Player Matchup

Thoth
Thoth
Arietis4
Thoth
Level 43
God Stats
8W - 12L
1,519 SR
Queue Stats
294W - 316L
1,446 Elo+
Solo
Izanami
Izanami
PurpleRamen
Izanami
Level 49
God Stats
7W - 6L
1,523 SR
Queue Stats
18W - 26L
1,413 Elo+
Party 2
Ymir
Ymir
Smallenski3
Ymir
Level 78
God Stats
8W - 4L
1,910 SR
Queue Stats
24W - 38L
1,412 Elo+
Party 2
Hou Yi
Hou Yi
Sturf
Hou Yi
Level 139
God Stats
2W - 1L
1,221 SR
Queue Stats
125W - 92L
1,480 Elo+
Solo
Ares
Ares
jordyskillz
Ares
Level 46
God Stats
6W - 7L
1,605 SR
Queue Stats
9W - 16L
1,385 Elo+
Party 2
Team Averages
Level 71
1,556 SR
1,427 Elo+

VS

Team Averages
Level 73
1,443 SR
1,416 Elo+
Da Ji
Da Ji
HugoHollson
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,387 Elo+
Party 1
Anhur
Anhur
OCFGGAMING
Anhur
Level 61
God Stats
7W - 6L
1,346 SR
Queue Stats
325W - 356L
1,440 Elo+
Solo
Mulan
Mulan
Progrezman
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
WelderRashis
Ares
Level 63
God Stats
3W - 4L
1,618 SR
Queue Stats
97W - 121L
1,357 Elo+
Party 1
Zeus
Zeus
kk00ss
Zeus
Level 28
God Stats
2W - 3L
1,250 SR
Queue Stats
62W - 79L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Arietis4
Thoth
12
3 / 0 / 0
6,733
673
4,347
3,129
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
PurpleRamen
Izanami
9
2 / 2 / 0
5,366
537
5,427
6,522
1,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 1
6,461
646
4,711
5,793
3,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
Sturf
Hou Yi
10
2 / 0 / 2
6,009
601
2,660
4,034
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 2
5,417
542
1,469
5,997
2,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,028
503
2,613
7,865
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
8
1 / 2 / 3
4,703
470
4,541
4,803
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
8
0 / 4 / 0
4,846
485
2,634
6,488
3,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 1 / 2
4,961
496
2,473
7,184
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zeus
kk00ss
Zeus
9
0 / 3 / 0
4,851
485
943
4,664
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
11
Kills
4
4
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
Arietis4
Thoth
3
0
0
3
L
1
1
2
2
L
Anhur
1
2
3
1.25
L
Mulan
0
4
0
0
W
Izanami
PurpleRamen
Izanami
2
2
0
1
W
4
0
1
4.5
W
Hou Yi
Sturf
Hou Yi
2
0
2
3
L
2
1
2
3
W
0
2
2
0.5
L
Zeus
kk00ss
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,614
Damage
13,204
25,475
Taken
31,004
9,108
Mitigated
10,839
10,290
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Arietis4
Thoth
4,347
387
0
1,130
3,129
867
513
761
2,368
31,526
0
L
2,613
640
0
4,784
7,865
2,467
0
2,431
5,318
0
24,133
L
Anhur
4,541
1,951
0
1,914
4,803
1,027
0
346
4,457
0
19,915
L
Mulan
2,634
816
0
1,427
6,488
3,660
0
3,667
2,821
0
22,523
W
Izanami
PurpleRamen
Izanami
5,427
3,618
0
3,408
6,522
1,514
1,025
1,507
5,015
0
36,343
W
4,711
1,412
0
2,740
5,793
3,390
0
0
5,793
32,863
0
W
Hou Yi
Sturf
Hou Yi
2,660
1,291
0
1,114
4,034
1,158
944
204
3,830
0
27,596
L
2,473
63
0
3,592
7,184
2,623
0
1,123
6,061
12,908
0
W
1,469
127
0
1,898
5,997
2,179
80
944
5,053
7,325
0
L
Zeus
kk00ss
Zeus
943
343
0
1,424
4,664
1,062
0
2,662
1,820
20,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
24,389
271
Minions Killed
185
0
Camps Cleared
0
825,240
Distance Traveled
841,023
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,733
673
70
7
0
192,222
1
L
Da Ji
5,028
503
46
5
0
180,701
2
L
Anhur
4,703
470
31
3
0
164,189
2
L
Mulan
4,846
485
55
6
0
156,480
1
W
Izanami
5,366
537
72
7
0
159,774
0
W
Ymir
6,461
646
61
6
0
157,991
4
W
Hou Yi
6,009
601
57
6
0
167,491
1
L
Ares
4,961
496
14
1
0
170,986
4
W
Ares
5,417
542
11
1
0
147,762
0
L
Zeus
4,851
485
39
4
0
168,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role