Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BehindYouMate
Ah Muzen Cab
Level 8
God Stats
3W - 1L
1,663 SR
Queue Stats
12W - 7L
1,622 Elo+
Party 3
Izanami
Izanami
Bejdýsek
Izanami
Level 7
God Stats
2W - 2L
1,531 SR
Queue Stats
8W - 8L
1,646 Elo+
Party 2
Ares
Ares
DejvVeliky
Ares
Level 9
God Stats
2W - 0L
1,713 SR
Queue Stats
10W - 12L
1,508 Elo+
Party 2
Fenrir
Fenrir
KerBexZiOfficial
Fenrir
Level 27
God Stats
2W - 3L
1,256 SR
Queue Stats
22W - 35L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Kylg
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 41
1,532 SR
1,565 Elo+

VS

Team Averages
Level 20
1,645 SR
1,619 Elo+
Susano
Susano
DarkFenix97
Susano
Level 15
God Stats
1W - 2L
1,826 SR
Queue Stats
11W - 12L
1,671 Elo+
Party 4
Tyr
Tyr
Hombre_cansado
Tyr
Level 15
God Stats
1W - 1L
1,786 SR
Queue Stats
8W - 6L
1,722 Elo+
Party 4
Yemoja
Yemoja
LaurenRoseN7
Yemoja
Level 27
God Stats
14W - 12L
1,518 SR
Queue Stats
79W - 96L
1,693 Elo+
Party 1
Tiamat
Tiamat
Supertoxin135
Tiamat
Level 28
God Stats
4W - 4L
1,529 SR
Queue Stats
459W - 475L
1,566 Elo+
Party 1
Hades
Hades
TimeSpender
Hades
Level 17
God Stats
0W - 1L
1,569 SR
Queue Stats
9W - 8L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BehindYouMate
Ah Muzen Cab
20
4 / 0 / 9
13,216
601
16,070
13,629
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Bejdýsek
Izanami
19
8 / 4 / 5
12,672
576
20,142
18,448
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 10
10,719
487
7,773
18,762
17,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 5 / 7
11,234
511
7,810
19,689
9,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sun Wukong
Kylg
Sun Wukong
19
3 / 2 / 8
11,900
541
8,496
14,592
10,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
2 / 4 / 7
10,194
463
8,369
14,609
6,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
9 / 4 / 2
10,725
488
10,557
16,121
12,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
15
2 / 4 / 3
9,435
429
8,251
15,807
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 1
9,574
435
8,373
13,797
7,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 3
10,055
457
9,154
23,487
20,474
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
21
Kills
17
17
Deaths
21
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BehindYouMate
Ah Muzen Cab
4
0
9
8.5
W
Izanami
Bejdýsek
Izanami
8
4
5
2.63
L
Susano
2
4
7
1.38
W
3
6
10
1.33
L
9
4
2
2.5
W
3
5
7
1.3
W
Sun Wukong
Kylg
Sun Wukong
3
2
8
3.5
L
Yemoja
2
4
3
0.88
L
1
5
1
0.3
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,291
Damage
44,704
85,120
Taken
83,821
51,206
Mitigated
58,691
29,647
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BehindYouMate
Ah Muzen Cab
16,070
7,986
0
8,095
13,629
6,869
5,617
3,168
10,201
0
124,552
W
Izanami
Bejdýsek
Izanami
20,142
14,775
0
9,008
18,448
6,897
2,080
5,061
13,353
0
104,228
L
Susano
8,369
1,122
0
342
14,609
6,087
1,859
748
13,861
0
68,831
W
7,773
789
0
933
18,762
17,451
262
7,642
10,942
19,597
0
L
10,557
3,271
0
5,785
16,121
12,945
3
936
15,185
0
60,667
W
7,810
2,452
755
7,038
19,689
9,028
0
4,687
14,946
0
83,787
W
Sun Wukong
Kylg
Sun Wukong
8,496
1,100
0
3,818
14,592
10,961
1,590
4,528
9,900
0
76,492
L
Yemoja
8,251
1,038
1,722
3,696
15,807
11,395
454
1,893
13,914
50,928
0
L
8,373
505
0
2,157
13,797
7,790
858
799
12,998
53,359
0
L
9,154
1,803
54
7,674
23,487
20,474
990
3,397
20,090
46,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,741
Gold Earned
49,983
623
Minions Killed
507
0
Camps Cleared
0
2,054,435
Distance Traveled
1,911,834
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,216
601
199
9
0
453,544
9
W
Izanami
12,672
576
149
7
0
399,672
2
L
Susano
10,194
463
113
5
0
426,413
1
W
Ares
10,719
487
29
1
0
380,258
2
L
Tyr
10,725
488
102
5
0
412,480
4
W
Fenrir
11,234
511
117
5
0
467,076
6
W
Sun Wukong
11,900
541
129
6
0
353,885
2
L
Yemoja
9,435
429
83
4
0
342,966
2
L
Tiamat
9,574
435
124
6
0
383,922
7
L
Hades
10,055
457
85
4
0
346,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role