Player Matchup

Arachne
Arachne
Demonickplay
Arachne
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 64L
1,518 Elo+
Party 1
Tiamat
Tiamat
Mimmiich
Tiamat
Level 65
God Stats
3W - 1L
1,622 SR
Queue Stats
19W - 17L
1,608 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Razer8611
Kumbhakarna
Level 120
God Stats
1W - 3L
1,326 SR
Queue Stats
96W - 116L
1,518 Elo+
Party 1
Team Averages
Level 80
1,483 SR
1,548 Elo+

VS

Team Averages
Level 83
1,430 SR
1,532 Elo+
Arachne
Arachne
Aracraft44
Arachne
Level 127
God Stats
7W - 9L
1,451 SR
Queue Stats
251W - 230L
1,639 Elo+
Party 2
He Bo
He Bo
Nico1st
He Bo
Level 95
God Stats
5W - 4L
1,500 SR
Queue Stats
235W - 215L
1,626 Elo+
Party 2
Neith
Neith
Rocklobster353
Neith
Level 28
God Stats
18W - 12L
1,341 SR
Queue Stats
127W - 152L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Demonickplay
Arachne
11
6 / 1 / 7
8,358
760
6,388
8,813
2,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Mimmiich
Tiamat
12
5 / 2 / 9
8,715
792
8,456
5,088
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Razer8611
Kumbhakarna
11
3 / 2 / 9
8,276
752
5,435
9,978
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aracraft44
Arachne
9
2 / 6 / 2
7,129
648
5,971
10,193
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Nico1st
He Bo
10
2 / 5 / 2
7,082
644
8,020
6,776
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 2
6,920
629
4,327
7,155
2,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
5
5
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aracraft44
Arachne
2
6
2
0.5
W
Arachne
Demonickplay
Arachne
6
1
7
9.5
W
Tiamat
Mimmiich
Tiamat
5
2
9
4.75
L
He Bo
Nico1st
He Bo
2
5
2
0.6
W
Kumbhakarna
Razer8611
Kumbhakarna
3
2
9
3.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,279
Damage
18,318
23,879
Taken
24,124
13,158
Mitigated
9,120
9,692
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aracraft44
Arachne
5,971
3,626
0
2,852
10,193
4,784
0
4,605
5,449
0
18,647
W
Arachne
Demonickplay
Arachne
6,388
4,055
0
5,725
8,813
2,933
659
2,290
6,307
0
17,285
W
Tiamat
Mimmiich
Tiamat
8,456
1,198
0
2,058
5,088
4,246
290
1,571
3,422
36,426
0
L
He Bo
Nico1st
He Bo
8,020
967
0
848
6,776
2,098
0
4,381
2,216
20,896
0
W
Kumbhakarna
Razer8611
Kumbhakarna
5,435
652
0
1,909
9,978
5,979
217
3,611
6,009
20,791
0
L
4,327
1,487
0
1,678
7,155
2,238
0
4,383
2,552
0
25,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
21,131
133
Minions Killed
149
0
Camps Cleared
0
598,387
Distance Traveled
524,263
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,129
648
41
4
0
183,701
3
W
Arachne
8,358
760
28
3
0
208,915
5
W
Tiamat
8,715
792
74
7
0
178,340
1
L
He Bo
7,082
644
44
4
0
164,321
0
W
Kumbhakarna
8,276
752
31
3
0
211,132
1
L
Neith
6,920
629
64
6
0
176,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role