Player Matchup

Ravana
Ravana
Arise_Chicken1
Ravana
Level 128
God Stats
3W - 9L
1,586 SR
Queue Stats
357W - 340L
1,472 Elo+
Party 1
Ares
Ares
CrAzOr_VaJ
Ares
Level 105
God Stats
1W - 0L
1,755 SR
Queue Stats
1W - 2L
1,213 Elo+
Solo
Neith
Neith
Lonita
Neith
Level 127
God Stats
4W - 1L
1,859 SR
Queue Stats
48W - 38L
1,505 Elo+
Solo
Janus
Janus
Septemberskys
Janus
Level 107
God Stats
9W - 6L
1,627 SR
Queue Stats
320W - 312L
1,486 Elo+
Party 1
Bellona
Bellona
divinehalo123
Bellona
Level 126
God Stats
16W - 26L
1,115 SR
Queue Stats
68W - 60L
1,459 Elo+
Solo
Team Averages
Level 119
1,589 SR
1,427 Elo+

VS

Team Averages
Level 118
1,457 SR
1,473 Elo+
Baron Samedi
Baron Samedi
BurnEmUp28
Baron Samedi
Level 146
God Stats
0W - 2L
1,447 SR
Queue Stats
147W - 143L
1,353 Elo+
Solo
Ravana
Ravana
CamHitEm_Up
Ravana
Level 105
God Stats
0W - 3L
1,336 SR
Queue Stats
9W - 13L
1,350 Elo+
Solo
Danzaburou
Danzaburou
Fizz Senpai
Danzaburou
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 137L
1,524 Elo+
Solo
Hel
Hel
Ishx616
Hel
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 24L
1,640 Elo+
Solo
Kumbhakarna
Kumbhakarna
zerocriss
Kumbhakarna
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
9,686
807
10,952
8,193
7,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 4 / 9
8,024
669
7,523
11,436
9,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Lonita
Neith
16
1 / 1 / 6
8,919
743
10,251
7,534
3,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 4
9,654
805
8,271
3,730
1,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
17
7 / 1 / 5
10,544
879
7,469
11,521
10,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BurnEmUp28
Baron Samedi
13
1 / 6 / 5
7,795
650
6,189
9,524
3,946
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
14
1 / 4 / 2
8,266
689
4,743
9,295
4,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Fizz Senpai
Danzaburou
16
1 / 0 / 2
8,675
723
6,597
8,817
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
15
2 / 4 / 3
8,270
689
5,280
12,028
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
zerocriss
Kumbhakarna
14
3 / 2 / 2
9,081
757
3,587
12,791
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
16
Kills
8
8
Deaths
16
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Baron Samedi
BurnEmUp28
Baron Samedi
1
6
5
0.58
L
Ravana
1
4
2
0.5
W
0
4
9
1.13
L
Danzaburou
Fizz Senpai
Danzaburou
1
0
2
2
L
Hel
2
4
3
0.88
W
Neith
Lonita
Neith
1
1
6
4
W
5
1
4
7
W
Bellona
7
1
5
9.5
L
Kumbhakarna
zerocriss
Kumbhakarna
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,466
Damage
26,396
42,414
Taken
52,455
31,940
Mitigated
26,475
9,693
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,952
3,468
0
1,582
8,193
7,261
398
3,686
4,507
0
32,916
L
Baron Samedi
BurnEmUp28
Baron Samedi
6,189
389
794
1,463
9,524
3,946
0
2,181
7,259
20,514
0
L
Ravana
4,743
865
0
728
9,295
4,343
0
2,243
6,900
0
21,733
W
7,523
139
0
2,775
11,436
9,473
0
4,657
6,779
15,721
0
L
Danzaburou
Fizz Senpai
Danzaburou
6,597
1,766
0
3,274
8,817
3,872
0
2,582
6,171
0
40,295
L
Hel
5,280
1,155
2,593
4,142
12,028
4,389
1
3,964
7,834
25,274
0
W
Neith
Lonita
Neith
10,251
3,701
0
2,619
7,534
3,004
2,193
3,374
4,160
0
44,949
W
8,271
318
0
555
3,730
1,286
1,573
811
2,919
32,082
0
W
Bellona
7,469
1,833
0
2,162
11,521
10,916
1,040
2,866
8,655
0
21,814
L
Kumbhakarna
zerocriss
Kumbhakarna
3,587
243
0
1,394
12,791
9,925
0
4,705
7,926
10,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,827
Gold Earned
42,087
285
Minions Killed
248
9
Camps Cleared
8
1,132,384
Distance Traveled
1,040,711
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,686
807
54
5
2
252,212
3
L
Baron Samedi
7,795
650
41
3
1
178,486
0
L
Ravana
8,266
689
40
3
1
205,802
2
W
Ares
8,024
669
20
2
0
204,046
2
L
Danzaburou
8,675
723
85
7
3
234,077
2
L
Hel
8,270
689
63
5
3
189,863
0
W
Neith
8,919
743
87
7
3
217,962
2
W
Janus
9,654
805
77
6
1
203,863
2
W
Bellona
10,544
879
47
4
3
254,301
1
L
Kumbhakarna
9,081
757
19
2
0
232,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role