Player Matchup

Kukulkan
Kukulkan
SneeryLawyer797
Kukulkan
Level 16
God Stats
10W - 18L
1,463 SR
Queue Stats
10W - 19L
1,369 Elo+
Solo
Tiamat
Tiamat
megavemon
Tiamat
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,084 Elo+
Party 1
Loki
Loki
unknown_WWHG
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,067 Elo+
Party 1
Team Averages
Level 18
1,488 SR
1,173 Elo+

VS

Team Averages
Level 32
1,352 SR
1,258 Elo+
Janus
Janus
JackRPaulson
Janus
Level 22
God Stats
43W - 42L
1,381 SR
Queue Stats
87W - 91L
1,242 Elo+
Party 2
Bellona
Bellona
TheDeadFisch
Bellona
Level 28
God Stats
7W - 7L
1,261 SR
Queue Stats
54W - 79L
1,228 Elo+
Party 2
Persephone
Persephone
callmezacari
Persephone
Level 47
God Stats
12W - 14L
1,415 SR
Queue Stats
296W - 361L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 5 / 6
12,548
660
12,262
15,815
5,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
megavemon
Tiamat
16
3 / 9 / 6
12,230
644
12,519
16,090
8,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 9 / 4
13,054
687
8,081
13,912
5,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 11
12,740
671
11,519
15,369
5,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TheDeadFisch
Bellona
15
8 / 4 / 8
13,506
711
7,708
21,028
19,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
callmezacari
Persephone
18
10 / 2 / 10
14,457
761
20,735
20,299
7,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
23
23
Deaths
13
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
7
11
1.5
L
Kukulkan
3
5
6
1.2
W
Bellona
TheDeadFisch
Bellona
8
4
8
3
W
Persephone
callmezacari
Persephone
10
2
10
7.5
L
Tiamat
megavemon
Tiamat
3
9
6
0.67
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,862
Damage
39,962
45,817
Taken
56,696
18,905
Mitigated
32,026
3,118
Healing
21,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,519
736
2,031
2,795
15,369
5,082
1,369
6,460
8,909
45,189
0
L
Kukulkan
12,262
587
0
367
15,815
5,179
0
13,543
2,272
72,890
0
W
Bellona
TheDeadFisch
Bellona
7,708
1,650
0
4,258
21,028
19,393
2,330
6,217
14,811
0
53,724
W
Persephone
callmezacari
Persephone
20,735
2,569
807
11,989
20,299
7,551
346
12,196
8,101
69,423
0
L
Tiamat
megavemon
Tiamat
12,519
2,079
0
2,751
16,090
8,614
21
12,282
3,808
30,446
0
L
8,081
2,286
0
0
13,912
5,112
0
6,529
7,383
0
17,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
40,703
168
Minions Killed
207
0
Camps Cleared
0
814,769
Distance Traveled
1,011,363
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,740
671
56
3
0
329,506
1
L
Kukulkan
12,548
660
122
6
0
310,958
0
W
Bellona
13,506
711
61
3
0
355,924
0
W
Persephone
14,457
761
90
5
0
325,933
3
L
Tiamat
12,230
644
33
2
0
253,913
0
L
Loki
13,054
687
13
1
0
249,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role