Player Matchup

Tyr
Tyr
Henerben
Tyr
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 24L
1,471 Elo+
Party 4
Yemoja
Yemoja
MagKampor
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
PolarBearXTB
Zhong Kui
Level 58
God Stats
2W - 1L
1,812 SR
Queue Stats
53W - 55L
1,426 Elo+
Party 4
Pele
Pele
RenkorDS
Pele
Level 120
God Stats
3W - 9L
1,450 SR
Queue Stats
611W - 609L
1,510 Elo+
Party 2
Ullr
Ullr
xDaddyCashewx
Ullr
Level 43
God Stats
13W - 9L
1,987 SR
Queue Stats
186W - 180L
1,485 Elo+
Solo
Team Averages
Level 52
1,650 SR
1,478 Elo+

VS

Team Averages
Level 54
1,687 SR
1,513 Elo+
Ratatoskr
Ratatoskr
ARedSeaTurtle
Ratatoskr
Level 49
God Stats
12W - 5L
1,759 SR
Queue Stats
118W - 116L
1,430 Elo+
Party 3
Tiamat
Tiamat
ImSomniant
Tiamat
Level 28
God Stats
3W - 3L
1,642 SR
Queue Stats
117W - 83L
1,618 Elo+
Party 1
Khepri
Khepri
MoochMeister556
Khepri
Level 28
God Stats
6W - 2L
1,767 SR
Queue Stats
110W - 116L
1,409 Elo+
Party 3
Danzaburou
Danzaburou
Reckman
Danzaburou
Level 127
God Stats
3W - 2L
1,974 SR
Queue Stats
59W - 33L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
mateogamer2002
Nu Wa
Level 36
God Stats
23W - 23L
1,294 SR
Queue Stats
172W - 216L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,747
443
7,116
20,772
15,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
MagKampor
Yemoja
14
0 / 7 / 8
8,629
392
5,296
17,451
12,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
PolarBearXTB
Zhong Kui
18
11 / 4 / 5
12,036
547
19,334
21,763
20,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
16
4 / 5 / 4
10,807
491
10,819
18,661
6,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 5 / 4
10,592
481
8,883
17,191
6,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ARedSeaTurtle
Ratatoskr
17
5 / 5 / 6
10,346
470
10,885
15,430
6,145
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
ImSomniant
Tiamat
20
11 / 0 / 7
13,198
600
28,421
16,899
16,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 9
9,358
425
3,225
12,478
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Reckman
Danzaburou
19
8 / 4 / 7
12,195
554
16,749
16,564
6,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 8 / 5
9,300
423
12,028
13,804
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
19
Kills
26
26
Deaths
20
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ARedSeaTurtle
Ratatoskr
5
5
6
1.6
L
1
5
1
0.3
W
Tiamat
ImSomniant
Tiamat
11
0
7
14.5
L
Yemoja
MagKampor
Yemoja
0
7
8
0.57
W
2
3
9
2.17
L
Zhong Kui
PolarBearXTB
Zhong Kui
11
4
5
3.38
W
Danzaburou
Reckman
Danzaburou
8
4
7
2.88
L
Pele
4
5
4
1.2
W
0
8
5
0.31
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,448
Damage
71,308
95,838
Taken
75,175
60,989
Mitigated
43,360
30,422
Healing
25,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ARedSeaTurtle
Ratatoskr
10,885
2,670
0
2,987
15,430
6,145
658
5,441
9,811
0
63,198
L
7,116
1,855
0
3,103
20,772
15,448
1,312
13,748
6,910
0
45,332
W
Tiamat
ImSomniant
Tiamat
28,421
2,994
0
10,888
16,899
16,205
572
3,438
13,294
91,944
0
L
Yemoja
MagKampor
Yemoja
5,296
1,108
4,508
2,643
17,451
12,286
74
8,190
9,037
21,586
0
W
3,225
315
561
1,988
12,478
9,586
246
4,673
7,681
20,473
0
L
Zhong Kui
PolarBearXTB
Zhong Kui
19,334
2,389
0
9,938
21,763
20,293
1,360
10,455
10,760
69,182
0
W
Danzaburou
Reckman
Danzaburou
16,749
8,707
0
6,643
16,564
6,629
1,458
4,445
11,921
0
99,580
L
Pele
10,819
2,848
0
5,194
18,661
6,630
1,574
5,053
13,458
0
70,005
W
12,028
3,352
576
2,260
13,804
4,795
0
5,714
7,838
63,239
0
L
8,883
4,686
0
5,036
17,191
6,332
2,558
5,034
11,999
0
88,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,811
Gold Earned
54,397
503
Minions Killed
558
0
Camps Cleared
0
1,970,171
Distance Traveled
1,916,678
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,346
470
96
4
0
399,869
3
L
Tyr
9,747
443
88
4
0
437,071
2
W
Tiamat
13,198
600
155
7
0
401,625
1
L
Yemoja
8,629
392
29
1
0
337,545
2
W
Khepri
9,358
425
37
2
0
376,361
1
L
Zhong Kui
12,036
547
131
6
0
376,313
0
W
Danzaburou
12,195
554
174
8
0
373,240
4
L
Pele
10,807
491
110
5
0
445,467
3
W
Nu Wa
9,300
423
96
4
0
365,583
6
L
Ullr
10,592
481
145
7
0
373,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role