Player Matchup

Anhur
Anhur
JesusNOOB
Anhur
Level 140
God Stats
3W - 2L
1,738 SR
Queue Stats
18W - 10L
1,747 Elo+
Solo
Nox
Nox
Vryye
Nox
Level 129
God Stats
31W - 21L
1,434 SR
Queue Stats
216W - 127L
1,703 Elo+
Party 1
Sun Wukong
Sun Wukong
seukumyama
Sun Wukong
Level 158
God Stats
5W - 2L
1,569 SR
Queue Stats
148W - 101L
1,610 Elo+
Party 1
Team Averages
Level 142
1,580 SR
1,687 Elo+

VS

Team Averages
Level 140
1,476 SR
1,513 Elo+
Sobek
Sobek
KaoriDark
Sobek
Level 129
God Stats
1W - 1L
1,503 SR
Queue Stats
12W - 15L
1,542 Elo+
Solo
Rama
Rama
SkysPablo
Rama
Level 131
God Stats
5W - 11L
1,336 SR
Queue Stats
236W - 221L
1,511 Elo+
Solo
Anubis
Anubis
kяαтσs
Anubis
Level 159
God Stats
15W - 11L
1,588 SR
Queue Stats
73W - 95L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JesusNOOB
Anhur
17
10 / 4 / 4
14,385
757
20,351
20,016
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
Vryye
Nox
18
3 / 1 / 10
12,815
674
12,933
11,179
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
seukumyama
Sun Wukong
17
2 / 2 / 10
12,317
648
12,694
16,981
12,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KaoriDark
Sobek
14
1 / 7 / 6
12,033
633
8,862
21,851
22,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
15
1 / 4 / 6
11,576
609
15,633
18,762
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
kяαтσs
Anubis
16
5 / 4 / 2
12,240
644
10,639
13,938
7,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
15
Kills
7
7
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
JesusNOOB
Anhur
10
4
4
3
L
Sobek
KaoriDark
Sobek
1
7
6
0.57
L
Rama
1
4
6
1
W
Nox
Vryye
Nox
3
1
10
8
L
Anubis
kяαтσs
Anubis
5
4
2
1.5
W
Sun Wukong
seukumyama
Sun Wukong
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,978
Damage
35,134
48,176
Taken
54,551
22,702
Mitigated
35,084
19,082
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
JesusNOOB
Anhur
20,351
12,949
0
10,877
20,016
6,331
1,849
7,711
12,305
0
92,479
L
Sobek
KaoriDark
Sobek
8,862
381
0
5,633
21,851
22,255
0
5,463
15,984
21,617
0
L
Rama
15,633
10,954
0
7,291
18,762
5,262
951
3,016
15,508
0
67,209
W
Nox
Vryye
Nox
12,933
401
0
3,682
11,179
4,249
1,333
5,295
5,884
57,813
0
L
Anubis
kяαтσs
Anubis
10,639
912
0
5,666
13,938
7,567
336
5,038
8,724
77,012
0
W
Sun Wukong
seukumyama
Sun Wukong
12,694
2,052
0
4,523
16,981
12,122
460
6,556
10,425
4,702
51,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
35,849
252
Minions Killed
225
0
Camps Cleared
0
1,098,059
Distance Traveled
933,426
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,385
757
102
5
0
330,799
5
L
Sobek
12,033
633
27
1
0
345,544
9
L
Rama
11,576
609
92
5
0
315,561
3
W
Nox
12,815
674
102
5
0
389,048
4
L
Anubis
12,240
644
106
6
0
272,321
3
W
Sun Wukong
12,317
648
48
3
0
378,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role