Player Matchup

Fenrir
Fenrir
DragonSinZoro
Fenrir
Level 14
God Stats
8W - 0L
1,656 SR
Queue Stats
14W - 2L
1,802 Elo+
Party 1
Khepri
Khepri
SupervisorMaya
Khepri
Level 125
God Stats
83W - 60L
1,440 SR
Queue Stats
421W - 381L
1,554 Elo+
Party 1
Tiamat
Tiamat
SupervisorRoland
Tiamat
Level 121
God Stats
18W - 21L
1,607 SR
Queue Stats
418W - 365L
1,554 Elo+
Party 1
Osiris
Osiris
mooglemonk
Osiris
Level 120
God Stats
12W - 14L
1,735 SR
Queue Stats
511W - 474L
1,589 Elo+
Party 1
Poseidon
Poseidon
pumpkinmoogle628
Poseidon
Level 120
God Stats
11W - 4L
1,889 SR
Queue Stats
361W - 311L
1,583 Elo+
Party 1
Team Averages
Level 100
1,665 SR
1,616 Elo+

VS

Team Averages
Level 61
1,558 SR
1,497 Elo+
Hel
Hel
Derek7846
Hel
Level 123
God Stats
66W - 63L
1,649 SR
Queue Stats
435W - 446L
1,475 Elo+
Solo
Vulcan
Vulcan
FitoMrBrain
Vulcan
Level 47
God Stats
1W - 2L
1,701 SR
Queue Stats
23W - 13L
1,513 Elo+
Solo
Agni
Agni
NoxCrypt
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,382 Elo+
Solo
Sobek
Sobek
Terrordactyl7400
Sobek
Level 40
God Stats
41W - 52L
1,437 SR
Queue Stats
107W - 150L
1,397 Elo+
Solo
Neith
Neith
Tiglett
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 9L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 12
10,471
952
6,810
5,640
2,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 0 / 19
11,243
1,022
7,205
7,072
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 0 / 10
10,978
998
13,902
4,615
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
mooglemonk
Osiris
17
5 / 0 / 12
10,712
974
15,026
12,427
14,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 17
10,650
968
18,731
4,270
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

285

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,610
783
2,990
5,499
2,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
15
0 / 2 / 0
8,890
808
9,831
7,503
3,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
15
0 / 9 / 0
8,945
813
3,590
15,368
6,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 0
10,045
913
3,863
22,681
25,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Tiglett
Neith
14
0 / 5 / 0
8,842
804
5,587
14,996
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
0
23
Kills
0
0
Deaths
23
70
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
6
0
12
12
L
Vulcan
0
2
0
0
L
Agni
0
9
0
0
W
1
0
19
10.5
W
7
0
10
12
L
0
5
0
0
L
Neith
Tiglett
Neith
0
5
0
0
W
Osiris
mooglemonk
Osiris
5
0
12
11
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,674
Damage
25,861
34,024
Taken
66,047
30,884
Mitigated
44,321
6,828
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,990
128
3,486
1,373
5,499
2,211
0
4,140
1,309
10,329
0
W
6,810
2,624
171
1,177
5,640
2,282
0
3,501
1,815
0
14,143
L
Vulcan
9,831
2,433
0
348
7,503
3,425
0
3,410
4,018
27,060
0
L
Agni
3,590
181
0
0
15,368
6,655
0
8,365
6,853
25,103
0
W
7,205
172
0
1,523
7,072
8,334
0
4,564
2,508
20,094
0
W
13,902
1,413
0
1,809
4,615
4,300
0
2,676
1,939
31,121
0
L
3,863
707
0
2,933
22,681
25,984
0
14,219
8,112
18,310
0
L
Neith
Tiglett
Neith
5,587
2,831
0
2,566
14,996
6,046
0
9,704
5,167
0
27,117
W
Osiris
mooglemonk
Osiris
15,026
6,405
0
638
12,427
14,349
0
7,270
5,157
0
30,435
W
18,731
2,154
0
1,510
4,270
1,619
0
2,263
2,007
46,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,054
Gold Earned
45,332
190
Minions Killed
195
9
Camps Cleared
3
1,028,841
Distance Traveled
888,854
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,610
783
18
2
0
130,694
0
W
Fenrir
10,471
952
24
2
1
237,494
0
L
Vulcan
8,890
808
53
5
1
215,343
0
L
Agni
8,945
813
55
5
0
184,666
0
W
Khepri
11,243
1,022
21
2
3
211,038
1
W
Tiamat
10,978
998
39
4
2
147,899
0
L
Sobek
10,045
913
23
2
0
196,797
0
L
Neith
8,842
804
46
4
2
161,354
1
W
Osiris
10,712
974
30
3
3
223,475
0
W
Poseidon
10,650
968
76
7
0
208,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role