Player Matchup

Anubis
Anubis
DavidWitsel
Anubis
Level 4
God Stats
1W - 2L
1,767 SR
Queue Stats
1W - 2L
1,750 Elo+
Solo
Tiamat
Tiamat
Phoenixguild
Tiamat
Level 7
God Stats
10W - 7L
1,719 SR
Queue Stats
10W - 8L
1,553 Elo+
Solo
Amaterasu
Amaterasu
RektusYoPatronus
Amaterasu
Level 22
God Stats
1W - 3L
1,364 SR
Queue Stats
225W - 248L
1,330 Elo+
Solo
Jing Wei
Jing Wei
quackmytack
Jing Wei
Level 12
God Stats
15W - 15L
1,532 SR
Queue Stats
21W - 19L
1,586 Elo+
Solo
Kali
Kali
xhellozukoherex
Kali
Level 13
God Stats
16W - 22L
1,398 SR
Queue Stats
20W - 30L
1,315 Elo+
Solo
Team Averages
Level 12
1,556 SR
1,507 Elo+

VS

Team Averages
Level 41
1,599 SR
1,531 Elo+
Thor
Thor
ABuschLatte
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 36L
1,699 Elo+
Party 1
Izanami
Izanami
HowlingWild
Izanami
Level 27
God Stats
9W - 7L
1,853 SR
Queue Stats
50W - 63L
1,497 Elo+
Solo
Nike
Nike
IIShinobi
Nike
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 47L
1,614 Elo+
Party 1
Nu Wa
Nu Wa
ValterLira
Nu Wa
Level 30
God Stats
14W - 4L
1,643 SR
Queue Stats
83W - 72L
1,569 Elo+
Solo
Vamana
Vamana
tokoyumi
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 12 / 3
10,152
846
8,034
18,412
7,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
17
1 / 9 / 3
11,076
923
14,433
18,797
13,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
17
3 / 11 / 4
11,174
931
18,622
34,778
27,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
quackmytack
Jing Wei
12
0 / 0 / 0
7,300
608
0
484
142
15
3 / 10 / 2
10,262
855
7,069
25,088
8,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 19
11,051
921
6,716
9,866
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Izanami
HowlingWild
Izanami
20
13 / 0 / 17
14,007
1,167
26,218
13,274
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
20
16 / 0 / 19
14,379
1,198
27,113
12,399
11,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
20
11 / 1 / 19
13,613
1,134
22,164
8,280
3,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
tokoyumi
Vamana
17
2 / 3 / 19
11,317
943
5,952
10,873
7,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
135
9
Kills
42
42
Deaths
9
12
Assists
93
Player
Kills
Deaths
Assists
KDA
W
0
5
19
1.9
L
Anubis
2
12
3
0.29
W
Izanami
HowlingWild
Izanami
13
0
17
21.5
W
Nike
16
0
19
25.5
L
Tiamat
1
9
3
0.28
L
Amaterasu
3
11
4
0.45
W
Nu Wa
11
1
19
20.5
L
Jing Wei
quackmytack
Jing Wei
0
0
0
0
W
Vamana
tokoyumi
Vamana
2
3
19
3.83
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,158
Damage
88,163
97,559
Taken
54,692
57,088
Mitigated
30,110
13,325
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,716
2,454
0
609
9,866
3,401
0
2,877
6,836
0
22,699
L
Anubis
8,034
465
0
1,985
18,412
7,902
0
1,996
16,241
21,794
0
W
Izanami
HowlingWild
Izanami
26,218
21,545
0
5,847
13,274
4,457
0
7,866
5,258
0
53,913
W
Nike
27,113
6,831
0
775
12,399
11,457
0
5,712
6,462
0
44,972
L
Tiamat
14,433
1,065
0
1,270
18,797
13,028
0
3,469
15,050
40,839
0
L
Amaterasu
18,622
7,756
0
6,139
34,778
27,520
0
7,181
27,137
1,116
43,624
W
Nu Wa
22,164
7,247
0
444
8,280
3,183
0
2,841
5,339
43,555
0
L
Jing Wei
quackmytack
Jing Wei
0
0
0
0
484
142
0
484
0
0
0
W
Vamana
tokoyumi
Vamana
5,952
2,463
0
2,350
10,873
7,612
0
3,827
6,840
0
6,619
L
7,069
5,096
0
3,931
25,088
8,496
0
9,034
15,804
0
21,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,964
Gold Earned
64,367
183
Minions Killed
197
3
Camps Cleared
10
808,100
Distance Traveled
1,017,620
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,051
921
48
4
0
179,939
0
L
Anubis
10,152
846
28
2
0
138,280
0
W
Izanami
14,007
1,167
75
6
3
225,595
1
W
Nike
14,379
1,198
40
3
5
259,692
0
L
Tiamat
11,076
923
66
6
1
227,513
2
L
Amaterasu
11,174
931
60
5
1
222,052
2
W
Nu Wa
13,613
1,134
33
3
2
210,200
0
L
Jing Wei
7,300
608
0
0
0
0
0
W
Vamana
11,317
943
1
0
0
142,194
0
L
Kali
10,262
855
29
2
1
220,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role