Player Matchup

Kumbhakarna
Kumbhakarna
Adioxic
Kumbhakarna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,692 Elo+
Party 1
Jing Wei
Jing Wei
Buhduhduh
Jing Wei
Level 103
God Stats
4W - 4L
1,261 SR
Queue Stats
298W - 264L
1,624 Elo+
Party 1
Scylla
Scylla
DestoTheGreat
Scylla
Level 38
God Stats
2W - 2L
1,325 SR
Queue Stats
93W - 45L
1,655 Elo+
Party 1
Hera
Hera
SharqieKun
Hera
Level 89
God Stats
5W - 3L
1,820 SR
Queue Stats
232W - 213L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
TheGamingCobra
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,479 Elo+
Solo
Team Averages
Level 54
1,481 SR
1,612 Elo+

VS

Team Averages
Level 46
1,508 SR
1,589 Elo+
Nemesis
Nemesis
DevilsAdvokit
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,356 Elo+
Party 2
Sobek
Sobek
Dizzexe
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,618 Elo+
Party 2
Amaterasu
Amaterasu
MisterVoid20
Amaterasu
Level 100
God Stats
0W - 1L
1,346 SR
Queue Stats
29W - 17L
1,659 Elo+
Party 3
Neith
Neith
Seraphim3121
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,659 Elo+
Party 3
Janus
Janus
oPRK
Janus
Level 29
God Stats
1W - 1L
1,694 SR
Queue Stats
100W - 77L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Adioxic
Kumbhakarna
15
2 / 2 / 14
8,936
745
2,777
11,027
10,266
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Buhduhduh
Jing Wei
17
6 / 3 / 14
10,473
873
19,894
9,090
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
14 / 3 / 11
11,365
947
16,926
9,331
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 3 / 14
10,342
862
13,469
7,369
3,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
17
3 / 3 / 22
10,220
852
11,321
10,372
5,333
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
0 / 10 / 7
7,124
594
2,757
12,042
6,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Dizzexe
Sobek
15
3 / 6 / 6
9,336
778
7,181
17,965
20,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
MisterVoid20
Amaterasu
16
4 / 5 / 7
9,076
756
7,301
19,391
22,966
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 6 / 7
9,073
756
10,100
11,848
5,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
oPRK
Janus
16
3 / 5 / 4
8,646
721
12,401
10,155
5,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
45
32
Kills
14
14
Deaths
32
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Adioxic
Kumbhakarna
2
2
14
4.5
W
Jing Wei
Buhduhduh
Jing Wei
6
3
14
4.33
W
14
3
11
6.5
L
Nemesis
0
10
7
0.35
L
Sobek
Dizzexe
Sobek
3
6
6
1
L
Amaterasu
MisterVoid20
Amaterasu
4
5
7
1.5
L
4
6
7
1.25
W
7
3
14
4.67
W
Kukulkan
3
3
22
4.67
L
Janus
oPRK
Janus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,387
Damage
39,740
47,189
Taken
71,401
28,033
Mitigated
60,558
17,136
Healing
19,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Adioxic
Kumbhakarna
2,777
316
302
1,081
11,027
10,266
335
4,288
6,739
3,304
0
W
Jing Wei
Buhduhduh
Jing Wei
19,894
12,209
676
1,485
9,090
4,802
1,718
4,061
5,029
0
43,354
W
16,926
1,799
2,663
3,103
9,331
4,298
851
4,424
4,907
26,784
0
L
Nemesis
2,757
732
684
359
12,042
6,055
0
8,437
3,503
0
6,238
L
Sobek
Dizzexe
Sobek
7,181
347
1,425
2,635
17,965
20,417
0
9,209
8,580
11,864
0
L
Amaterasu
MisterVoid20
Amaterasu
7,301
1,392
10
5,922
19,391
22,966
0
9,052
10,115
0
13,152
L
10,100
2,845
587
2,321
11,848
5,909
0
8,618
3,112
0
27,507
W
13,469
3,451
1,855
1,106
7,369
3,334
963
2,825
4,544
19,051
0
W
Kukulkan
11,321
1,775
1,006
3,859
10,372
5,333
1,843
3,984
6,388
27,523
0
L
Janus
oPRK
Janus
12,401
501
2,965
2,371
10,155
5,211
0
8,443
1,598
36,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,336
Gold Earned
43,255
133
Minions Killed
110
0
Camps Cleared
0
1,098,349
Distance Traveled
1,057,379
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,936
745
2
0
0
238,209
0
W
Jing Wei
10,473
873
43
4
0
194,628
0
W
Scylla
11,365
947
26
2
0
235,539
0
L
Nemesis
7,124
594
8
1
0
183,065
0
L
Sobek
9,336
778
4
0
0
216,351
0
L
Amaterasu
9,076
756
12
1
0
243,553
1
L
Neith
9,073
756
36
3
0
197,487
0
W
Hera
10,342
862
18
2
0
229,947
1
W
Kukulkan
10,220
852
44
4
0
200,026
0
L
Janus
8,646
721
50
4
0
216,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role