Player Matchup

Bacchus
Bacchus
Captincaramel64
Bacchus
Level 74
God Stats
31W - 35L
1,578 SR
Queue Stats
699W - 611L
1,604 Elo+
Party 2
Fenrir
Fenrir
ImRonin
Fenrir
Level 120
God Stats
10W - 11L
1,271 SR
Queue Stats
198W - 193L
1,549 Elo+
Party 3
Amaterasu
Amaterasu
Nppleham
Amaterasu
Level 138
God Stats
8W - 12L
1,500 SR
Queue Stats
445W - 422L
1,575 Elo+
Party 3
Tiamat
Tiamat
rnoonboy
Tiamat
Level 49
God Stats
1W - 0L
1,287 SR
Queue Stats
39W - 28L
1,627 Elo+
Party 3
Danzaburou
Danzaburou
wuzzUwU
Danzaburou
Level 44
God Stats
29W - 32L
1,470 SR
Queue Stats
457W - 385L
1,618 Elo+
Party 2
Team Averages
Level 85
1,421 SR
1,595 Elo+

VS

Team Averages
Level 74
1,718 SR
1,579 Elo+
Tiamat
Tiamat
DarknessSlayer15
Tiamat
Level 105
God Stats
7W - 9L
1,570 SR
Queue Stats
155W - 170L
1,588 Elo+
Party 1
Hades
Hades
KidTatchi_Sama
Hades
Level 48
God Stats
4W - 5L
1,853 SR
Queue Stats
77W - 112L
1,578 Elo+
Party 1
Bellona
Bellona
deathshot914
Bellona
Level 82
God Stats
75W - 66L
1,692 SR
Queue Stats
125W - 146L
1,555 Elo+
Party 1
Odin
Odin
duckdan
Odin
Level 85
God Stats
1W - 2L
1,880 SR
Queue Stats
138W - 149L
1,598 Elo+
Party 1
Skadi
Skadi
nateisdad
Skadi
Level 49
God Stats
1W - 3L
1,595 SR
Queue Stats
149W - 182L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 10
12,844
558
15,364
24,462
34,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
ImRonin
Fenrir
20
19 / 2 / 5
16,348
711
17,918
20,792
11,552
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Nppleham
Amaterasu
20
7 / 0 / 6
14,056
611
13,985
18,476
18,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
rnoonboy
Tiamat
19
5 / 7 / 6
13,133
571
21,041
17,521
11,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
wuzzUwU
Danzaburou
17
2 / 3 / 13
11,430
497
12,086
14,780
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 1
10,929
475
10,983
15,370
10,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 11 / 1
10,574
460
11,938
24,925
14,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
deathshot914
Bellona
18
7 / 7 / 5
12,482
543
23,080
26,496
20,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
duckdan
Odin
13
1 / 8 / 4
9,317
405
7,414
16,883
15,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
nateisdad
Skadi
14
2 / 11 / 2
9,359
407
9,884
17,911
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
44
Kills
15
15
Deaths
44
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
3
10
5.33
L
0
7
1
0.07
W
Fenrir
ImRonin
Fenrir
19
2
5
10.75
L
5
11
1
0.5
W
Amaterasu
Nppleham
Amaterasu
7
0
6
10
L
Bellona
deathshot914
Bellona
7
7
5
1.36
L
Odin
duckdan
Odin
1
8
4
0.38
L
Skadi
nateisdad
Skadi
2
11
2
0.27
W
Tiamat
rnoonboy
Tiamat
5
7
6
1.14
W
Danzaburou
wuzzUwU
Danzaburou
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,394
Damage
63,299
96,031
Taken
101,585
82,330
Mitigated
66,832
34,587
Healing
23,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,364
2,990
1,617
6,689
24,462
34,040
179
1,324
23,138
43,926
0
L
10,983
1,595
0
2,350
15,370
10,722
596
2,383
12,550
80,845
0
W
Fenrir
ImRonin
Fenrir
17,918
4,380
0
10,367
20,792
11,552
1,329
4,623
16,169
0
150,284
L
11,938
592
170
8,215
24,925
14,234
0
11,902
12,277
48,902
0
W
Amaterasu
Nppleham
Amaterasu
13,985
6,431
0
7,987
18,476
18,244
1,681
9,553
8,923
0
93,034
L
Bellona
deathshot914
Bellona
23,080
14,141
0
8,396
26,496
20,031
1,074
9,014
17,131
0
95,856
L
Odin
duckdan
Odin
7,414
1,128
0
1,704
16,883
15,882
0
5,804
11,057
0
29,987
L
Skadi
nateisdad
Skadi
9,884
4,458
0
3,050
17,911
5,963
587
6,337
11,549
0
51,391
W
Tiamat
rnoonboy
Tiamat
21,041
876
108
3,234
17,521
11,760
164
6,551
10,970
82,689
0
W
Danzaburou
wuzzUwU
Danzaburou
12,086
4,888
0
4,585
14,780
6,734
1,152
870
13,910
0
70,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,811
Gold Earned
52,661
692
Minions Killed
487
0
Camps Cleared
0
2,347,479
Distance Traveled
2,024,720
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,844
558
57
2
0
484,593
1
L
Tiamat
10,929
475
160
7
0
356,940
0
W
Fenrir
16,348
711
205
9
0
521,693
2
L
Hades
10,574
460
79
3
0
398,751
3
W
Amaterasu
14,056
611
169
7
0
480,004
0
L
Bellona
12,482
543
108
5
0
418,150
0
L
Odin
9,317
405
44
2
0
454,617
2
L
Skadi
9,359
407
96
4
0
396,262
2
W
Tiamat
13,133
571
156
7
0
401,541
0
W
Danzaburou
11,430
497
105
5
0
459,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role