Player Matchup

Cthulhu
Cthulhu
Bahamut11
Cthulhu
Level 18
God Stats
2W - 4L
1,312 SR
Queue Stats
47W - 41L
1,597 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JuniorReally
Tsukuyomi
Level 128
God Stats
4W - 2L
1,653 SR
Queue Stats
133W - 110L
1,602 Elo+
Party 2
Skadi
Skadi
Zarane
Skadi
Level 119
God Stats
11W - 7L
2,025 SR
Queue Stats
266W - 233L
1,591 Elo+
Party 1
Nemesis
Nemesis
oofthathurt
Nemesis
Level 46
God Stats
4W - 2L
1,252 SR
Queue Stats
99W - 72L
1,501 Elo+
Solo
Kukulkan
Kukulkan
vSayteNv
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 65
1,548 SR
1,558 Elo+

VS

Team Averages
Level 51
1,436 SR
1,597 Elo+
Danzaburou
Danzaburou
DEADLYxWOLFx2
Danzaburou
Level 36
God Stats
0W - 1L
1,192 SR
Queue Stats
20W - 29L
1,397 Elo+
Solo
Ares
Ares
LieutenantFate
Ares
Level 34
God Stats
10W - 10L
1,500 SR
Queue Stats
393W - 373L
1,671 Elo+
Solo
Vulcan
Vulcan
LordJamari
Vulcan
Level 123
God Stats
13W - 12L
1,684 SR
Queue Stats
197W - 197L
1,680 Elo+
Party 3
Tiamat
Tiamat
LordJamari
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 189L
1,741 Elo+
Party 3
Set
Set
dylamanjaro
Set
Level 36
God Stats
1W - 4L
1,303 SR
Queue Stats
208W - 234L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bahamut11
Cthulhu
14
5 / 2 / 12
9,337
549
9,302
13,386
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
JuniorReally
Tsukuyomi
16
10 / 2 / 8
10,185
599
12,346
13,960
6,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Zarane
Skadi
17
14 / 2 / 5
10,662
627
15,841
11,999
4,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
oofthathurt
Nemesis
17
10 / 3 / 7
10,453
615
15,704
14,986
9,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
vSayteNv
Kukulkan
3
0 / 1 / 0
5,357
315
38
585
155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DEADLYxWOLFx2
Danzaburou
10
0 / 6 / 2
7,343
432
3,825
11,110
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 10 / 3
7,149
421
5,571
18,321
9,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
LordJamari
Vulcan
14
4 / 7 / 1
8,834
520
10,365
12,911
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
LordJamari
Tiamat
14
2 / 6 / 4
8,813
518
10,226
11,988
7,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 10 / 1
7,277
428
4,650
14,718
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
39
Kills
10
10
Deaths
39
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bahamut11
Cthulhu
5
2
12
5.5
L
Danzaburou
DEADLYxWOLFx2
Danzaburou
0
6
2
0.17
W
Tsukuyomi
JuniorReally
Tsukuyomi
10
2
8
7
L
2
10
3
0.35
L
Vulcan
LordJamari
Vulcan
4
7
1
0.64
L
Tiamat
LordJamari
Tiamat
2
6
4
0.67
W
Skadi
Zarane
Skadi
14
2
5
8.25
L
2
10
1
0.25
W
Nemesis
oofthathurt
Nemesis
10
3
7
4.5
W
Kukulkan
vSayteNv
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,231
Damage
34,637
54,916
Taken
69,048
31,826
Mitigated
32,524
16,596
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bahamut11
Cthulhu
9,302
1,043
848
2,031
13,386
11,032
838
4,947
8,439
30,017
0
L
Danzaburou
DEADLYxWOLFx2
Danzaburou
3,825
1,641
0
1,241
11,110
3,699
746
2,870
8,240
0
28,414
W
Tsukuyomi
JuniorReally
Tsukuyomi
12,346
3,448
0
5,496
13,960
6,484
682
6,858
7,102
0
58,290
L
5,571
127
305
3,047
18,321
9,541
0
2,495
15,826
11,770
0
L
Vulcan
LordJamari
Vulcan
10,365
4,398
0
1,531
12,911
4,853
0
653
12,258
42,597
0
L
Tiamat
LordJamari
Tiamat
10,226
463
0
2,161
11,988
7,867
20
1,711
10,277
45,716
0
W
Skadi
Zarane
Skadi
15,841
8,347
0
2,673
11,999
4,536
2,192
5,542
6,457
0
75,404
L
4,650
1,268
0
2,672
14,718
6,564
0
1,665
13,053
0
36,252
W
Nemesis
oofthathurt
Nemesis
15,704
6,469
0
5,548
14,986
9,619
1,014
8,580
6,406
54
64,617
W
Kukulkan
vSayteNv
Kukulkan
38
38
0
0
585
155
0
235
350
907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,994
Gold Earned
39,416
398
Minions Killed
287
0
Camps Cleared
0
1,435,505
Distance Traveled
1,464,508
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,337
549
46
3
0
343,976
2
L
Danzaburou
7,343
432
61
4
0
258,911
2
W
Tsukuyomi
10,185
599
104
6
0
367,582
2
L
Ares
7,149
421
9
1
0
304,700
5
L
Vulcan
8,834
520
69
4
0
325,612
2
L
Tiamat
8,813
518
88
5
0
315,756
2
W
Skadi
10,662
627
133
8
0
309,859
3
L
Set
7,277
428
60
4
0
259,529
0
W
Nemesis
10,453
615
113
7
0
373,018
6
W
Kukulkan
5,357
315
2
0
0
41,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role