Player Matchup

Yemoja
Yemoja
DevilChildz
Yemoja
Level 7
God Stats
6W - 12L
1,500 SR
Queue Stats
71W - 90L
1,205 Elo+
Party 1
Discordia
Discordia
HanzoHasashi88
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
TheCopyHotDog
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,479 Elo+
Party 3
Izanami
Izanami
lambdex
Izanami
Level 24
God Stats
74W - 77L
1,435 SR
Queue Stats
99W - 118L
1,289 Elo+
Party 1
Pele
Pele
vlemslinger
Pele
Level 25
God Stats
0W - 3L
1,343 SR
Queue Stats
22W - 18L
1,542 Elo+
Party 3
Team Averages
Level 18
1,456 SR
1,391 Elo+

VS

Team Averages
Level 40
1,478 SR
1,478 Elo+
Thanatos
Thanatos
Afigy
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,668 Elo+
Party 2
Merlin
Merlin
GectorPrime
Merlin
Level 29
God Stats
7W - 7L
1,450 SR
Queue Stats
65W - 53L
1,481 Elo+
Solo
Medusa
Medusa
KaPa314TeK
Medusa
Level 16
God Stats
7W - 9L
1,574 SR
Queue Stats
10W - 19L
1,384 Elo+
Party 2
Erlang Shen
Erlang Shen
TiesSstoO
Erlang Shen
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 66L
1,439 Elo+
Party 2
Geb
Geb
northSpace
Geb
Level 50
God Stats
8W - 11L
1,364 SR
Queue Stats
53W - 65L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 5 / 2
9,084
454
5,493
13,987
11,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
HanzoHasashi88
Discordia
12
1 / 3 / 0
7,582
379
1,396
5,518
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheCopyHotDog
Danzaburou
15
4 / 5 / 4
9,464
473
11,482
17,499
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
lambdex
Izanami
12
1 / 6 / 1
7,915
396
4,226
12,094
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
12 / 5 / 3
11,100
555
20,903
18,302
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Afigy
Thanatos
17
8 / 3 / 3
11,452
573
7,813
13,904
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
17
5 / 3 / 6
10,622
531
9,714
8,325
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
KaPa314TeK
Medusa
15
2 / 4 / 4
9,496
475
13,251
14,265
5,657
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
TiesSstoO
Erlang Shen
19
7 / 4 / 5
11,640
582
15,114
15,034
13,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 6 / 8
8,770
439
7,001
16,692
13,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
20
Kills
24
24
Deaths
20
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Afigy
Thanatos
8
3
3
3.17
L
Yemoja
2
5
2
0.6
W
Merlin
5
3
6
2.67
L
Discordia
HanzoHasashi88
Discordia
1
3
0
0.33
W
Medusa
KaPa314TeK
Medusa
2
4
4
1
L
Danzaburou
TheCopyHotDog
Danzaburou
4
5
4
1.2
W
Erlang Shen
TiesSstoO
Erlang Shen
7
4
5
2.38
L
Izanami
lambdex
Izanami
1
6
1
0.25
W
2
6
8
1
L
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,500
Damage
52,893
67,400
Taken
68,220
30,846
Mitigated
41,163
15,564
Healing
26,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Afigy
Thanatos
7,813
3,666
0
13,392
13,904
4,818
0
462
13,442
0
51,994
L
Yemoja
5,493
844
689
1,078
13,987
11,434
255
2,365
11,096
22,704
0
W
Merlin
9,714
636
0
1,305
8,325
3,316
2,004
839
7,486
61,944
0
L
Discordia
HanzoHasashi88
Discordia
1,396
0
0
0
5,518
1,645
0
1,268
4,035
17,475
0
W
Medusa
KaPa314TeK
Medusa
13,251
5,535
0
4,108
14,265
5,657
217
1,348
12,917
0
58,738
L
Danzaburou
TheCopyHotDog
Danzaburou
11,482
5,322
0
6,746
17,499
6,739
434
6,275
11,041
0
54,169
W
Erlang Shen
TiesSstoO
Erlang Shen
15,114
5,943
0
3,738
15,034
13,696
2,182
3,058
11,976
0
85,086
L
Izanami
lambdex
Izanami
4,226
3,091
0
2,294
12,094
3,391
687
1,309
10,475
0
37,568
W
7,001
1,480
791
3,170
16,692
13,676
13
1,182
15,510
29,405
0
L
20,903
7,595
0
4,757
18,302
7,637
0
4,762
13,363
0
87,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
51,980
346
Minions Killed
486
0
Camps Cleared
0
1,783,860
Distance Traveled
1,840,039
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,452
573
78
4
0
382,677
1
L
Yemoja
9,084
454
32
2
0
358,238
4
W
Merlin
10,622
531
134
7
0
362,937
1
L
Discordia
7,582
379
34
2
0
405,853
3
W
Medusa
9,496
475
115
6
0
367,605
3
L
Danzaburou
9,464
473
82
4
0
310,183
6
W
Erlang Shen
11,640
582
136
7
0
359,462
4
L
Izanami
7,915
396
87
4
0
335,534
6
W
Geb
8,770
439
23
1
0
367,358
5
L
Pele
11,100
555
111
6
0
374,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role