Player Matchup

Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Gold II
Ketsuryugan x
Eset
Gold II
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
268W - 272L
1,569 MMR
Solo
Awilix
Awilix
Gold III
Spudstaa
Awilix
Gold III
Level 78
God Stats
17W - 17L
1,869 SR
Queue Stats
324W - 316L
1,562 MMR
Solo
Osiris
Osiris
Gold IV
cross_faded_lama
Osiris
Gold IV
Level 125
God Stats
2W - 3L
1,604 SR
Queue Stats
358W - 342L
1,568 MMR
Solo
Skadi
Skadi
Silver I
zPixelPeak
Skadi
Silver I
Level 46
God Stats
2W - 2L
1,626 SR
Queue Stats
8W - 10L
1,672 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,620 SR
1,574 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,515 SR
1,565 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Silver I
ChiIIem
Apollo
Silver I
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 18L
1,638 MMR
Party 3
Camazotz
Camazotz
Platinum V
KingJayDa7th
Camazotz
Platinum V
Level 160
God Stats
1W - 1L
1,553 SR
Queue Stats
235W - 220L
1,695 MMR
Party 1
Aphrodite
Aphrodite
Gold III
deathgun048
Aphrodite
Gold III
Level 124
God Stats
8W - 1L
1,500 SR
Queue Stats
374W - 373L
1,434 MMR
Party 1
Fenrir
Fenrir
Gold II
faisal06_
Fenrir
Gold II
Level 105
God Stats
7W - 10L
1,521 SR
Queue Stats
70W - 73L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 9 / 2
6,465
359
3,963
14,167
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 8
8,138
452
6,370
9,270
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Spudstaa
Awilix
16
10 / 6 / 0
10,297
572
11,602
13,786
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 3 / 3
8,285
460
5,484
10,187
8,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
12
0 / 7 / 1
7,457
414
3,273
9,173
2,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuScyllaErlang ShenJanusCu Chulainn

VS

Bans
SetGuan YuPersephoneKing ArthurYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
0 / 1 / 4
10,059
559
5,237
14,113
9,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
ChiIIem
Apollo
17
10 / 2 / 11
12,038
669
13,891
14,964
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
KingJayDa7th
Camazotz
17
4 / 2 / 11
11,160
620
9,121
16,869
6,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
deathgun048
Aphrodite
15
5 / 4 / 7
9,788
544
3,894
8,915
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
faisal06_
Fenrir
15
13 / 3 / 12
11,819
657
10,347
11,954
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
11
Kills
32
32
Deaths
12
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
9
2
0.11
W
Sun Wukong
 
Sun Wukong
0
1
4
2
W
Apollo
ChiIIem
Apollo
10
2
11
7.75
L
1
7
8
0.71
W
Camazotz
KingJayDa7th
Camazotz
4
2
11
4.75
L
Awilix
Spudstaa
Awilix
10
6
0
1.67
L
0
3
3
0.5
W
Aphrodite
deathgun048
Aphrodite
5
4
7
2.13
W
Fenrir
faisal06_
Fenrir
13
3
12
6.33
L
Skadi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
42,490
56,583
Taken
66,815
24,955
Mitigated
33,679
8,865
Healing
32,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,963
86
0
1,048
14,167
6,120
0
2,551
11,410
17,405
0
W
Sun Wukong
 
Sun Wukong
5,237
602
0
4,915
14,113
9,495
2,840
213
13,900
0
53,956
W
Apollo
ChiIIem
Apollo
13,891
7,659
0
6,868
14,964
6,764
1,186
2,580
12,384
0
73,363
L
6,370
532
515
1,265
9,270
2,668
0
404
8,860
43,679
0
W
Camazotz
KingJayDa7th
Camazotz
9,121
3,550
0
10,015
16,869
6,252
2,470
2,738
14,131
0
69,395
L
Awilix
Spudstaa
Awilix
11,602
4,823
0
2,252
13,786
5,224
0
669
12,984
0
56,127
L
5,484
1,728
0
2,535
10,187
8,721
162
0
9,843
0
45,860
W
Aphrodite
deathgun048
Aphrodite
3,894
557
4,013
4,236
8,915
3,541
400
3,636
5,279
39,231
0
W
Fenrir
faisal06_
Fenrir
10,347
1,745
0
2,769
11,954
7,627
1,670
3,081
8,873
0
48,963
L
Skadi
3,273
2,013
0
1,250
9,173
2,222
0
0
9,173
0
46,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,642
Gold Earned
54,864
376
Minions Killed
410
0
Camps Cleared
0
1,589,268
Distance Traveled
1,749,672
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,465
359
8
0
0
296,483
5
W
Sun Wukong
10,059
559
100
6
0
330,576
2
W
Apollo
12,038
669
83
5
0
341,264
3
L
Eset
8,138
452
79
4
0
247,440
4
W
Camazotz
11,160
620
109
6
0
363,058
4
L
Awilix
10,297
572
82
5
0
360,984
0
L
Osiris
8,285
460
107
6
0
347,291
2
W
Aphrodite
9,788
544
70
4
0
341,355
1
W
Fenrir
11,819
657
48
3
0
373,419
3
L
Skadi
7,457
414
100
6
0
337,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role