Player Matchup

Tyr
Tyr
AssasinHenrique
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,483 Elo+
Party 1
Izanami
Izanami
FallingInGame
Izanami
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 84L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
GuilhermeBR46
Jormungandr
Level 71
God Stats
2W - 2L
1,627 SR
Queue Stats
43W - 37L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
JP Baier 10
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,399 Elo+
Party 1
Vamana
Vamana
SONBARDACK
Vamana
Level 29
God Stats
0W - 2L
1,451 SR
Queue Stats
30W - 34L
1,393 Elo+
Party 1
Team Averages
Level 55
1,516 SR
1,421 Elo+

VS

Team Averages
Level 73
1,559 SR
1,553 Elo+
Neith
Neith
Gilberto400
Neith
Level 66
God Stats
128W - 122L
1,494 SR
Queue Stats
144W - 137L
1,471 Elo+
Party 3
Scylla
Scylla
OneForTEX
Scylla
Level 83
God Stats
2W - 0L
1,457 SR
Queue Stats
71W - 35L
1,698 Elo+
Party 2
Hel
Hel
Sirtonebell
Hel
Level 26
God Stats
10W - 0L
1,865 SR
Queue Stats
66W - 31L
1,646 Elo+
Party 2
Osiris
Osiris
TheMidNightCat
Osiris
Level 100
God Stats
11W - 15L
1,422 SR
Queue Stats
465W - 543L
1,469 Elo+
Solo
Arachne
Arachne
fernando93vieira
Arachne
Level 88
God Stats
186W - 133L
1,557 SR
Queue Stats
731W - 751L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,845
485
1,491
6,517
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
7
0 / 3 / 0
4,517
452
2,346
5,359
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Jormungandr
GuilhermeBR46
Jormungandr
6
0 / 3 / 0
4,279
428
1,553
5,822
3,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
JP Baier 10
Ao Kuang
6
0 / 3 / 0
4,298
430
479
6,854
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
SONBARDACK
Vamana
10
1 / 1 / 0
5,491
549
2,396
4,881
2,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
5,933
593
6,947
4,581
1,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
OneForTEX
Scylla
11
3 / 0 / 3
6,427
643
3,531
3,358
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 3
5,893
589
3,208
2,591
591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 0
6,127
613
2,388
2,945
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 0 / 3
5,966
597
2,855
3,974
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Izanami
0
3
0
0
W
5
1
2
6
L
Jormungandr
GuilhermeBR46
Jormungandr
0
3
0
0
L
Ao Kuang
JP Baier 10
Ao Kuang
0
3
0
0
W
Scylla
OneForTEX
Scylla
3
0
3
4.5
L
Vamana
SONBARDACK
Vamana
1
1
0
1
W
2
0
3
3.5
W
1
0
0
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,265
Damage
18,929
29,433
Taken
17,449
12,628
Mitigated
7,239
10,743
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,491
421
234
1,715
6,517
3,534
0
1,563
4,954
0
11,087
L
Izanami
2,346
1,380
0
1,916
5,359
1,273
0
1,360
3,999
0
23,873
W
6,947
2,507
282
827
4,581
1,272
683
185
4,345
0
29,248
L
Jormungandr
GuilhermeBR46
Jormungandr
1,553
365
0
1,390
5,822
3,693
0
2,236
3,318
13,691
0
L
Ao Kuang
JP Baier 10
Ao Kuang
479
52
0
3,047
6,854
1,752
0
1,292
5,542
13,849
0
W
Scylla
OneForTEX
Scylla
3,531
684
0
1,080
3,358
917
894
969
2,264
36,502
0
L
Vamana
SONBARDACK
Vamana
2,396
1,041
0
2,441
4,881
2,376
0
0
4,881
0
23,910
W
3,208
870
1,603
1,593
2,591
591
936
104
2,462
15,360
0
W
2,388
855
0
1,240
2,945
2,456
243
0
2,747
0
32,993
W
2,855
1,983
0
1,543
3,974
2,003
350
555
3,331
0
24,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,430
Gold Earned
30,346
204
Minions Killed
273
0
Camps Cleared
0
796,400
Distance Traveled
916,104
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,845
485
26
3
0
188,244
1
L
Izanami
4,517
452
58
6
0
158,587
6
W
Neith
5,933
593
52
5
0
156,656
3
L
Jormungandr
4,279
428
25
3
0
132,413
0
L
Ao Kuang
4,298
430
41
4
0
143,119
0
W
Scylla
6,427
643
73
7
0
175,355
3
L
Vamana
5,491
549
54
5
0
174,037
0
W
Hel
5,893
589
29
3
0
199,207
6
W
Osiris
6,127
613
76
8
0
176,001
5
W
Arachne
5,966
597
43
4
0
208,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role