Player Matchup

Cthulhu
Cthulhu
BigBoiBenji
Cthulhu
Level 11
God Stats
5W - 1L
1,825 SR
Queue Stats
8W - 3L
1,639 Elo+
Party 1
Agni
Agni
Peachfuz1219
Agni
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,615 Elo+
Party 1
Nike
Nike
SebasUWUotttaku
Nike
Level 28
God Stats
12W - 12L
1,461 SR
Queue Stats
135W - 146L
1,554 Elo+
Solo
Team Averages
Level 35
1,595 SR
1,603 Elo+

VS

Team Averages
Level 21
1,795 SR
1,568 Elo+
Tyr
Tyr
Smokiie12
Tyr
Level 4
God Stats
3W - 1L
1,828 SR
Queue Stats
12W - 13L
1,514 Elo+
Party 2
Izanami
Izanami
U131105442280
Izanami
Level 28
God Stats
7W - 4L
1,810 SR
Queue Stats
185W - 135L
1,675 Elo+
Solo
Cabrakan
Cabrakan
jeremiahlol
Cabrakan
Level 31
God Stats
2W - 3L
1,747 SR
Queue Stats
15W - 14L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBoiBenji
Cthulhu
11
1 / 1 / 10
7,719
772
4,421
6,881
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
5 / 1 / 4
7,509
751
8,244
5,517
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 2 / 4
7,567
757
5,598
6,797
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 0
7,385
739
3,513
7,091
4,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
10
0 / 2 / 4
6,804
680
4,726
5,036
1,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
jeremiahlol
Cabrakan
8
0 / 5 / 1
5,779
578
3,270
8,861
4,475
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigBoiBenji
Cthulhu
1
1
10
6
W
5
1
4
7
W
5
2
4
3.5
L
4
4
0
1
L
Izanami
0
2
4
1
L
Cabrakan
jeremiahlol
Cabrakan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,263
Damage
11,509
19,195
Taken
20,988
9,582
Mitigated
10,436
6,835
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigBoiBenji
Cthulhu
4,421
221
0
3,504
6,881
3,032
125
1,284
5,497
12,532
0
W
8,244
556
0
2,531
5,517
1,613
685
811
4,656
27,438
0
W
5,598
1,311
0
800
6,797
4,937
0
1,275
5,472
0
20,559
L
3,513
945
612
1,661
7,091
4,243
0
3,838
2,834
0
8,605
L
Izanami
4,726
3,680
0
500
5,036
1,718
0
2,880
1,918
0
37,943
L
Cabrakan
jeremiahlol
Cabrakan
3,270
240
0
500
8,861
4,475
0
5,425
3,135
8,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,795
Gold Earned
19,968
91
Minions Killed
98
0
Camps Cleared
0
479,390
Distance Traveled
480,069
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,719
772
12
1
0
172,554
3
W
Agni
7,509
751
48
5
0
153,147
2
W
Nike
7,567
757
31
3
0
153,689
1
L
Tyr
7,385
739
17
2
0
184,154
0
L
Izanami
6,804
680
74
7
0
152,645
2
L
Cabrakan
5,779
578
7
1
0
143,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role