Player Matchup

Cupid
Cupid
Mephisto_BLM
Cupid
Level 27
God Stats
5W - 8L
1,497 SR
Queue Stats
22W - 45L
1,182 Elo+
Solo
Thoth
Thoth
YvngScobeDobe
Thoth
Level 21
God Stats
3W - 7L
1,630 SR
Queue Stats
380W - 450L
1,188 Elo+
Party 1
Ares
Ares
kjhenry27
Ares
Level 29
God Stats
2W - 0L
1,630 SR
Queue Stats
23W - 21L
1,300 Elo+
Party 1
Team Averages
Level 26
1,586 SR
1,223 Elo+

VS

Team Averages
Level 26
1,291 SR
1,126 Elo+
Nemesis
Nemesis
AirEight7117427
Nemesis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 57L
1,218 Elo+
Solo
Tiamat
Tiamat
Goon_and_biond
Tiamat
Level 48
God Stats
0W - 4L
1,031 SR
Queue Stats
83W - 146L
1,061 Elo+
Solo
Mulan
Mulan
JJ_Money206
Mulan
Level 7
God Stats
19W - 31L
1,343 SR
Queue Stats
69W - 96L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 8
11,333
756
14,881
14,875
7,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 2 / 9
11,182
745
14,391
7,603
3,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
14
3 / 2 / 14
11,291
753
5,106
15,160
16,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 6
8,643
576
3,810
14,344
4,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 5 / 3
9,775
652
10,387
17,258
11,622
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 6 / 4
9,425
628
7,339
14,912
10,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
19
Kills
6
7
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
L
3
5
3
0.9
L
3
6
4
0.83
W
9
3
8
4.33
W
7
2
9
5.75
W
Ares
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,378
Damage
21,536
37,638
Taken
46,514
28,119
Mitigated
26,613
6,973
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,810
507
0
1,731
14,344
4,922
37
4,173
10,171
0
12,000
L
10,387
735
537
4,152
17,258
11,622
90
7,889
9,369
30,892
0
L
7,339
653
0
1,671
14,912
10,069
840
7,443
7,469
0
25,774
W
14,881
8,393
0
2,450
14,875
7,568
1,719
4,043
10,832
0
50,804
W
14,391
1,200
881
2,239
7,603
3,655
456
3,188
4,415
45,477
0
W
Ares
5,106
514
0
1,403
15,160
16,896
468
3,296
11,864
20,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
27,843
157
Minions Killed
81
0
Camps Cleared
0
753,140
Distance Traveled
701,984
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,643
576
24
2
0
214,151
0
L
Tiamat
9,775
652
31
2
0
248,865
0
L
Mulan
9,425
628
26
2
0
238,968
0
W
Cupid
11,333
756
73
5
0
245,561
0
W
Thoth
11,182
745
56
4
0
267,453
2
W
Ares
11,291
753
28
2
0
240,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role