Player Matchup

Jing Wei
Jing Wei
Gold II
Bryan Enos
Jing Wei
Gold II
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 162L
1,881 MMR
Solo
Chang'e
Chang'e
Platinum II
DqbillosPC
Chang'e
Platinum II
Level 158
God Stats
7W - 2L
1,709 SR
Queue Stats
139W - 122L
1,883 MMR
Solo
Yemoja
Yemoja
Gold III
SQUID6716
Yemoja
Gold III
Level 109
God Stats
4W - 5L
1,737 SR
Queue Stats
85W - 86L
1,738 MMR
Party 3
Guan Yu
Guan Yu
Platinum III
Squidruption
Guan Yu
Platinum III
Level 145
God Stats
22W - 12L
1,740 SR
Queue Stats
60W - 54L
2,009 MMR
Party 3
Da Ji
Da Ji
Gold I
UWUdiscordia232
Da Ji
Gold I
Level 112
God Stats
4W - 2L
1,904 SR
Queue Stats
51W - 35L
1,877 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,718 SR
1,878 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,536 SR
1,880 MMR
Thanatos
Thanatos
Gold III
Ch0P5z
Thanatos
Gold III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 59L
1,868 MMR
Party 2
Scylla
Scylla
Platinum I
Golden-Anus
Scylla
Platinum I
Level 158
God Stats
0W - 2L
1,332 SR
Queue Stats
31W - 25L
1,868 MMR
Party 1
Anhur
Anhur
Platinum III
HyperFoxx59
Anhur
Platinum III
Level 153
God Stats
2W - 5L
1,108 SR
Queue Stats
161W - 162L
1,875 MMR
Solo
Neith
Neith
Diamond V
XvideosUsser
Neith
Diamond V
Level 160
God Stats
6W - 2L
1,795 SR
Queue Stats
110W - 90L
1,919 MMR
Party 1
Xing Tian
Xing Tian
Gold III
extremeMAYHEM5
Xing Tian
Gold III
Level 149
God Stats
15W - 8L
1,944 SR
Queue Stats
107W - 84L
1,868 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bryan Enos
Jing Wei
20
2 / 3 / 14
15,423
532
19,027
29,936
15,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DqbillosPC
Chang'e
20
14 / 0 / 11
17,704
610
32,264
26,838
13,455
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
SQUID6716
Yemoja
19
2 / 3 / 20
14,737
508
7,296
30,507
45,418
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Squidruption
Guan Yu
20
4 / 2 / 8
17,009
587
12,936
37,179
51,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
8 / 3 / 13
16,245
560
23,800
29,208
14,270
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetTsukuyomiCu ChulainnErlang ShenDanzaburou

VS

Bans
Nu WaApolloAo KuangGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ch0P5z
Thanatos
20
6 / 7 / 3
14,446
498
17,679
25,376
14,341
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
20
2 / 5 / 3
14,071
485
23,344
18,291
6,999
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 6 / 5
13,821
477
14,691
25,199
9,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 5 / 2
15,532
536
20,564
23,034
16,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
extremeMAYHEM5
Xing Tian
16
0 / 7 / 7
11,765
406
14,173
34,921
35,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
31
30
Kills
11
11
Deaths
30
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bryan Enos
Jing Wei
2
3
14
3
L
Thanatos
Ch0P5z
Thanatos
6
7
3
1.07
W
Chang'e
DqbillosPC
Chang'e
14
0
11
19.5
L
Scylla
2
5
3
0.7
L
1
6
5
0.58
W
Yemoja
SQUID6716
Yemoja
2
3
20
4
W
Guan Yu
Squidruption
Guan Yu
4
2
8
4
W
8
3
13
4.83
L
2
5
2
0.6
L
Xing Tian
extremeMAYHEM5
Xing Tian
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,323
Damage
90,451
153,668
Taken
126,821
140,487
Mitigated
82,565
87,560
Healing
32,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bryan Enos
Jing Wei
19,027
16,194
0
11,724
29,936
15,824
7,480
6,705
23,149
0
153,711
L
Thanatos
Ch0P5z
Thanatos
17,679
3,085
0
19,469
25,376
14,341
0
8,644
16,374
0
138,706
W
Chang'e
DqbillosPC
Chang'e
32,264
1,815
15,350
14,271
26,838
13,455
1,519
9,920
16,644
143,424
0
L
Scylla
23,344
1,274
0
1,177
18,291
6,999
0
7,186
10,825
123,905
0
L
14,691
8,112
0
250
25,199
9,647
1,082
6,293
18,728
0
108,201
W
Yemoja
SQUID6716
Yemoja
7,296
1,810
6,947
7,646
30,507
45,418
1,212
12,369
17,872
33,020
0
W
Guan Yu
Squidruption
Guan Yu
12,936
1,944
7,529
15,089
37,179
51,520
1,854
5,812
29,964
0
108,984
W
23,800
7,026
0
9,004
29,208
14,270
3,284
5,977
22,313
0
119,059
L
20,564
6,252
0
4,950
23,034
16,349
5,114
2,914
19,105
0
143,596
L
Xing Tian
extremeMAYHEM5
Xing Tian
14,173
1,047
0
6,239
34,921
35,229
0
13,418
20,818
45,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,118
Gold Earned
69,635
728
Minions Killed
820
0
Camps Cleared
0
2,967,900
Distance Traveled
2,703,644
39
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,423
532
163
6
0
563,412
12
L
Thanatos
14,446
498
164
6
0
600,498
5
W
Chang'e
17,704
610
196
7
0
605,245
11
L
Scylla
14,071
485
192
7
0
566,834
6
L
Anhur
13,821
477
178
6
0
497,985
2
W
Yemoja
14,737
508
41
1
0
569,266
8
W
Guan Yu
17,009
587
197
7
0
623,953
8
W
Da Ji
16,245
560
131
5
0
606,024
0
L
Neith
15,532
536
251
9
0
491,904
1
L
Xing Tian
11,765
406
35
1
0
546,423
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role