Player Matchup

Thanatos
Thanatos
Black-SAND66
Thanatos
Level 17
God Stats
18W - 27L
1,291 SR
Queue Stats
295W - 316L
1,221 Elo+
Party 1
Zeus
Zeus
GooseyDrayvynAZ
Zeus
Level 21
God Stats
7W - 14L
1,260 SR
Queue Stats
16W - 28L
1,198 Elo+
Solo
Cthulhu
Cthulhu
Hrinlos
Cthulhu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,593 Elo+
Party 1
Skadi
Skadi
Jujuprekra23
Skadi
Level 16
God Stats
5W - 3L
1,389 SR
Queue Stats
9W - 9L
1,279 Elo+
Solo
Loki
Loki
Slender99977
Loki
Level 26
God Stats
10W - 14L
1,288 SR
Queue Stats
77W - 93L
1,072 Elo+
Solo
Team Averages
Level 21
1,345 SR
1,273 Elo+

VS

Team Averages
Level 20
1,426 SR
1,256 Elo+
Hachiman
Hachiman
Charlie5813
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,138 Elo+
Solo
Baron Samedi
Baron Samedi
Chrys Ryback
Baron Samedi
Level 13
God Stats
2W - 5L
1,202 SR
Queue Stats
45W - 69L
1,132 Elo+
Solo
Cthulhu
Cthulhu
PettyDeity
Cthulhu
Level 28
God Stats
25W - 39L
1,431 SR
Queue Stats
96W - 134L
1,422 Elo+
Solo
Ra
Ra
TheWizMOE
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,190 Elo+
Solo
Artemis
Artemis
madmanjohnny
Artemis
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
315W - 362L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Black-SAND66
Thanatos
20
13 / 2 / 17
13,510
1,126
18,562
12,604
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 4 / 16
12,912
1,076
25,073
10,403
4,663
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Hrinlos
Cthulhu
20
3 / 1 / 32
12,963
1,080
21,111
16,892
22,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
7 / 1 / 23
12,582
1,049
13,882
9,000
6,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
10 / 4 / 12
12,141
1,012
13,364
9,842
3,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Charlie5813
Hachiman
17
1 / 9 / 6
10,879
907
9,167
19,025
7,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Chrys Ryback
Baron Samedi
18
2 / 13 / 7
11,851
988
9,606
24,013
11,493
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
PettyDeity
Cthulhu
17
7 / 11 / 3
12,739
1,062
18,885
31,884
14,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
0 / 8 / 8
10,746
896
8,982
16,794
9,380
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
madmanjohnny
Artemis
14
2 / 2 / 1
9,779
815
4,841
6,494
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
37
43
Kills
12
12
Deaths
43
100
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Black-SAND66
Thanatos
13
2
17
10.75
L
Hachiman
Charlie5813
Hachiman
1
9
6
0.44
L
Baron Samedi
Chrys Ryback
Baron Samedi
2
13
7
0.42
W
10
4
16
4.5
W
Cthulhu
Hrinlos
Cthulhu
3
1
32
19
W
7
1
23
18.5
L
Cthulhu
PettyDeity
Cthulhu
7
11
3
0.77
W
10
4
12
4
L
0
8
8
0.5
L
Artemis
madmanjohnny
Artemis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,992
Damage
51,481
58,741
Taken
98,210
43,067
Mitigated
45,518
13,470
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Black-SAND66
Thanatos
18,562
6,868
111
10,847
12,604
5,486
0
8,256
4,348
0
28,046
L
Hachiman
Charlie5813
Hachiman
9,167
5,339
0
2,474
19,025
7,648
0
10,548
8,477
0
29,304
L
Baron Samedi
Chrys Ryback
Baron Samedi
9,606
3,261
167
2,524
24,013
11,493
0
10,618
13,367
26,381
0
W
25,073
5,855
0
0
10,403
4,663
0
7,970
2,433
38,463
0
W
Cthulhu
Hrinlos
Cthulhu
21,111
3,377
870
996
16,892
22,058
0
8,963
7,929
44,047
0
W
13,882
6,798
0
394
9,000
6,861
0
6,775
2,225
136
29,196
L
Cthulhu
PettyDeity
Cthulhu
18,885
3,265
712
3,829
31,884
14,708
0
15,778
15,901
40,984
0
W
13,364
5,415
0
252
9,842
3,999
0
5,509
4,333
0
28,963
L
8,982
2,644
725
2,145
16,794
9,380
0
7,182
9,370
26,374
0
L
Artemis
madmanjohnny
Artemis
4,841
1,966
0
831
6,494
2,289
0
2,144
4,350
0
8,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,108
Gold Earned
55,994
187
Minions Killed
163
1
Camps Cleared
2
955,327
Distance Traveled
805,705
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,510
1,126
19
2
0
210,738
0
L
Hachiman
10,879
907
34
3
0
213,262
0
L
Baron Samedi
11,851
988
36
3
0
147,073
2
W
Zeus
12,912
1,076
27
2
0
132,734
1
W
Cthulhu
12,963
1,080
71
6
0
220,017
0
W
Skadi
12,582
1,049
32
3
1
193,795
0
L
Cthulhu
12,739
1,062
49
4
0
221,329
0
W
Loki
12,141
1,012
38
3
0
198,043
0
L
Ra
10,746
896
38
3
1
129,575
0
L
Artemis
9,779
815
6
1
1
94,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role