Player Matchup

Fenrir
Fenrir
AMLFlash
Fenrir
Level 45
God Stats
0W - 2L
1,303 SR
Queue Stats
50W - 80L
1,289 Elo+
Party 3
Aphrodite
Aphrodite
Elcapø
Aphrodite
Level 31
God Stats
1W - 1L
1,539 SR
Queue Stats
2W - 7L
1,563 Elo+
Party 2
Nemesis
Nemesis
LodOwO
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,289 Elo+
Party 3
Cupid
Cupid
Røøy
Cupid
Level 65
God Stats
0W - 2L
1,218 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 2
Tiamat
Tiamat
hextrileuk
Tiamat
Level 28
God Stats
1W - 2L
1,306 SR
Queue Stats
25W - 33L
1,302 Elo+
Party 3
Team Averages
Level 39
1,373 SR
1,329 Elo+

VS

Team Averages
Level 45
1,506 SR
1,500 Elo+
Baron Samedi
Baron Samedi
Edijz
Baron Samedi
Level 43
God Stats
1W - 0L
1,660 SR
Queue Stats
138W - 155L
1,424 Elo+
Party 1
Nemesis
Nemesis
Nikjkss
Nemesis
Level 27
God Stats
2W - 3L
1,476 SR
Queue Stats
74W - 77L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TriezV2
Cu Chulainn
Level 29
God Stats
5W - 4L
1,349 SR
Queue Stats
128W - 144L
1,438 Elo+
Party 1
Scylla
Scylla
cromnex
Scylla
Level 28
God Stats
2W - 1L
1,507 SR
Queue Stats
71W - 44L
1,642 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jehad1
Ah Muzen Cab
Level 98
God Stats
16W - 15L
1,540 SR
Queue Stats
526W - 535L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AMLFlash
Fenrir
20
10 / 5 / 3
13,194
528
19,021
23,344
12,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Elcapø
Aphrodite
17
2 / 5 / 4
10,838
434
11,021
18,931
10,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
LodOwO
Nemesis
15
1 / 9 / 4
10,493
420
11,467
16,936
6,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Røøy
Cupid
17
4 / 9 / 2
11,057
442
8,820
21,556
7,827
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
hextrileuk
Tiamat
18
4 / 6 / 8
12,070
483
20,187
21,115
14,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Edijz
Baron Samedi
19
3 / 2 / 13
13,355
534
10,017
9,499
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Nikjkss
Nemesis
20
7 / 6 / 9
13,225
529
14,345
28,918
12,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
TriezV2
Cu Chulainn
18
8 / 4 / 4
12,450
498
13,820
23,152
23,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
cromnex
Scylla
18
6 / 7 / 9
13,000
520
22,244
18,057
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
jehad1
Ah Muzen Cab
20
10 / 3 / 7
13,069
523
17,431
21,486
8,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
76
21
Kills
34
34
Deaths
22
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AMLFlash
Fenrir
10
5
3
2.3
W
Baron Samedi
Edijz
Baron Samedi
3
2
13
4.75
L
Aphrodite
Elcapø
Aphrodite
2
5
4
0.8
L
Nemesis
LodOwO
Nemesis
1
9
4
0.33
W
Nemesis
Nikjkss
Nemesis
7
6
9
1.92
L
Cupid
Røøy
Cupid
4
9
2
0.56
W
Cu Chulainn
TriezV2
Cu Chulainn
8
4
4
2.5
W
Scylla
cromnex
Scylla
6
7
9
1.5
L
Tiamat
hextrileuk
Tiamat
4
6
8
1.33
W
Ah Muzen Cab
jehad1
Ah Muzen Cab
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,516
Damage
77,857
101,882
Taken
101,112
51,909
Mitigated
57,328
38,394
Healing
39,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AMLFlash
Fenrir
19,021
7,214
0
6,952
23,344
12,528
78
9,081
13,971
0
80,420
W
Baron Samedi
Edijz
Baron Samedi
10,017
1,349
1,238
3,315
9,499
7,510
502
3,585
5,914
47,119
0
L
Aphrodite
Elcapø
Aphrodite
11,021
2,105
8,853
10,174
18,931
10,147
510
7,173
11,627
51,752
0
L
Nemesis
LodOwO
Nemesis
11,467
5,631
0
3,209
16,936
6,681
2,554
3,730
12,806
0
43,721
W
Nemesis
Nikjkss
Nemesis
14,345
7,011
0
12,218
28,918
12,381
640
9,356
19,562
0
87,787
L
Cupid
Røøy
Cupid
8,820
4,775
1,371
3,211
21,556
7,827
861
7,293
14,040
0
68,029
W
Cu Chulainn
TriezV2
Cu Chulainn
13,820
3,160
0
5,970
23,152
23,221
614
7,975
15,177
9,508
46,365
W
Scylla
cromnex
Scylla
22,244
2,495
0
3,630
18,057
5,513
617
5,796
12,261
76,641
0
L
Tiamat
hextrileuk
Tiamat
20,187
1,347
0
4,624
21,115
14,726
904
6,754
13,866
68,330
0
W
Ah Muzen Cab
jehad1
Ah Muzen Cab
17,431
9,213
0
13,340
21,486
8,703
1,534
7,253
14,233
0
105,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,652
Gold Earned
65,099
535
Minions Killed
538
0
Camps Cleared
0
2,046,498
Distance Traveled
2,174,657
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,194
528
130
5
0
475,741
2
W
Baron Samedi
13,355
534
66
3
0
460,891
4
L
Aphrodite
10,838
434
87
3
0
436,394
3
L
Nemesis
10,493
420
76
3
0
337,907
1
W
Nemesis
13,225
529
106
4
0
441,549
0
L
Cupid
11,057
442
123
5
0
396,306
2
W
Cu Chulainn
12,450
498
105
4
0
426,805
3
W
Scylla
13,000
520
119
5
0
406,419
9
L
Tiamat
12,070
483
119
5
0
400,150
6
W
Ah Muzen Cab
13,069
523
142
6
0
438,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role