Player Matchup

Thanatos
Thanatos
De Opp Block
Thanatos
Level 18
God Stats
1W - 0L
1,670 SR
Queue Stats
3W - 1L
1,678 Elo+
Solo
Bellona
Bellona
ToySZN
Bellona
Level 18
God Stats
6W - 7L
1,595 SR
Queue Stats
12W - 19L
1,699 Elo+
Solo
Hercules
Hercules
cawhi
Hercules
Level 24
God Stats
52W - 30L
1,761 SR
Queue Stats
459W - 361L
1,763 Elo+
Party 1
Danzaburou
Danzaburou
cunceal
Danzaburou
Level 4
God Stats
4W - 2L
1,906 SR
Queue Stats
4W - 2L
1,783 Elo+
Party 1
Cthulhu
Cthulhu
zuna
Cthulhu
Level 8
God Stats
8W - 0L
2,026 SR
Queue Stats
151W - 74L
1,821 Elo+
Party 1
Team Averages
Level 14
1,792 SR
1,749 Elo+

VS

Team Averages
Level 17
1,360 SR
1,615 Elo+
Merlin
Merlin
BABY_HUEY213
Merlin
Level 18
God Stats
6W - 12L
1,436 SR
Queue Stats
108W - 131L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
Chrys Ryback
Baron Samedi
Level 14
God Stats
0W - 1L
1,119 SR
Queue Stats
1W - 1L
1,765 Elo+
Solo
Ra
Ra
Entewane
Ra
Level 11
God Stats
6W - 13L
1,260 SR
Queue Stats
149W - 191L
1,662 Elo+
Solo
Apollo
Apollo
StagedCascade88
Apollo
Level 28
God Stats
10W - 7L
1,422 SR
Queue Stats
96W - 101L
1,500 Elo+
Solo
Neith
Neith
StaticWolf05507
Neith
Level 13
God Stats
3W - 7L
1,562 SR
Queue Stats
8W - 9L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
De Opp Block
Thanatos
20
21 / 1 / 5
15,287
637
21,694
17,226
8,054
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ToySZN
Bellona
18
7 / 3 / 13
12,086
504
9,577
14,407
9,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
cawhi
Hercules
20
20 / 0 / 19
14,662
611
20,587
22,415
33,609
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
cunceal
Danzaburou
19
10 / 5 / 10
13,398
558
16,718
19,265
9,109
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
zuna
Cthulhu
19
7 / 2 / 14
12,543
523
9,090
19,106
13,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 9 / 1
10,754
448
13,735
16,614
5,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Chrys Ryback
Baron Samedi
13
0 / 18 / 2
8,717
363
3,265
21,812
16,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 11 / 1
8,419
351
3,415
12,841
5,211
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
6 / 14 / 0
11,916
497
15,237
26,099
11,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 13 / 3
10,761
448
8,220
16,730
4,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
18
65
Kills
11
11
Deaths
65
61
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
9
1
0.39
L
Baron Samedi
Chrys Ryback
Baron Samedi
0
18
2
0.06
W
Thanatos
De Opp Block
Thanatos
21
1
5
23.5
L
0
11
1
0.05
L
6
14
0
0.43
L
2
13
3
0.27
W
Bellona
ToySZN
Bellona
7
3
13
4.5
W
Hercules
cawhi
Hercules
20
0
19
29.5
W
Danzaburou
cunceal
Danzaburou
10
5
10
3
W
Cthulhu
zuna
Cthulhu
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,666
Damage
43,872
92,419
Taken
94,096
74,187
Mitigated
43,246
41,810
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,735
372
0
1,436
16,614
5,668
44
936
15,594
57,487
0
L
Baron Samedi
Chrys Ryback
Baron Samedi
3,265
1,069
198
616
21,812
16,428
0
1,285
20,527
22,931
0
W
Thanatos
De Opp Block
Thanatos
21,694
6,295
0
21,107
17,226
8,054
2,390
5,382
11,706
96
109,805
L
3,415
846
125
547
12,841
5,211
774
344
12,497
37,572
0
L
15,237
5,853
222
4,225
26,099
11,047
1,198
4,381
21,638
0
48,970
L
8,220
3,485
0
525
16,730
4,892
468
2,213
14,517
0
46,892
W
Bellona
ToySZN
Bellona
9,577
2,590
0
701
14,407
9,444
1,639
3,422
10,909
0
69,098
W
Hercules
cawhi
Hercules
20,587
8,004
0
7,493
22,415
33,609
429
3,876
18,365
0
63,782
W
Danzaburou
cunceal
Danzaburou
16,718
10,299
0
6,181
19,265
9,109
1,973
4,584
14,239
0
107,244
W
Cthulhu
zuna
Cthulhu
9,090
674
677
5,651
19,106
13,971
415
2,175
16,785
82,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,976
Gold Earned
50,567
647
Minions Killed
369
0
Camps Cleared
0
2,227,382
Distance Traveled
1,743,083
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,754
448
98
4
0
352,060
0
L
Baron Samedi
8,717
363
37
2
0
316,918
1
W
Thanatos
15,287
637
189
8
0
474,547
4
L
Ra
8,419
351
67
3
0
304,394
0
L
Apollo
11,916
497
76
3
0
384,161
3
L
Neith
10,761
448
91
4
0
385,550
2
W
Bellona
12,086
504
122
5
0
486,650
0
W
Hercules
14,662
611
84
4
0
537,397
3
W
Danzaburou
13,398
558
144
6
0
389,471
2
W
Cthulhu
12,543
523
108
5
0
339,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role