Player Matchup

Ganesha
Ganesha
ColorsWasTaken
Ganesha
Level 41
God Stats
1W - 4L
1,221 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Scylla
Scylla
Tazhold
Scylla
Level 29
God Stats
5W - 7L
1,173 SR
Queue Stats
297W - 366L
1,453 Elo+
Party 2
Serqet
Serqet
Thenoiz64
Serqet
Level 69
God Stats
3W - 8L
1,305 SR
Queue Stats
334W - 401L
1,442 Elo+
Party 2
Hachiman
Hachiman
gdiGary
Hachiman
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
kami0ni
Guan Yu
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 1
Team Averages
Level 46
1,340 SR
1,479 Elo+

VS

Team Averages
Level 74
1,368 SR
1,438 Elo+
Tiamat
Tiamat
CryptonicKid
Tiamat
Level 65
God Stats
8W - 11L
1,457 SR
Queue Stats
89W - 101L
1,411 Elo+
Solo
Tyr
Tyr
Hydrochaeris
Tyr
Level 101
God Stats
3W - 2L
1,422 SR
Queue Stats
195W - 178L
1,457 Elo+
Party 3
Izanami
Izanami
MacDaddi
Izanami
Level 68
God Stats
14W - 12L
1,255 SR
Queue Stats
301W - 316L
1,431 Elo+
Solo
Da Ji
Da Ji
MisteryMonkey49
Da Ji
Level 64
God Stats
17W - 12L
1,484 SR
Queue Stats
92W - 89L
1,492 Elo+
Party 3
Thor
Thor
RedfieldSKX
Thor
Level 70
God Stats
10W - 9L
1,223 SR
Queue Stats
117W - 166L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
9,394
427
7,963
22,336
23,611
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
Tazhold
Scylla
16
4 / 7 / 0
10,140
461
11,026
15,895
5,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Serqet
Thenoiz64
Serqet
13
2 / 9 / 3
8,641
393
9,820
20,030
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
gdiGary
Hachiman
14
0 / 7 / 2
8,357
380
6,120
12,397
3,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
kami0ni
Guan Yu
16
4 / 8 / 1
10,244
466
10,586
21,473
25,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
13 / 2 / 11
12,597
573
23,472
13,399
8,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 15
10,618
483
11,210
16,334
12,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
MacDaddi
Izanami
18
4 / 1 / 14
11,876
540
15,434
11,866
4,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 5 / 9
10,957
498
9,880
17,150
7,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 1 / 8
12,788
581
10,999
15,589
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
10
Kills
35
35
Deaths
10
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
Tiamat
13
2
11
9.25
W
4
1
15
11.5
W
Izanami
MacDaddi
Izanami
4
1
14
11
W
7
5
9
2.3
W
7
1
8
11
L
Scylla
Tazhold
Scylla
4
7
0
0.57
L
Serqet
Thenoiz64
Serqet
2
9
3
0.39
L
Hachiman
gdiGary
Hachiman
0
7
2
0.14
L
Guan Yu
kami0ni
Guan Yu
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,515
Damage
70,995
92,131
Taken
74,338
65,275
Mitigated
39,804
22,183
Healing
19,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,963
417
841
5,548
22,336
23,611
0
4,185
17,657
29,580
0
W
Tiamat
23,472
2,450
197
4,612
13,399
8,902
1,942
4,336
8,372
71,293
0
W
11,210
1,959
0
5,948
16,334
12,893
1,881
5,192
10,815
0
32,029
W
Izanami
MacDaddi
Izanami
15,434
10,523
0
4,148
11,866
4,030
605
3,018
8,823
0
95,359
W
9,880
2,488
0
4,281
17,150
7,761
114
1,976
14,220
0
58,556
W
10,999
1,616
0
690
15,589
6,218
1,137
3,732
11,346
0
113,120
L
Scylla
Tazhold
Scylla
11,026
1,256
0
3,568
15,895
5,035
269
8,541
6,833
41,871
0
L
Serqet
Thenoiz64
Serqet
9,820
3,707
0
4,872
20,030
7,227
0
3,648
16,225
0
45,402
L
Hachiman
gdiGary
Hachiman
6,120
3,962
246
1,014
12,397
3,443
628
3,060
9,118
0
41,995
L
Guan Yu
kami0ni
Guan Yu
10,586
1,117
986
5,108
21,473
25,959
479
2,918
18,176
0
54,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,776
Gold Earned
58,836
381
Minions Killed
558
0
Camps Cleared
0
1,908,789
Distance Traveled
2,091,207
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,394
427
5
0
0
460,472
8
W
Tiamat
12,597
573
113
5
0
437,983
8
W
Tyr
10,618
483
49
2
0
436,544
3
W
Izanami
11,876
540
170
8
0
416,384
6
W
Da Ji
10,957
498
71
3
0
366,631
0
W
Thor
12,788
581
155
7
0
433,665
2
L
Scylla
10,140
461
90
4
0
300,436
1
L
Serqet
8,641
393
81
4
0
400,199
1
L
Hachiman
8,357
380
108
5
0
368,075
0
L
Guan Yu
10,244
466
97
4
0
379,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role