Player Matchup

Neith
Neith
Bester0K
Neith
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,515 Elo+
Solo
Nox
Nox
Doctor Husky579
Nox
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 215L
1,392 Elo+
Solo
Vamana
Vamana
Syndær
Vamana
Level 129
God Stats
2W - 3L
1,715 SR
Queue Stats
228W - 211L
1,594 Elo+
Solo
Cthulhu
Cthulhu
gralentin
Cthulhu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,491 Elo+
Solo
King Arthur
King Arthur
jackrages123
King Arthur
Level 87
God Stats
4W - 3L
1,779 SR
Queue Stats
229W - 214L
1,566 Elo+
Solo
Team Averages
Level 107
1,599 SR
1,512 Elo+

VS

Team Averages
Level 120
1,441 SR
1,477 Elo+
Hera
Hera
Elenhiril
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Ferociousowl
Apollo
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 163L
1,474 Elo+
Solo
Da Ji
Da Ji
Kaabicakes
Da Ji
Level 129
God Stats
3W - 5L
1,203 SR
Queue Stats
264W - 254L
1,361 Elo+
Solo
Thoth
Thoth
Ventrress
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Ростяпа
Ares
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 153L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bester0K
Neith
18
12 / 5 / 6
11,512
822
14,603
16,034
8,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
8 / 1 / 12
12,630
902
16,009
7,422
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Syndær
Vamana
18
4 / 4 / 19
10,906
779
11,291
23,036
27,006
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
gralentin
Cthulhu
19
5 / 4 / 21
11,369
812
14,166
21,322
24,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
jackrages123
King Arthur
16
0 / 3 / 16
9,512
679
11,763
21,838
18,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
3 / 7 / 11
11,687
835
17,831
12,359
6,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
19
7 / 2 / 9
11,424
816
13,049
13,815
7,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
15
2 / 8 / 7
9,324
666
12,815
16,021
10,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
Ventrress
Thoth
19
3 / 6 / 10
10,932
781
21,478
13,303
6,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 6 / 7
9,741
696
5,878
21,394
30,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
61
29
Kills
17
17
Deaths
29
74
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
Bester0K
Neith
12
5
6
3
W
8
1
12
14
L
Hera
3
7
11
1.21
L
Apollo
7
2
9
5.75
L
Da Ji
2
8
7
0.69
W
Vamana
Syndær
Vamana
4
4
19
3.38
L
Thoth
Ventrress
Thoth
3
6
10
1.33
W
Cthulhu
gralentin
Cthulhu
5
4
21
3.88
W
King Arthur
jackrages123
King Arthur
0
3
16
2.67
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,832
Damage
71,051
89,652
Taken
76,892
82,513
Mitigated
60,677
32,557
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bester0K
Neith
14,603
7,466
879
3,851
16,034
8,841
1,092
9,045
6,989
0
40,728
W
16,009
1,179
1,964
2,250
7,422
3,634
2,653
4,465
2,957
36,185
0
L
Hera
17,831
5,065
1,114
911
12,359
6,536
602
5,234
6,854
40,351
0
L
Apollo
13,049
6,508
2,370
4,942
13,815
7,155
1,754
6,494
7,020
0
28,717
L
Da Ji
12,815
4,237
0
521
16,021
10,093
1,144
4,814
10,902
0
14,360
W
Vamana
Syndær
Vamana
11,291
4,932
3,499
7,654
23,036
27,006
925
10,791
12,245
0
25,495
L
Thoth
Ventrress
Thoth
21,478
2,088
1,371
595
13,303
6,371
870
4,281
8,777
44,394
0
W
Cthulhu
gralentin
Cthulhu
14,166
517
2,820
4,692
21,322
24,669
917
9,136
12,186
29,281
0
W
King Arthur
jackrages123
King Arthur
11,763
531
1,419
3,529
21,838
18,363
102
11,750
10,088
0
22,416
L
5,878
208
3,124
2,852
21,394
30,522
178
7,665
13,164
9,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,929
Gold Earned
53,108
177
Minions Killed
143
0
Camps Cleared
0
1,344,395
Distance Traveled
1,140,720
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,512
822
46
3
0
213,833
0
W
Nox
12,630
902
82
6
0
292,127
4
L
Hera
11,687
835
47
3
0
226,382
1
L
Apollo
11,424
816
31
2
0
236,471
1
L
Da Ji
9,324
666
6
0
0
222,783
0
W
Vamana
10,906
779
19
1
0
275,828
1
L
Thoth
10,932
781
54
4
0
208,187
1
W
Cthulhu
11,369
812
20
1
0
262,375
0
W
King Arthur
9,512
679
10
1
0
300,232
0
L
Ares
9,741
696
5
0
0
246,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role