Player Matchup

Scylla
Scylla
Dhurakapalam
Scylla
Level 8
God Stats
0W - 4L
1,271 SR
Queue Stats
18W - 32L
1,229 Elo+
Solo
Izanami
Izanami
IcyFalcon
Izanami
Level 29
God Stats
2W - 3L
1,799 SR
Queue Stats
133W - 154L
1,403 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SonOfBoi
Tsukuyomi
Level 7
God Stats
15W - 12L
1,962 SR
Queue Stats
146W - 208L
1,545 Elo+
Party 2
Fafnir
Fafnir
gravity-hope02
Fafnir
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 25L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
wave_1123
Cu Chulainn
Level 17
God Stats
8W - 12L
1,577 SR
Queue Stats
68W - 101L
1,439 Elo+
Party 2
Team Averages
Level 16
1,622 SR
1,423 Elo+

VS

Team Averages
Level 13
1,456 SR
1,424 Elo+
Nu Wa
Nu Wa
RedFox684
Nu Wa
Level 19
God Stats
1W - 2L
1,278 SR
Queue Stats
111W - 121L
1,448 Elo+
Solo
Ymir
Ymir
Rompel-pompel
Ymir
Level 3
God Stats
1W - 0L
1,257 SR
Queue Stats
1W - 2L
1,206 Elo+
Solo
Bellona
Bellona
The_1stWizard
Bellona
Level 20
God Stats
6W - 0L
1,500 SR
Queue Stats
115W - 91L
1,406 Elo+
Party 1
Cabrakan
Cabrakan
o0-Akronekis-0o
Cabrakan
Level 4
God Stats
28W - 15L
1,762 SR
Queue Stats
31W - 17L
1,679 Elo+
Party 1
Heimdallr
Heimdallr
thehunter100
Heimdallr
Level 20
God Stats
4W - 2L
1,484 SR
Queue Stats
33W - 20L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
8 / 7 / 2
13,006
520
15,649
19,621
7,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
IcyFalcon
Izanami
16
4 / 12 / 4
10,745
430
15,022
26,071
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
SonOfBoi
Tsukuyomi
14
2 / 15 / 2
9,263
371
10,005
21,424
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 7 / 9
10,582
423
8,371
17,831
25,573
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
wave_1123
Cu Chulainn
16
0 / 14 / 0
10,184
407
8,833
28,455
14,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RedFox684
Nu Wa
19
3 / 4 / 10
12,663
507
12,137
11,779
4,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

5
0 / 3 / 2
7,439
298
618
2,647
1,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
18
10 / 5 / 8
12,574
503
19,208
21,577
19,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
20
34 / 0 / 1
19,173
767
46,487
27,531
23,686
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
thehunter100
Heimdallr
20
8 / 6 / 12
13,329
533
16,020
18,422
10,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
16
Kills
55
55
Deaths
18
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
8
7
2
1.29
L
Izanami
IcyFalcon
Izanami
4
12
4
0.5
W
Nu Wa
RedFox684
Nu Wa
3
4
10
2
W
0
3
2
0.33
L
Tsukuyomi
SonOfBoi
Tsukuyomi
2
15
2
0.2
W
Bellona
10
5
8
2.8
L
2
7
9
0.93
W
Cabrakan
34
0
1
34.5
W
Heimdallr
thehunter100
Heimdallr
8
6
12
2.33
L
Cu Chulainn
wave_1123
Cu Chulainn
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,880
Damage
94,470
113,402
Taken
81,956
63,142
Mitigated
58,811
18,283
Healing
20,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
15,649
1,971
0
4,803
19,621
7,541
62
9,471
9,837
90,225
0
L
Izanami
IcyFalcon
Izanami
15,022
9,256
417
4,272
26,071
8,545
2,439
8,326
17,188
0
73,014
W
Nu Wa
RedFox684
Nu Wa
12,137
3,422
0
3,968
11,779
4,466
2,538
7,354
4,425
66,271
0
W
618
357
0
145
2,647
1,017
0
675
1,972
3,952
0
L
Tsukuyomi
SonOfBoi
Tsukuyomi
10,005
3,824
477
1,770
21,424
7,424
0
12,320
8,803
0
45,183
W
Bellona
19,208
9,319
0
1,510
21,577
19,458
423
6,722
14,855
0
56,981
L
8,371
2,431
537
2,901
17,831
25,573
99
4,044
13,562
27,520
0
W
Cabrakan
46,487
4,940
232
12,930
27,531
23,686
1,592
2,875
24,200
176,572
0
W
Heimdallr
thehunter100
Heimdallr
16,020
5,572
0
2,012
18,422
10,184
1,807
7,695
10,727
0
84,297
L
Cu Chulainn
wave_1123
Cu Chulainn
8,833
2,378
0
3,106
28,455
14,059
714
24,011
3,910
8,412
52,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
65,178
460
Minions Killed
590
0
Camps Cleared
0
2,160,727
Distance Traveled
1,887,160
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,006
520
117
5
0
437,180
3
L
Izanami
10,745
430
125
5
0
483,222
1
W
Nu Wa
12,663
507
112
4
0
395,074
0
W
Ymir
7,439
298
7
0
0
81,897
0
L
Tsukuyomi
9,263
371
70
3
0
375,853
4
W
Bellona
12,574
503
67
3
0
484,563
7
L
Fafnir
10,582
423
42
2
0
469,563
1
W
Cabrakan
19,173
767
283
11
0
476,216
1
W
Heimdallr
13,329
533
121
5
0
449,410
1
L
Cu Chulainn
10,184
407
106
4
0
394,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role