Player Matchup

Medusa
Medusa
CigubuguLe
Medusa
Level 23
God Stats
14W - 8L
1,341 SR
Queue Stats
25W - 18L
1,430 Elo+
Party 2
Arachne
Arachne
HadiBakalımYasin
Arachne
Level 36
God Stats
3W - 3L
1,301 SR
Queue Stats
9W - 15L
1,330 Elo+
Party 2
Ganesha
Ganesha
NinjaNoodle
Ganesha
Level 28
God Stats
32W - 29L
1,762 SR
Queue Stats
124W - 104L
1,663 Elo+
Solo
Artemis
Artemis
Ofli5061
Artemis
Level 22
God Stats
41W - 38L
1,619 SR
Queue Stats
181W - 180L
1,653 Elo+
Solo
Scylla
Scylla
TurkyokmuBEA
Scylla
Level 33
God Stats
3W - 3L
1,341 SR
Queue Stats
15W - 11L
1,159 Elo+
Party 2
Team Averages
Level 28
1,473 SR
1,447 Elo+

VS

Team Averages
Level 23
1,566 SR
1,693 Elo+
Thor
Thor
Dahaka
Thor
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
23W - 20L
1,984 Elo+
Solo
Kuzenbo
Kuzenbo
KaHDu6o6eP
Kuzenbo
Level 46
God Stats
75W - 40L
1,679 SR
Queue Stats
399W - 201L
1,725 Elo+
Party 1
Janus
Janus
Liriette
Janus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,626 Elo+
Solo
Neith
Neith
Nathing66
Neith
Level 29
God Stats
2W - 1L
1,651 SR
Queue Stats
16W - 20L
1,537 Elo+
Solo
Aphrodite
Aphrodite
Pеrsеphоnе
Aphrodite
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 11L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CigubuguLe
Medusa
17
2 / 5 / 4
10,504
955
9,080
15,792
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 7
11,008
1,001
6,563
9,778
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
NinjaNoodle
Ganesha
18
0 / 2 / 14
11,666
1,061
8,817
15,330
17,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Ofli5061
Artemis
17
9 / 7 / 7
12,225
1,111
20,607
19,329
7,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
16
6 / 10 / 9
11,222
1,020
16,375
19,148
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

141

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dahaka
Thor
17
4 / 7 / 16
11,386
1,035
15,506
15,312
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
KaHDu6o6eP
Kuzenbo
18
7 / 2 / 13
12,923
1,175
17,611
19,855
32,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Janus
Liriette
Janus
16
2 / 6 / 10
10,222
929
10,352
9,527
2,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Nathing66
Neith
18
7 / 5 / 11
11,948
1,086
16,508
11,822
5,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Pеrsеphоnе
Aphrodite
17
5 / 1 / 11
10,973
998
14,541
9,339
7,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
21
Kills
25
25
Deaths
21
41
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Medusa
CigubuguLe
Medusa
2
5
4
0.8
W
Thor
Dahaka
Thor
4
7
16
1.71
L
4
1
7
7.5
W
Kuzenbo
KaHDu6o6eP
Kuzenbo
7
2
13
6.75
W
Janus
Liriette
Janus
2
6
10
1.17
W
Neith
Nathing66
Neith
7
5
11
2.5
L
Ganesha
NinjaNoodle
Ganesha
0
2
14
3.5
L
Artemis
Ofli5061
Artemis
9
7
7
1.79
W
Aphrodite
Pеrsеphоnе
Aphrodite
5
1
11
10.5
L
Scylla
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,442
Damage
74,518
79,377
Taken
65,855
43,169
Mitigated
54,097
10,381
Healing
17,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CigubuguLe
Medusa
9,080
3,733
0
2,405
15,792
7,035
0
11,609
4,065
0
36,645
W
Thor
Dahaka
Thor
15,506
4,812
0
561
15,312
6,202
0
4,936
10,376
0
35,628
L
6,563
5,033
0
1,761
9,778
3,767
0
3,654
6,056
0
18,323
W
Kuzenbo
KaHDu6o6eP
Kuzenbo
17,611
5,528
0
2,557
19,855
32,603
0
6,716
13,139
33,258
0
W
Janus
Liriette
Janus
10,352
847
0
0
9,527
2,982
0
3,999
5,528
26,110
0
W
Neith
Nathing66
Neith
16,508
8,157
0
2,488
11,822
5,148
0
5,859
5,963
0
45,339
L
Ganesha
NinjaNoodle
Ganesha
8,817
148
0
1,680
15,330
17,727
0
8,520
6,590
32,045
0
L
Artemis
Ofli5061
Artemis
20,607
13,617
183
3,142
19,329
7,768
0
10,239
8,748
0
54,067
W
Aphrodite
Pеrsеphоnе
Aphrodite
14,541
893
6,653
5,334
9,339
7,162
0
3,682
5,657
27,466
0
L
Scylla
16,375
1,050
0
1,210
19,148
6,872
0
7,558
11,414
19,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,625
Gold Earned
57,452
202
Minions Killed
238
8
Camps Cleared
6
1,002,261
Distance Traveled
982,172
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,504
955
81
7
2
185,058
0
W
Thor
11,386
1,035
52
5
0
191,900
2
L
Arachne
11,008
1,001
30
3
2
235,261
2
W
Kuzenbo
12,923
1,175
25
2
1
208,926
1
W
Janus
10,222
929
44
4
1
187,974
0
W
Neith
11,948
1,086
73
7
4
178,477
0
L
Ganesha
11,666
1,061
7
1
0
216,882
1
L
Artemis
12,225
1,111
67
6
4
189,780
0
W
Aphrodite
10,973
998
44
4
0
214,895
2
L
Scylla
11,222
1,020
17
2
0
175,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role