomi
OdaanyO
Tsukuyomi
9,081
1,677
0
925
13,683
5,971
262
6,166
7,517
0
32,987
W
Tsukuyomi
SilentedSpecter
Tsukuyomi
17,400
3,635
0
3,755
16,893
7,634
1,205
6,090
10,447
0
57,616
L
9,463
3,572
0
990
14,231
5,564
707
5,348
8,859
0
48,669
W
The Morrigan
xxmatutexx
The Morrigan
11,087
1,122
0
3,131
7,613
3,222
2,993
2,597
4,852
69,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,526
Gold Earned
41,810
274
Minions Killed
266
10
Camps Cleared
11
1,308,512
Distance Traveled
978,322
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,421
828
38
3
0
301,641
0
W
Odin
12,008
801
41
3
1
369,821
4
L
Janus
9,918
661
70
5
1
257,797
3
L
Tiamat
10,938
729
77
5
3
225,034
0
L
Tsukuyomi
10,002
667
52
3
3
256,318
3
W
Tsukuyomi
12,344
823
79
5
6
319,902
3
L
Skadi
10,952
730
67
4
4
239,173
2
W
The Morrigan
12,753
850
116
8
3
317,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role