Player Matchup

Sun Wukong
Sun Wukong
Cahzota
Sun Wukong
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
NeonWolfgames
Fafnir
Level 37
God Stats
11W - 8L
1,574 SR
Queue Stats
35W - 62L
1,324 Elo+
Party 3
Skadi
Skadi
SacredDawn25
Skadi
Level 29
God Stats
17W - 33L
1,362 SR
Queue Stats
53W - 77L
1,318 Elo+
Party 3
Danzaburou
Danzaburou
WonderWufleWolf
Danzaburou
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
eduardonavy
Discordia
Level 43
God Stats
16W - 21L
1,258 SR
Queue Stats
69W - 133L
1,351 Elo+
Party 1
Team Averages
Level 45
1,439 SR
1,399 Elo+

VS

Team Averages
Level 62
1,508 SR
1,350 Elo+
Ao Kuang
Ao Kuang
AKUMA84
Ao Kuang
Level 27
God Stats
1W - 9L
1,072 SR
Queue Stats
49W - 90L
1,126 Elo+
Party 4
Chernobog
Chernobog
Cewo56
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,400 Elo+
Party 2
Sobek
Sobek
Der I Jerry
Sobek
Level 95
God Stats
11W - 12L
1,542 SR
Queue Stats
638W - 582L
1,457 Elo+
Party 2
Tyr
Tyr
Heej06
Tyr
Level 125
God Stats
2W - 3L
1,833 SR
Queue Stats
43W - 42L
1,494 Elo+
Solo
Ra
Ra
Sornshell
Ra
Level 42
God Stats
5W - 4L
1,591 SR
Queue Stats
39W - 87L
1,273 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cahzota
Sun Wukong
12
1 / 1 / 0
7,077
442
1,532
7,290
4,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 6
7,955
497
4,958
8,410
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 4
6,682
418
4,759
4,405
1,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
WonderWufleWolf
Danzaburou
16
12 / 0 / 0
10,265
642
10,178
10,086
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
eduardonavy
Discordia
12
0 / 4 / 1
7,346
459
2,246
6,385
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AKUMA84
Ao Kuang
7
0 / 1 / 0
5,609
351
597
6,113
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Cewo56
Chernobog
10
1 / 4 / 3
6,502
406
4,504
7,364
2,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 2
7,125
445
3,018
12,228
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
Heej06
Tyr
12
1 / 3 / 1
7,604
475
7,472
11,432
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 3 / 0
8,107
507
4,281
7,396
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
16
Kills
8
8
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AKUMA84
Ao Kuang
0
1
0
0
W
Sun Wukong
Cahzota
Sun Wukong
1
1
0
1
L
Chernobog
Cewo56
Chernobog
1
4
3
0.63
L
2
5
2
0.6
L
Tyr
Heej06
Tyr
1
3
1
0.5
W
2
1
6
5
W
1
2
4
1.5
L
4
3
0
1.33
W
Danzaburou
WonderWufleWolf
Danzaburou
12
0
0
12
W
Discordia
eduardonavy
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,673
Damage
19,872
36,576
Taken
44,533
19,081
Mitigated
27,004
11,512
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AKUMA84
Ao Kuang
597
206
0
2,487
6,113
1,616
0
69
6,044
15,433
0
W
Sun Wukong
Cahzota
Sun Wukong
1,532
155
0
1,618
7,290
4,070
568
244
6,796
0
23,931
L
Chernobog
Cewo56
Chernobog
4,504
2,216
0
922
7,364
2,414
0
2,137
5,227
0
26,523
L
3,018
155
0
3,612
12,228
7,974
99
3,376
8,806
19,003
0
L
Tyr
Heej06
Tyr
7,472
913
0
4,424
11,432
12,279
544
172
11,010
0
43,122
W
4,958
1,551
0
2,366
8,410
7,203
573
1,982
6,428
20,709
0
W
4,759
2,236
0
225
4,405
1,439
1,246
966
3,439
0
28,545
L
4,281
302
234
2,318
7,396
2,721
0
1,178
5,992
46,902
0
W
Danzaburou
WonderWufleWolf
Danzaburou
10,178
4,917
0
6,974
10,086
3,966
0
511
9,450
0
70,929
W
Discordia
eduardonavy
Discordia
2,246
426
0
329
6,385
2,403
638
4,193
2,167
30,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
34,947
318
Minions Killed
286
0
Camps Cleared
0
1,385,598
Distance Traveled
1,301,223
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,609
351
41
3
0
238,108
2
W
Sun Wukong
7,077
442
45
3
0
274,523
6
L
Chernobog
6,502
406
48
3
0
247,693
5
L
Sobek
7,125
445
27
2
0
247,594
2
L
Tyr
7,604
475
80
5
0
268,317
3
W
Fafnir
7,955
497
22
1
0
288,968
4
W
Skadi
6,682
418
62
4
0
268,307
1
L
Ra
8,107
507
90
6
0
299,511
0
W
Danzaburou
10,265
642
120
8
0
330,340
2
W
Discordia
7,346
459
69
4
0
223,460
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role