Player Matchup

Nu Wa
Nu Wa
AdvancedSniper81
Nu Wa
Level 100
God Stats
3W - 1L
1,522 SR
Queue Stats
3W - 3L
1,852 Elo+
Party 1
Bellona
Bellona
NvrThirst
Bellona
Level 88
God Stats
2W - 2L
1,582 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Sol
Sol
Saltinee11
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 124L
1,852 Elo+
Party 1
Erlang Shen
Erlang Shen
Storm_Revalation
Erlang Shen
Level 128
God Stats
6W - 6L
1,597 SR
Queue Stats
196W - 186L
1,564 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mineral_crotchet
Tsukuyomi
Level 74
God Stats
2W - 3L
1,401 SR
Queue Stats
35W - 26L
1,586 Elo+
Solo
Team Averages
Level 100
1,520 SR
1,671 Elo+

VS

Team Averages
Level 96
1,603 SR
1,546 Elo+
Chaac
Chaac
Aztabaal30X
Chaac
Level 105
God Stats
7W - 4L
1,648 SR
Queue Stats
282W - 279L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
FistinAbear_
Cthulhu
Level 72
God Stats
15W - 9L
1,838 SR
Queue Stats
452W - 433L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
Luh_231
Erlang Shen
Level 110
God Stats
12W - 10L
1,514 SR
Queue Stats
768W - 698L
1,524 Elo+
Party 2
Raijin
Raijin
TNI_Nezzy
Raijin
Level 85
God Stats
8W - 13L
1,516 SR
Queue Stats
175W - 167L
1,556 Elo+
Solo
Anhur
Anhur
Tatui369
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 235L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,335
556
9,013
8,182
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
NvrThirst
Bellona
11
1 / 5 / 1
6,666
444
3,267
9,876
5,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 6 / 1
8,332
555
10,694
11,990
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
Storm_Revalation
Erlang Shen
12
1 / 7 / 0
7,444
496
6,097
13,793
10,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
13
2 / 7 / 1
8,077
538
3,506
12,158
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
8,928
595
9,658
13,961
7,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
FistinAbear_
Cthulhu
13
4 / 1 / 8
8,307
554
6,635
10,811
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Luh_231
Erlang Shen
16
14 / 2 / 4
9,615
641
11,679
8,480
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
TNI_Nezzy
Raijin
13
4 / 3 / 3
8,230
549
6,018
8,279
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Tatui369
Anhur
13
3 / 0 / 7
7,692
513
6,376
8,288
2,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
9
Kills
30
30
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
5
3
3
2.17
W
Cthulhu
FistinAbear_
Cthulhu
4
1
8
8
W
Erlang Shen
Luh_231
Erlang Shen
14
2
4
8
L
Bellona
NvrThirst
Bellona
1
5
1
0.3
L
3
6
1
0.58
L
Erlang Shen
Storm_Revalation
Erlang Shen
1
7
0
0.14
W
Raijin
TNI_Nezzy
Raijin
4
3
3
1.83
W
Anhur
Tatui369
Anhur
3
0
7
6.5
L
Tsukuyomi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,577
Damage
40,366
55,999
Taken
49,819
24,253
Mitigated
24,752
14,830
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,013
2,207
0
1,454
8,182
2,345
117
3,567
4,221
38,956
0
W
9,658
2,184
0
5,702
13,961
7,683
407
3,273
10,596
0
48,266
W
Cthulhu
FistinAbear_
Cthulhu
6,635
423
93
3,255
10,811
6,460
0
4,818
5,922
43,647
0
W
Erlang Shen
Luh_231
Erlang Shen
11,679
5,558
0
1,142
8,480
5,556
1,022
2,701
5,688
0
56,589
L
Bellona
NvrThirst
Bellona
3,267
1,143
333
807
9,876
5,697
0
2,779
7,097
0
22,167
L
10,694
3,137
111
5,268
11,990
2,494
220
2,673
9,277
40,043
0
L
Erlang Shen
Storm_Revalation
Erlang Shen
6,097
3,133
0
2,954
13,793
10,453
1,230
1,079
12,681
0
51,385
W
Raijin
TNI_Nezzy
Raijin
6,018
352
0
2,779
8,279
2,273
446
4,119
3,816
39,072
0
W
Anhur
Tatui369
Anhur
6,376
3,102
0
3,097
8,288
2,780
0
4,110
4,090
0
37,029
L
Tsukuyomi
3,506
913
0
3,903
12,158
3,264
0
1,994
10,070
0
48,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,854
Gold Earned
42,772
368
Minions Killed
439
0
Camps Cleared
0
1,426,416
Distance Traveled
1,422,363
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,335
556
74
5
0
264,723
4
W
Chaac
8,928
595
102
7
0
240,327
1
W
Cthulhu
8,307
554
67
4
0
326,786
3
W
Erlang Shen
9,615
641
91
6
0
332,714
3
L
Bellona
6,666
444
35
2
0
325,620
3
L
Sol
8,332
555
73
5
0
262,362
3
L
Erlang Shen
7,444
496
101
7
0
262,415
0
W
Raijin
8,230
549
96
6
0
242,380
4
W
Anhur
7,692
513
83
6
0
280,156
3
L
Tsukuyomi
8,077
538
85
6
0
311,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role