Player Matchup

Cthulhu
Cthulhu
NinjaLlama9000
Cthulhu
Level 4
God Stats
0W - 5L
1,401 SR
Queue Stats
0W - 8L
1,186 Elo+
Party 2
Bellona
Bellona
OpenAnimal1
Bellona
Level 105
God Stats
1W - 2L
1,732 SR
Queue Stats
5W - 9L
1,569 Elo+
Party 2
Susano
Susano
SlimsyBook9629
Susano
Level 17
God Stats
0W - 1L
1,800 SR
Queue Stats
0W - 7L
1,186 Elo+
Party 2
Team Averages
Level 42
1,644 SR
1,314 Elo+

VS

Team Averages
Level 44
1,503 SR
1,461 Elo+
Freya
Freya
Justin2847
Freya
Level 16
God Stats
6W - 9L
1,333 SR
Queue Stats
425W - 558L
1,417 Elo+
Party 1
Achilles
Achilles
LordDotson
Achilles
Level 11
God Stats
9W - 15L
1,675 SR
Queue Stats
97W - 118L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iUpperNinety
Ah Muzen Cab
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 102L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
8,128
542
6,608
22,200
19,220
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
OpenAnimal1
Bellona
12
2 / 8 / 0
8,868
591
11,110
15,516
9,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 9 / 0
8,661
577
5,299
12,830
4,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
2 / 3 / 10
9,825
655
5,393
9,156
2,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
LordDotson
Achilles
15
12 / 1 / 11
11,989
799
11,621
11,993
10,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
iUpperNinety
Ah Muzen Cab
17
13 / 0 / 10
12,806
854
25,581
13,331
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
4
Kills
27
27
Deaths
4
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Freya
2
3
10
2.33
W
Achilles
LordDotson
Achilles
12
1
11
17.5
L
0
10
1
0.05
L
Bellona
OpenAnimal1
Bellona
2
8
0
0.25
L
2
9
0
0.22
W
Ah Muzen Cab
iUpperNinety
Ah Muzen Cab
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
42,595
50,546
Taken
34,480
33,499
Mitigated
17,604
2,338
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
5,393
2,178
0
2,550
9,156
2,438
1,432
1,891
7,265
23,892
0
W
Achilles
LordDotson
Achilles
11,621
3,062
0
754
11,993
10,266
0
2,175
9,818
0
22,497
L
6,608
539
0
780
22,200
19,220
0
2,356
19,844
16,146
0
L
Bellona
OpenAnimal1
Bellona
11,110
5,215
0
1,558
15,516
9,418
0
2,481
13,035
0
39,924
L
5,299
831
0
0
12,830
4,861
0
636
12,194
0
23,786
W
Ah Muzen Cab
iUpperNinety
Ah Muzen Cab
25,581
14,554
0
10,600
13,331
4,900
608
2,578
10,753
0
94,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,657
Gold Earned
34,620
122
Minions Killed
167
0
Camps Cleared
0
749,586
Distance Traveled
881,188
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,825
655
27
2
0
269,058
0
W
Achilles
11,989
799
23
2
0
338,603
0
L
Cthulhu
8,128
542
25
2
0
245,809
2
L
Bellona
8,868
591
65
4
0
243,624
3
L
Susano
8,661
577
32
2
0
260,153
0
W
Ah Muzen Cab
12,806
854
117
8
0
273,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role