Player Matchup

Cthulhu
Cthulhu
Keztric
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,751 Elo+
Party 1
Tiamat
Tiamat
Lidias Dog
Tiamat
Level 11
God Stats
3W - 4L
1,302 SR
Queue Stats
19W - 16L
1,485 Elo+
Party 1
Susano
Susano
MearVibes72
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,465 Elo+
Party 1
Team Averages
Level 51
1,434 SR
1,567 Elo+

VS

Team Averages
Level 75
1,664 SR
1,565 Elo+
Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Siahdagreat1415
Thor
Level 113
God Stats
2W - 0L
1,908 SR
Queue Stats
66W - 40L
1,623 Elo+
Party 2
Agni
Agni
v_Virusz_-
Agni
Level 22
God Stats
13W - 13L
1,584 SR
Queue Stats
15W - 17L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Keztric
Cthulhu
12
3 / 1 / 3
8,207
684
7,399
11,113
11,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Lidias Dog
Tiamat
10
2 / 4 / 2
7,587
632
5,931
8,021
5,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
9
2 / 6 / 3
7,633
636
4,442
8,043
2,288
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 4 / 6
8,245
687
10,073
13,455
7,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 3 / 6
7,736
645
4,755
7,201
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 6
8,431
703
6,037
4,411
1,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
11
11
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
4
6
1.75
L
Cthulhu
Keztric
Cthulhu
3
1
3
4.5
L
Tiamat
Lidias Dog
Tiamat
2
4
2
0.75
L
Susano
2
6
3
0.58
W
2
3
6
1.67
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,772
Damage
20,865
27,177
Taken
25,067
19,124
Mitigated
11,643
3,990
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,073
6,132
744
5,162
13,455
7,537
487
7,223
6,232
0
36,633
L
Cthulhu
Keztric
Cthulhu
7,399
668
91
105
11,113
11,784
21
1,549
9,328
31,579
0
L
Tiamat
Lidias Dog
Tiamat
5,931
1,132
735
2,029
8,021
5,052
12
2,126
5,632
23,648
0
L
Susano
4,442
334
135
895
8,043
2,288
184
1,689
6,094
0
13,387
W
4,755
576
0
860
7,201
2,519
104
3,717
3,484
0
21,118
W
6,037
941
0
1,347
4,411
1,587
0
2,461
1,950
19,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,427
Gold Earned
24,412
106
Minions Killed
139
0
Camps Cleared
0
576,935
Distance Traveled
595,165
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,245
687
51
4
0
197,148
0
L
Cthulhu
8,207
684
60
5
0
196,579
3
L
Tiamat
7,587
632
33
3
0
194,020
1
L
Susano
7,633
636
13
1
0
186,336
0
W
Thor
7,736
645
41
3
0
203,889
0
W
Agni
8,431
703
47
4
0
194,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role