Player Matchup

Chang'e
Chang'e
Gold III
Aarox13
Chang'e
Gold III
Level 140
God Stats
23W - 16L
1,588 SR
Queue Stats
259W - 251L
1,629 MMR
Solo
Ymir
Ymir
Gold IV
FRY-38
Ymir
Gold IV
Level 146
God Stats
15W - 4L
1,941 SR
Queue Stats
275W - 265L
1,376 MMR
Party 3
Neith
Neith
Silver I
LegacyAdrian
Neith
Silver I
Level 129
God Stats
25W - 12L
1,682 SR
Queue Stats
193W - 183L
1,564 MMR
Party 2
Vulcan
Vulcan
Platinum V
MaaGiiiK_BaasTos
Vulcan
Platinum V
Level 155
God Stats
7W - 1L
1,903 SR
Queue Stats
501W - 492L
1,857 MMR
Party 3
Bastet
Bastet
Gold IV
Oliver9494
Bastet
Gold IV
Level 148
God Stats
23W - 7L
1,751 SR
Queue Stats
156W - 148L
1,656 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,773 SR
1,616 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,571 SR
1,620 MMR
Izanami
Izanami
Gold I
ArunSD
Izanami
Gold I
Level 87
God Stats
2W - 8L
1,494 SR
Queue Stats
341W - 336L
1,613 MMR
Party 1
Ares
Ares
Bronze III
Sparky Np
Ares
Bronze III
Level 147
God Stats
20W - 14L
1,665 SR
Queue Stats
402W - 395L
1,600 MMR
Solo
Kukulkan
Kukulkan
Gold II
WHICHKUNGFUTHAT
Kukulkan
Gold II
Level 126
God Stats
4W - 6L
1,523 SR
Queue Stats
108W - 112L
1,614 MMR
Solo
Chaac
Chaac
Bronze III
dutchphoenix96
Chaac
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
The Morrigan
The Morrigan
Gold III
l-Jolteon-l
The Morrigan
Gold III
Level 79
God Stats
104W - 88L
1,673 SR
Queue Stats
466W - 463L
1,671 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aarox13
Chang'e
19
5 / 0 / 5
12,035
633
9,539
9,726
10,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
FRY-38
Ymir
15
5 / 6 / 10
9,721
512
8,102
16,771
13,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 0 / 6
12,182
641
12,085
9,496
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 3 / 11
11,651
613
12,050
8,815
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Oliver9494
Bastet
17
8 / 0 / 8
11,294
594
9,304
11,095
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SetDanzaburouScyllaCu ChulainnCthulhu

VS

Bans
Nu WaSun WukongGebApolloCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArunSD
Izanami
15
0 / 6 / 3
9,182
483
5,535
15,272
4,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
3 / 7 / 3
8,147
429
6,543
17,612
13,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
15
2 / 5 / 3
9,043
476
4,990
8,875
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 7 / 1
8,102
426
5,564
14,027
9,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
l-Jolteon-l
The Morrigan
15
4 / 6 / 0
8,978
473
4,298
9,294
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
31
Kills
9
9
Deaths
31
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aarox13
Chang'e
5
0
5
7.5
L
Izanami
ArunSD
Izanami
0
6
3
0.25
W
Ymir
FRY-38
Ymir
5
6
10
1.67
W
7
0
6
10
W
6
3
11
3.83
W
Bastet
Oliver9494
Bastet
8
0
8
12
L
Ares
3
7
3
0.64
L
Kukulkan
2
5
3
0.7
L
0
7
1
0.07
L
The Morrigan
l-Jolteon-l
The Morrigan
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,080
Damage
26,930
55,903
Taken
65,080
36,004
Mitigated
34,273
27,153
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aarox13
Chang'e
9,539
969
3,594
7,210
9,726
10,105
1,464
255
9,471
79,429
0
L
Izanami
ArunSD
Izanami
5,535
3,218
0
4,955
15,272
4,796
319
3,276
11,956
0
71,588
W
Ymir
FRY-38
Ymir
8,102
2,710
370
2,692
16,771
13,761
40
7,772
8,824
36,820
0
W
12,085
4,653
0
6,177
9,496
3,776
4,747
909
8,571
0
92,862
W
12,050
1,136
0
2,318
8,815
3,834
1,731
4,047
4,568
73,765
0
W
Bastet
Oliver9494
Bastet
9,304
2,487
0
4,792
11,095
4,528
1,277
1,235
9,860
0
65,562
L
Ares
6,543
113
0
2,163
17,612
13,156
0
9,667
7,776
15,347
0
L
Kukulkan
4,990
272
0
966
8,875
3,380
0
4,702
3,939
52,980
0
L
5,564
1,321
0
2,721
14,027
9,834
0
9,055
4,882
0
47,258
L
The Morrigan
l-Jolteon-l
The Morrigan
4,298
847
0
2,921
9,294
3,107
0
2,304
6,749
53,729
1,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,883
Gold Earned
43,452
601
Minions Killed
496
0
Camps Cleared
0
1,877,872
Distance Traveled
1,671,439
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,035
633
168
9
0
339,197
5
L
Izanami
9,182
483
147
8
0
322,204
5
W
Ymir
9,721
512
41
2
0
362,611
9
W
Neith
12,182
641
162
9
0
348,464
4
W
Vulcan
11,651
613
133
7
0
408,637
9
W
Bastet
11,294
594
97
5
0
418,963
2
L
Ares
8,147
429
13
1
0
353,920
7
L
Kukulkan
9,043
476
118
6
0
361,664
8
L
Chaac
8,102
426
98
5
0
323,966
2
L
The Morrigan
8,978
473
120
6
0
309,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role