Player Matchup

Guan Yu
Guan Yu
FredasbolYT
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
YPN Overdue
Neith
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 4L
1,404 Elo+
Solo
Ah Puch
Ah Puch
ixKaido
Ah Puch
Level 14
God Stats
0W - 2L
1,338 SR
Queue Stats
51W - 51L
1,562 Elo+
Solo
Cerberus
Cerberus
maxvandenberg200
Cerberus
Level 29
God Stats
0W - 1L
1,707 SR
Queue Stats
27W - 36L
1,460 Elo+
Solo
Zeus
Zeus
skatekid114
Zeus
Level 8
God Stats
13W - 21L
1,299 SR
Queue Stats
21W - 39L
1,393 Elo+
Solo
Team Averages
Level 13
1,429 SR
1,464 Elo+

VS

Team Averages
Level 20
1,445 SR
1,538 Elo+
Da Ji
Da Ji
Bigboysean34
Da Ji
Level 18
God Stats
1W - 5L
1,075 SR
Queue Stats
11W - 16L
1,441 Elo+
Solo
Terra
Terra
DiabolikalMush
Terra
Level 25
God Stats
32W - 24L
1,542 SR
Queue Stats
207W - 198L
1,532 Elo+
Solo
Kali
Kali
ReD x MW3
Kali
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Solo
Tiamat
Tiamat
inciensos
Tiamat
Level 27
God Stats
27W - 21L
1,607 SR
Queue Stats
213W - 218L
1,556 Elo+
Solo
Chiron
Chiron
x-imOP
Chiron
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
440W - 452L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FredasbolYT
Guan Yu
16
3 / 7 / 7
10,277
447
9,981
20,006
22,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 2 / 1
7,129
310
1,145
3,517
804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
ixKaido
Ah Puch
11
2 / 4 / 1
8,505
370
4,724
5,566
1,619
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 7 / 7
12,757
555
17,605
34,906
35,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
8 / 7 / 5
10,775
468
13,900
18,973
8,593
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 9
11,117
483
12,307
13,495
9,464
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 4 / 14
10,309
448
10,648
21,971
18,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
13
2 / 6 / 4
9,857
429
265
14,108
4,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
inciensos
Tiamat
20
15 / 5 / 5
15,318
666
19,092
18,342
10,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
x-imOP
Chiron
18
5 / 3 / 8
12,134
528
21,813
18,812
7,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
19
Kills
26
27
Deaths
23
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
W
2
4
14
2.25
L
Guan Yu
FredasbolYT
Guan Yu
3
7
7
0.93
W
Kali
2
6
4
0.67
L
0
2
1
0.25
W
Tiamat
inciensos
Tiamat
15
5
5
3.5
L
Ah Puch
ixKaido
Ah Puch
2
4
1
0.63
L
6
7
7
1.36
L
8
7
5
1.5
W
Chiron
x-imOP
Chiron
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,355
Damage
64,125
82,968
Taken
86,728
68,324
Mitigated
50,388
24,996
Healing
30,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,307
3,464
0
0
13,495
9,464
618
4,941
8,329
0
65,485
W
10,648
2,904
3,676
6,301
21,971
18,256
1,309
10,946
10,884
28,405
0
L
Guan Yu
FredasbolYT
Guan Yu
9,981
1,966
3,540
5,605
20,006
22,052
1,395
5,393
14,453
0
44,844
W
Kali
265
128
0
4,777
14,108
4,874
1,575
2,575
11,508
0
43,724
L
1,145
370
0
612
3,517
804
601
256
3,261
0
12,905
W
Tiamat
inciensos
Tiamat
19,092
1,623
633
7,532
18,342
10,340
4,356
9,348
8,925
99,695
0
L
Ah Puch
ixKaido
Ah Puch
4,724
520
0
600
5,566
1,619
300
2,473
2,765
24,808
0
L
17,605
1,403
792
11,707
34,906
35,256
356
10,558
24,114
70,487
0
L
13,900
2,831
154
1,986
18,973
8,593
838
10,031
8,635
52,298
0
W
Chiron
x-imOP
Chiron
21,813
11,326
1,388
5,961
18,812
7,454
4,404
8,419
10,318
0
94,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,443
Gold Earned
58,735
391
Minions Killed
511
0
Camps Cleared
0
1,404,700
Distance Traveled
1,922,760
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,117
483
108
5
0
423,263
0
W
Terra
10,309
448
37
2
0
406,509
4
L
Guan Yu
10,277
447
77
3
0
364,292
1
W
Kali
9,857
429
60
3
0
293,969
0
L
Neith
7,129
310
29
1
0
133,365
0
W
Tiamat
15,318
666
174
8
0
406,802
3
L
Ah Puch
8,505
370
54
2
0
181,657
0
L
Cerberus
12,757
555
148
6
0
382,905
2
L
Zeus
10,775
468
83
4
0
342,481
0
W
Chiron
12,134
528
132
6
0
392,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role