Player Matchup

Artio
Artio
 
Artio
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BenevolentChaos
Neith
Level 26
God Stats
1W - 2L
1,086 SR
Queue Stats
11W - 16L
1,214 Elo+
Party 2
Odin
Odin
Claymond37
Odin
Level 62
God Stats
2W - 7L
1,216 SR
Queue Stats
85W - 125L
1,365 Elo+
Party 2
Da Ji
Da Ji
TinyLink
Da Ji
Level 60
God Stats
11W - 5L
1,611 SR
Queue Stats
77W - 98L
1,265 Elo+
Party 2
Sol
Sol
vini347
Sol
Level 42
God Stats
6W - 5L
1,974 SR
Queue Stats
49W - 54L
1,454 Elo+
Party 1
Team Averages
Level 47
1,477 SR
1,359 Elo+

VS

Team Averages
Level 48
1,533 SR
1,359 Elo+
Tiamat
Tiamat
D4RKINFERNO77
Tiamat
Level 26
God Stats
0W - 1L
1,263 SR
Queue Stats
10W - 14L
1,190 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Dr-Dash5
Kumbhakarna
Level 47
God Stats
6W - 8L
1,451 SR
Queue Stats
293W - 279L
1,328 Elo+
Party 3
Danzaburou
Danzaburou
TheDevilsPancake
Danzaburou
Level 29
God Stats
35W - 43L
1,669 SR
Queue Stats
631W - 652L
1,432 Elo+
Party 3
Neith
Neith
kjartan035
Neith
Level 39
God Stats
1W - 4L
1,720 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ra
Ra
rosadoantonio420
Ra
Level 101
God Stats
0W - 3L
1,563 SR
Queue Stats
19W - 24L
1,342 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 1 / 3
6,224
519
5,404
10,468
4,409
Shoes

Shoes

+6%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 2 / 1
5,922
494
4,591
5,304
1,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 1 / 2
8,042
670
5,050
5,497
3,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Da Ji
TinyLink
Da Ji
9
4 / 2 / 4
6,280
523
4,042
6,009
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
12
3 / 2 / 1
6,858
572
6,866
9,405
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
5,301
442
1,437
7,188
3,222
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Dr-Dash5
Kumbhakarna
9
2 / 1 / 1
5,610
468
3,903
8,442
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
TheDevilsPancake
Danzaburou
7
1 / 3 / 0
5,403
450
2,878
5,927
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
8
1 / 5 / 3
5,520
460
3,697
7,576
2,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 4 / 3
6,276
523
8,520
8,087
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
17
Kills
6
8
Deaths
17
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
3
3.5
W
2
2
1
1.25
W
6
1
2
7
L
0
4
4
0.5
L
Kumbhakarna
Dr-Dash5
Kumbhakarna
2
1
1
2.5
L
Danzaburou
TheDevilsPancake
Danzaburou
1
3
0
0.33
W
Da Ji
TinyLink
Da Ji
4
2
4
3
L
Neith
1
5
3
0.5
L
2
4
3
0.88
W
Sol
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,953
Damage
20,435
36,683
Taken
37,220
15,960
Mitigated
12,948
15,116
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,404
614
278
3,792
10,468
4,409
0
4,612
5,856
18,321
0
W
4,591
2,001
0
1,149
5,304
1,607
470
1,826
3,478
0
25,258
W
5,050
1,233
0
2,010
5,497
3,655
278
435
5,062
4,942
41,353
L
1,437
352
123
1,852
7,188
3,222
0
1,315
5,851
15,264
0
L
Kumbhakarna
Dr-Dash5
Kumbhakarna
3,903
444
369
1,169
8,442
3,228
0
2,615
5,562
17,976
0
L
Danzaburou
TheDevilsPancake
Danzaburou
2,878
993
0
513
5,927
1,381
56
1,193
4,658
0
22,655
W
Da Ji
TinyLink
Da Ji
4,042
980
0
2,281
6,009
3,316
76
2,394
3,615
0
20,784
L
Neith
3,697
984
0
2,539
7,576
2,117
108
2,098
5,287
0
20,323
L
8,520
882
561
3,432
8,087
3,000
622
4,959
3,078
38,557
0
W
Sol
6,866
2,298
0
5,606
9,405
2,973
605
4,593
4,812
45,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,326
Gold Earned
28,110
305
Minions Killed
197
0
Camps Cleared
0
1,095,117
Distance Traveled
1,120,879
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,224
519
24
2
0
220,091
2
W
Neith
5,922
494
54
5
0
186,324
0
W
Odin
8,042
670
112
9
0
235,339
3
L
Tiamat
5,301
442
31
3
0
236,466
0
L
Kumbhakarna
5,610
468
22
2
0
244,953
3
L
Danzaburou
5,403
450
41
3
0
169,480
0
W
Da Ji
6,280
523
37
3
0
244,987
1
L
Neith
5,520
460
42
4
0
219,757
0
L
Ra
6,276
523
61
5
0
250,223
4
W
Sol
6,858
572
78
7
0
208,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role