Player Matchup

Bellona
Bellona
Jecm0903
Bellona
Level 18
God Stats
5W - 6L
1,409 SR
Queue Stats
132W - 148L
1,365 Elo+
Solo
King Arthur
King Arthur
LORDxSWEATY
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,303 Elo+
Solo
Jormungandr
Jormungandr
Raiko-Assassin01
Jormungandr
Level 7
God Stats
1W - 1L
1,752 SR
Queue Stats
7W - 17L
1,196 Elo+
Solo
Tiamat
Tiamat
Smokietheebuer
Tiamat
Level 29
God Stats
0W - 1L
1,227 SR
Queue Stats
4W - 8L
1,483 Elo+
Solo
Neith
Neith
thauu
Neith
Level 27
God Stats
1W - 6L
1,418 SR
Queue Stats
36W - 49L
1,364 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,342 Elo+

VS

Team Averages
Level 25
1,558 SR
1,513 Elo+
Achilles
Achilles
DA THUG LIFE91
Achilles
Level 28
God Stats
14W - 4L
1,715 SR
Queue Stats
193W - 129L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
Helios29
Cthulhu
Level 18
God Stats
1W - 1L
1,852 SR
Queue Stats
5W - 2L
1,737 Elo+
Solo
Hel
Hel
Yams5040
Hel
Level 26
God Stats
5W - 2L
1,394 SR
Queue Stats
7W - 3L
1,469 Elo+
Party 1
Thanatos
Thanatos
iN-Russia-alo29
Thanatos
Level 29
God Stats
6W - 10L
1,229 SR
Queue Stats
103W - 144L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
temp-175409
Danzaburou
Level 24
God Stats
12W - 9L
1,600 SR
Queue Stats
90W - 129L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jecm0903
Bellona
10
1 / 5 / 0
8,732
312
2,337
8,759
4,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
LORDxSWEATY
King Arthur
13
0 / 15 / 2
9,147
327
5,496
26,525
18,113
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Raiko-Assassin01
Jormungandr
19
8 / 8 / 1
12,135
433
14,329
24,870
18,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
5 / 11 / 2
12,866
460
18,112
26,622
13,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
thauu
Neith
17
0 / 13 / 1
10,983
392
12,218
27,315
8,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
9 / 3 / 5
13,034
466
10,871
23,562
23,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Helios29
Cthulhu
19
6 / 3 / 13
13,878
496
19,615
15,990
14,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
7 / 5 / 8
13,974
499
13,903
21,488
8,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
20
21 / 0 / 5
16,732
598
23,689
22,556
18,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
temp-175409
Danzaburou
20
8 / 6 / 5
15,323
547
21,813
19,826
10,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
14
Kills
51
52
Deaths
17
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
9
3
5
3.83
W
Cthulhu
Helios29
Cthulhu
6
3
13
4.17
L
Bellona
Jecm0903
Bellona
1
5
0
0.2
L
King Arthur
LORDxSWEATY
King Arthur
0
15
2
0.07
L
Jormungandr
Raiko-Assassin01
Jormungandr
8
8
1
1.06
L
5
11
2
0.55
W
7
5
8
2.2
W
Thanatos
21
0
5
23.5
W
Danzaburou
temp-175409
Danzaburou
8
6
5
1.75
L
Neith
thauu
Neith
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,492
Damage
89,891
114,091
Taken
103,422
63,242
Mitigated
75,116
20,117
Healing
51,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
10,871
2,324
0
3,557
23,562
23,623
1,745
3,967
19,184
0
60,773
W
Cthulhu
Helios29
Cthulhu
19,615
1,453
352
0
15,990
14,079
1,281
3,554
11,986
61,669
0
L
Bellona
Jecm0903
Bellona
2,337
454
0
509
8,759
4,799
0
3,848
4,861
1,182
19,971
L
King Arthur
LORDxSWEATY
King Arthur
5,496
2,164
0
342
26,525
18,113
53
11,670
14,692
0
24,369
L
Jormungandr
Raiko-Assassin01
Jormungandr
14,329
1,598
0
5,457
24,870
18,096
84
5,774
18,996
45,262
0
L
18,112
2,024
0
5,943
26,622
13,935
1,714
5,913
20,618
76,061
0
W
13,903
1,280
6,080
10,831
21,488
8,141
3,853
11,860
9,478
75,138
0
W
Thanatos
23,689
10,257
441
25,706
22,556
18,364
3,263
3,373
19,008
0
151,165
W
Danzaburou
temp-175409
Danzaburou
21,813
10,119
0
4,186
19,826
10,909
621
9,033
10,265
0
91,273
L
Neith
thauu
Neith
12,218
6,501
135
7,731
27,315
8,299
1,288
6,313
20,727
0
83,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,863
Gold Earned
72,941
376
Minions Killed
618
0
Camps Cleared
0
1,932,688
Distance Traveled
2,499,591
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,034
466
74
3
0
483,417
4
W
Cthulhu
13,878
496
96
3
0
521,347
1
L
Bellona
8,732
312
53
2
0
253,327
0
L
King Arthur
9,147
327
30
1
0
370,486
1
L
Jormungandr
12,135
433
59
2
0
433,868
1
L
Tiamat
12,866
460
99
4
0
444,860
0
W
Hel
13,974
499
109
4
0
442,832
1
W
Thanatos
16,732
598
183
7
0
611,736
3
W
Danzaburou
15,323
547
156
6
0
440,259
3
L
Neith
10,983
392
135
5
0
430,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role