Player Matchup

Nemesis
Nemesis
Hodenschlitzer
Nemesis
Level 19
God Stats
9W - 7L
1,512 SR
Queue Stats
31W - 20L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
ImagineF1
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,785 Elo+
Party 2
Awilix
Awilix
Luigistar
Awilix
Level 17
God Stats
1W - 1L
1,746 SR
Queue Stats
37W - 30L
1,554 Elo+
Party 2
Yemoja
Yemoja
MlleKirina
Yemoja
Level 29
God Stats
3W - 3L
1,730 SR
Queue Stats
40W - 52L
1,586 Elo+
Solo
Merlin
Merlin
Phindus
Merlin
Level 18
God Stats
2W - 4L
1,515 SR
Queue Stats
25W - 18L
1,472 Elo+
Party 2
Team Averages
Level 20
1,601 SR
1,600 Elo+

VS

Team Averages
Level 19
1,475 SR
1,571 Elo+
Skadi
Skadi
Callmediggi
Skadi
Level 24
God Stats
8W - 9L
1,144 SR
Queue Stats
134W - 169L
1,493 Elo+
Solo
Xing Tian
Xing Tian
DukeFreshelockes
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,587 Elo+
Solo
Set
Set
Nastyloll
Set
Level 23
God Stats
9W - 11L
1,333 SR
Queue Stats
120W - 91L
1,572 Elo+
Party 1
Tiamat
Tiamat
Xerrep
Tiamat
Level 9
God Stats
5W - 3L
1,547 SR
Queue Stats
18W - 17L
1,579 Elo+
Solo
Cthulhu
Cthulhu
Zikou
Cthulhu
Level 22
God Stats
7W - 0L
1,850 SR
Queue Stats
105W - 83L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,162
514
2,765
8,610
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
ImagineF1
Nu Wa
9
2 / 4 / 1
5,588
466
6,119
5,940
1,378
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
Luigistar
Awilix
10
3 / 6 / 1
6,311
526
4,530
9,271
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
MlleKirina
Yemoja
10
0 / 1 / 3
5,779
482
4,315
7,197
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Phindus
Merlin
10
1 / 5 / 0
5,621
468
3,147
6,231
1,853
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
6,319
527
4,566
6,741
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
10
2 / 3 / 4
6,424
535
2,323
8,291
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
6 / 1 / 2
6,918
577
6,668
8,090
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Xerrep
Tiamat
11
3 / 1 / 3
6,712
559
4,934
4,656
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Zikou
Cthulhu
12
5 / 1 / 3
7,456
621
4,715
8,714
6,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
20
20
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Xing Tian
2
3
4
1.33
L
1
4
1
0.38
L
Nu Wa
ImagineF1
Nu Wa
2
4
1
0.63
L
Awilix
Luigistar
Awilix
3
6
1
0.58
L
Yemoja
MlleKirina
Yemoja
0
1
3
1.5
W
6
1
2
7
L
Merlin
Phindus
Merlin
1
5
0
0.2
W
Tiamat
Xerrep
Tiamat
3
1
3
4.5
W
Cthulhu
Zikou
Cthulhu
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,876
Damage
23,206
37,249
Taken
36,492
11,523
Mitigated
19,743
8,615
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,566
2,200
0
2,391
6,741
2,010
936
3,826
2,915
0
33,088
W
Xing Tian
2,323
440
0
984
8,291
5,368
0
5,082
3,209
11,634
0
L
2,765
1,088
0
2,378
8,610
2,699
0
2,575
5,960
0
30,462
L
Nu Wa
ImagineF1
Nu Wa
6,119
1,909
429
890
5,940
1,378
0
1,431
4,509
26,378
0
L
Awilix
Luigistar
Awilix
4,530
2,066
0
531
9,271
2,877
0
2,725
6,296
0
20,308
L
Yemoja
MlleKirina
Yemoja
4,315
873
1,096
2,808
7,197
2,716
0
1,345
5,852
17,497
0
W
6,668
3,669
0
2,486
8,090
2,769
1,105
2,050
6,040
0
37,241
L
Merlin
Phindus
Merlin
3,147
181
0
483
6,231
1,853
0
3,521
2,660
22,012
0
W
Tiamat
Xerrep
Tiamat
4,934
492
0
1,204
4,656
3,026
1,320
1,739
2,917
39,696
0
W
Cthulhu
Zikou
Cthulhu
4,715
258
0
2,346
8,714
6,570
1,092
884
7,830
36,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
33,829
246
Minions Killed
291
0
Camps Cleared
0
1,077,419
Distance Traveled
1,047,373
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,319
527
63
5
0
178,126
4
W
Xing Tian
6,424
535
25
2
0
228,008
5
L
Nemesis
6,162
514
70
6
0
226,883
0
L
Nu Wa
5,588
466
44
4
0
184,326
1
L
Awilix
6,311
526
38
3
0
253,777
1
L
Yemoja
5,779
482
33
3
0
213,962
1
W
Set
6,918
577
61
5
0
222,903
3
L
Merlin
5,621
468
61
5
0
198,471
3
W
Tiamat
6,712
559
66
6
0
211,464
4
W
Cthulhu
7,456
621
76
6
0
206,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role